If you need to generate assets for special effects, this is the tool for you : Spritesheets, noises, caustics, masks, meshes(including pivot baking) ... and much more to come.
jangafx.com/software/ill... #realtimevfx #techart
#VFXFriday #realtimevfx #vfx
#VFXFriday #realtimevfx #vfx
If you want to give it a whirl, feel free to download the project here: drive.google.com/file/d/1r92I...
#realtimevfx #gamedev #textures
If you want to give it a whirl, feel free to download the project here: drive.google.com/file/d/1r92I...
#realtimevfx #gamedev #textures
#VFXFriday #realtimevfx #techart
#VFXFriday #realtimevfx #techart
If you need to generate assets for special effects, this is the tool for you : Spritesheets, noises, caustics, masks, meshes(including pivot baking) ... and much more to come.
jangafx.com/software/ill... #realtimevfx #techart
If you need to generate assets for special effects, this is the tool for you : Spritesheets, noises, caustics, masks, meshes(including pivot baking) ... and much more to come.
jangafx.com/software/ill... #realtimevfx #techart
Hi, I'm Gil! I'm working as R&D engineer at JangaFX and has worked on Embergen and GeoGen. I'm also a technical art lecturer at HEAJ in Belgium.
And to start with, a post process I've done for one of my recent courses.
Hi, I'm Gil! I'm working as R&D engineer at JangaFX and has worked on Embergen and GeoGen. I'm also a technical art lecturer at HEAJ in Belgium.
And to start with, a post process I've done for one of my recent courses.