🎮 Turning Indie Devs to 'Indiepreneurs'
🌟 Step-by-step guides, breakdowns & interviews
🇨🇦 Broadcasting from Toronto
https://freakingcoolindies.com/resources/
Devlogs, Discipline, and No Zero Days with the one and only DevDuck
An absolute honour to chat with the legend himself, and what an amazing day to end off the year.
Watch Now: youtu.be/w10BNpzgJs0
Happy New Year, everyone! 🎉
Devlogs, Discipline, and No Zero Days with the one and only DevDuck
An absolute honour to chat with the legend himself, and what an amazing day to end off the year.
Watch Now: youtu.be/w10BNpzgJs0
Happy New Year, everyone! 🎉
"No Zero Days is really important to me. Some days I'll work for an hour and a half, other days, if I'm not feeling it, I will literally add some to do comments in my code. I did my little 1% and I can live with that."
— Ben Nowak (DevDuck)
"No Zero Days is really important to me. Some days I'll work for an hour and a half, other days, if I'm not feeling it, I will literally add some to do comments in my code. I did my little 1% and I can live with that."
— Ben Nowak (DevDuck)
Rest in peace icon
gameinformer.com/2025/12/22/v...
Rest in peace icon
And of course thanks to his guest @jarvdusa.bsky.social for tons of knowledge!
(🔗Link in comment if you're interested)
And of course thanks to his guest @jarvdusa.bsky.social for tons of knowledge!
(🔗Link in comment if you're interested)
I'll keep it short and sweet. If you have a steam page, or if you in the process of making one.
WATCH THIS EPISODE!
1 hour of your time = A fully optimized steam page.
youtu.be/C8c3PRRgv10
I'll keep it short and sweet. If you have a steam page, or if you in the process of making one.
WATCH THIS EPISODE!
1 hour of your time = A fully optimized steam page.
youtu.be/C8c3PRRgv10
Your indie games CTR (Click Through Rate) is steam's currency
Steam's algorithm prioritizes games based on click through rates.
- Below 0.5% gets your game buried
- 1-2% keeps you safe
- above 3% means Steam actively promotes your game to more users
Your indie games CTR (Click Through Rate) is steam's currency
Steam's algorithm prioritizes games based on click through rates.
- Below 0.5% gets your game buried
- 1-2% keeps you safe
- above 3% means Steam actively promotes your game to more users
Let's do this, Samus!
#MetroidPrime4Beyond
Let's do this, Samus!
#MetroidPrime4Beyond
If you are an indie dev struggling with the business and marketing side of game creation, every ounce of my channel is dedicated to helping you.
www.youtube.com/@freakingcoo...
I appreciate you! 🫶
If you are an indie dev struggling with the business and marketing side of game creation, every ounce of my channel is dedicated to helping you.
www.youtube.com/@freakingcoo...
I appreciate you! 🫶
Lukas, Annie - you both are absolute rock stars!
Episode will be releasing on Tuesday!
Lukas, Annie - you both are absolute rock stars!
Episode will be releasing on Tuesday!
As an anecdote, the list of pubs/investors went from 281 to 254 despite adding a few :-/
Take care everyone♥️
docs.google.com/spreadsheets...
As an anecdote, the list of pubs/investors went from 281 to 254 despite adding a few :-/
Take care everyone♥️
docs.google.com/spreadsheets...
Actionable tips from devs & marketing pros to help your game thrive.
👉 https://f.mtr.cool/rberljyxci
#IndieDev #GameDev #IndieGames #Podcast
Actionable tips from devs & marketing pros to help your game thrive.
👉 https://f.mtr.cool/rberljyxci
#IndieDev #GameDev #IndieGames #Podcast
🎧 Listen now: freakingcoolindies.com/12-2/
🎧 Listen now: freakingcoolindies.com/12-2/
Why it matters: Building an audience isn't post-launch work, it's pre-production work.
Start today: Share your dev journey, not just your finished game.
You got this, friend!
Why it matters: Building an audience isn't post-launch work, it's pre-production work.
Start today: Share your dev journey, not just your finished game.
You got this, friend!
Working on something (freaking) cool?
Drop your:
🎞️ Game trailers
📄 Steam store pages
📸 Dev screenshots
💪 Anything you're proud of!
Best submissions get featured in next week's digest. 🚀
Working on something (freaking) cool?
Drop your:
🎞️ Game trailers
📄 Steam store pages
📸 Dev screenshots
💪 Anything you're proud of!
Best submissions get featured in next week's digest. 🚀
Double Dash, Metroid Prime, RE4, Soul Calibre, the hits go on.
Underrated console IMO
Double Dash, Metroid Prime, RE4, Soul Calibre, the hits go on.
Underrated console IMO
My guest this week, Jacob Vela didn't just talk legal theory, he walked the walk. His Metroidvania is great, and it features a brilliant Tetris-like skill customization system. Good stuff, Jacob!
Check it out: store.steampowered.com/app/2158690/Star_Rift_Saga/
My guest this week, Jacob Vela didn't just talk legal theory, he walked the walk. His Metroidvania is great, and it features a brilliant Tetris-like skill customization system. Good stuff, Jacob!
Check it out: store.steampowered.com/app/2158690/Star_Rift_Saga/
ALL OF THEM. Equally.
Regardless of contribution. This creates a legal nightmare where anyone can sell the game.
Contracts aren't about trust, they're about clarity.
ALL OF THEM. Equally.
Regardless of contribution. This creates a legal nightmare where anyone can sell the game.
Contracts aren't about trust, they're about clarity.
✅ IP protection basics with lawyer Jacob Vela
✅ FREE professional sound effects from GDC
✅ Star Rift Saga indie spotlight
Everything you need to level up your game dev journey in one digest.
Subscribe: freakingcoolindies.com
✅ IP protection basics with lawyer Jacob Vela
✅ FREE professional sound effects from GDC
✅ Star Rift Saga indie spotlight
Everything you need to level up your game dev journey in one digest.
Subscribe: freakingcoolindies.com
What's the most confusing legal thing about game development that you've always wondered about?
Drop your questions below and let's help each other learn!
No question is too basic.
What's the most confusing legal thing about game development that you've always wondered about?
Drop your questions below and let's help each other learn!
No question is too basic.
Story time: Your indie game just hit 100K downloads. Congratulations!! 🎉
But then the legal nightmare begins... 🧵
Story time: Your indie game just hit 100K downloads. Congratulations!! 🎉
But then the legal nightmare begins... 🧵