Flex
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flexrmn.bsky.social
Flex
@flexrmn.bsky.social
3D & Tech Artist based in Stockholm, formerly at Toca Boca, Anarcute & Klondike. Always open for collabs and freelance 🌟
He/him
October 26, 2025 at 4:58 PM
Water shader I did a few months ago
July 23, 2025 at 10:18 AM
An old random experiment I'm very happy with:
I wanted to make critters you cannot "interact" with as a player.

So I made a simple script where the critters idle around a specific area, and if the player gets too close, they go to a hiding spot, and spawn back later if the player is away.
July 10, 2025 at 7:26 PM
Some old prototype:
You're on an island with a handful of items that can interact with another.

You interact by holding and waving items around with the wasd keys.

It was meant to be a micro crafting/puzzle game with a tightly closed loop of objects. Very inspired by Minit's minimalism.
July 9, 2025 at 10:05 AM
A simple script for knocking props:
I needed objects to have wobble animations with a "soft" reset if another player knocks the same object.

So it's just a looping "wobble" that can just vary in intensity. Knocking the object just increment the slowly decaying wobble strength.
July 4, 2025 at 3:02 PM
Hello! I'm Félix, I do 3D Art for games: Modelling, Shaders, Vfx, Animation but also a bit of code & design, you name it.

I'm currently very much looking for new work so feel free to reach out!
I worked at Toca Boca and previously on Anarcute and at Klondike.
See you around 👋✨
July 4, 2025 at 9:59 AM
Some fishes animated by shaders! Explanation in the thread:
(Models by Spelkraft, @dorianbeaugendre.bsky.social & me)
July 2, 2025 at 3:33 PM
Let's start with a pretty skybox :)

This one I wanted to work like AC New Horizons, with big puffy clouds and many controls over light, wind, cloud coverage, etc...
Notable tidbits below:
July 2, 2025 at 10:59 AM
Hello 👋
I'm back from the dead ✨

I'm no longer working at Toca Boca and am looking for work! If you are ever in need of a 3D artist and dev, feel free to reach out!

In the meantime, I will start posting some cool 3D and code from the projects I have worked on over these many years.
July 1, 2025 at 4:43 PM