Fogworld | Fabian Fuchs
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fabianfuchs.bsky.social
Fogworld | Fabian Fuchs
@fabianfuchs.bsky.social
Fogworld is a dark-fantasy monster-summoning RPG, where players hunt demons while rebuilding a destroyed world.

http://fabian-fuchs.itch.io/fogworld
This is the Farmer. He will give you food, if you give him enough room to plant crops.

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
October 25, 2025 at 11:29 AM
A new update for Fogworld's demo was just released. Check out the patch notes here: fabian-fuchs.itch.io/fogworld/dev...
Demo Version 0.6a Patch Notes
Version 0.6a of Fogworld was just released. It's a small patch with some bugfixes and new NPC-portrait. Patch Notes: Fixed a bug where the selection panel for NPC options would automatically close its...
fabian-fuchs.itch.io
October 25, 2025 at 8:26 AM
I released Fogworld's new demo earlier today. You can grab it here if you want: fabian-fuchs.itch.io/fogworld/dev...

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
October 18, 2025 at 10:43 AM
Just updated Fogworld's itch-page for the upcoming demo and thought I would share the new screenshots here

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
October 11, 2025 at 9:50 AM
Here is me fighting a demon in Fogworld. There is also a new devlog with Infos about the upcoming demo: fabian-fuchs.itch.io/fogworld/dev...

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
October 4, 2025 at 8:05 AM
This isn't a bug. Familiars in Fogworld can now have different forms, but I didn't have a sprite ready for testing, so this is what I did.

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
September 27, 2025 at 8:08 AM
I worked on a lot of under the hood stuff for Fogworld this week, so ther's not a lot to show. But here's some new Equipment you can find in the game.

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
September 20, 2025 at 9:03 AM
I finally finished updating all the menus and UI-elements for Fogworld! It's probably not that exciting for you, but I can finally do something else after almost 6 months of this.

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
September 13, 2025 at 8:53 AM
At the end of each night, you get a nice little overview of all the loot you gathered while the sun starts rising.

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
September 6, 2025 at 9:19 AM
In Fogworld you sometimes get the chance to change the outcome of a random event by using consumable items.

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
August 30, 2025 at 9:10 AM
Finally replaced the last placeholders in Fogworld's home base. It's so idyllic now.

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
August 23, 2025 at 11:01 AM
Reposted by Fogworld | Fabian Fuchs
Monster taming meets Roguelite - Become the Aethermancer on SEPTEMBER 23rd!

We are releasing into Steam Early Access!
August 18, 2025 at 5:00 PM
When you unlock all articles for a Familiar, its border in the Codex turns golden.

#indiedev #gamedev #solodev #creaturecollector
August 14, 2025 at 2:43 PM
There is now an in-game Typechart in Fogworld's Codex. No wiki needed.

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
August 9, 2025 at 8:48 AM
Started updating the UI for the Codex. Also added a section where you can look up how things work in the game.

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
August 2, 2025 at 8:27 AM
In the Bestiary you don't just store your Familiars. You also level them up and manage their skills and equipment.

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
July 26, 2025 at 9:09 AM
This is the Bestiary, Fogworld's storage system for Familiars. Still WIP, but it's coming along.

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
July 19, 2025 at 7:37 AM
Explosive Trap triggers when the affected Familiar is attacked. It then deals Fire damage to the entire team of the attacker.

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
July 12, 2025 at 9:29 AM
Update on the Upgrade Menu. It's now fully functional, it just needs a little more polish.

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
July 5, 2025 at 8:01 AM
I started working on Fogworld's Upgrade menu. Here you can "trade" duplicate familiar souls for permanent upgrades.

#indiedev #gamedev #solodev #creaturecollector #turnbasedthursday
June 26, 2025 at 11:34 AM
This is Seren. She helps you build the map, keeps track of your tiles and buildings and upgrades your Soul Lantern.

#indiedev #gamedev #solodev #creaturecollector #turnbasedthursday
June 19, 2025 at 9:13 AM
Summoning a cute little Feuerputz. Don't look at its description in the bottom right corner...

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
June 7, 2025 at 9:15 AM
Each Demon has its own signature skill. Demonic Curse lowers the target's Maximum HP for the rest of the fight.

#indiedev #gamedev #solodev #creaturecollector #turnbasedthursday
June 5, 2025 at 12:15 PM
Started updating the UI for Fogworld's Summoning Menu

#indiedev #gamedev #solodev #creaturecollector #screenshotsaturday
May 31, 2025 at 9:39 AM