A Person
fakesneeze.bsky.social
A Person
@fakesneeze.bsky.social
A game I worked on was briefly using theosophy as the basis for its magic system. Which seemed fine until you read any Theosophy, and realize that it was magical eugenics all the way down. Fortunately that was scrapped.
February 10, 2026 at 12:50 AM
I never bet against the possibility that something 1900+-30 ends up involving some occult racist theosophy.
February 10, 2026 at 12:41 AM
Waiting for the flute solo that never comes
February 7, 2026 at 3:37 AM
I think I have watched that show. Is that the "sees ghosts and is weirdly obsessed with his neighbor" one?
February 5, 2026 at 12:06 AM
It sometimes feels as if insomnia is punishment for the hubris of making plans. The next day arrives at the slowest possible rate, and then you are too exhausted to enjoy it.
February 3, 2026 at 11:22 PM
Telehealth appointments are usually quick, but some still have that classic waiting room experience. Just without the magazines.
February 2, 2026 at 9:24 PM
It seems like a "I sorta get where you are going. Could you please stop stabbing me repeatedly in the eyes."
January 26, 2026 at 11:39 PM
You've been subscribed! \ʕ •ᴥ•ʔ/
January 15, 2026 at 3:27 AM
Well, if you insist
January 13, 2026 at 3:38 AM
They are still cigarettes, and the filter doesn't actually protect much.
January 5, 2026 at 10:19 PM
I think that is a lot of it, but the different LLMs are also tuned differently. You can't make any of them safe or good or ethical, but you can make them worse.

To be clear. I am not endorsing "filtered " cigarettes.
January 5, 2026 at 10:16 PM
Whereas a number of folks still have gold box nostalgia
January 5, 2026 at 3:20 AM
But a reason "Proving Ground" didn't make it may just be:
1. Participants may not skew old enough to be exposed to it on release
2. It is a very punishing game
January 5, 2026 at 3:17 AM
CRPGs generally predated wizardry, although it is certainly an early commercial one
January 5, 2026 at 3:11 AM
It is interesting, especially given Wizardry's arguably much stronger and lasting influence on jrpgs specifically.
January 5, 2026 at 3:08 AM
It was a good year for them. Growing, but not yet oversaturated
January 3, 2026 at 1:34 AM
I think the devs have said on bsky that the mermaid mask is releasing in 2026, assuming it doesn't get delayed again. store.steampowered.com/app/1696770/...
The Mermaid Mask on Steam
Magnus Mortuga has been killed. The captain of the world's strangest submarine, he was found in a locked room with an ancient stone cauldron - unsealed and opened for the first time. How did he die? W...
store.steampowered.com
January 2, 2026 at 3:21 PM
Nice.

My very belated quibble is that agile in software was never a specific methodology, but rather a loose set of principles. Agile is in the eye of the beholder.

That said, many uses of agile in gamedev are not even that.
January 2, 2026 at 12:54 PM
I have found that the re-hinging is the tricky part.
December 18, 2025 at 9:46 PM
I am very grateful for abandonware keeping many of these around during my formative years. Pirates! was "in print" a lot of the time, but the praise of HotU helped me find "Sword of the Samurai", etc.
December 16, 2025 at 1:47 AM
After the intro, it ended up being far more generous with time than I expected, and ended up having to burn time at the end. But I also was also playing stingy with my actions in anticipation of being limited.
December 6, 2025 at 3:27 AM
It is a good shirt, and what if they stopped making it? I would have to find a new shirt. Just sensible normal precautions.
December 5, 2025 at 3:00 PM
Neat. I'll have to check it out sometime. Onto the list that I pretend to keep.

I don't think I have seen a pre-heathers slater. But I also haven't seen heathers. 80s/90s movies are a comparative blind spot for me (relative to before+after)
November 30, 2025 at 12:15 PM
Is the the "name of the rose" movie any good? It is hard to imagine without long sections on heretics and antipopes, stuffed to the gills with allusions. But a monk murder could still stand on its own.
November 30, 2025 at 5:48 AM
The more we establish this not-taxonomy, the more I can talk to people about database and deduction games without a five minute preamble defining terms.
November 13, 2025 at 3:35 AM