Eric Smolikowski
esmolikowski.bsky.social
Eric Smolikowski
@esmolikowski.bsky.social
Principal Software Architect at Walt Disney Imagineering. Smugglers Run, galactic Starcruiser, Journey of Water. Previously in game industry. God of War 3, Mercenaries 2, Destroy All Humans! Love computer graphics, tools and games. Opinions are my own.
Really enjoying ghost of yotei so far. Same really fun traversal and combat as ghost of Tsushima. Congratulations @suckerpunchprod.bsky.social
October 5, 2025 at 2:23 AM
Even though I don’t have a lot of time (lots of meetings, lots of follow ups to do, lots of admin work to push the project along) I try to code from time to time but much of my time gets spent in testing… I didn’t realize how much time I spent testing until I didn’t have enough :)
January 6, 2025 at 4:01 AM
Something’s going on with the production of the next Spiderverse movie. At the end of across the Spiderverse, it said the next installment et would be released last March, but no new update, no new trailer… feels something is not going well.
January 1, 2025 at 11:15 PM
I find it interesting how many people seem to underestimate the power of shipping. I find shipping extremely hard and requires lots of discipline. But I know many people who worked on shipped products, but never actually shipped them, and underestimate the work that goes into making that happen.
December 11, 2024 at 2:29 AM
Finally watched the first episode of Skeleton Crew and it was really good. Congratulations to my friends and colleagues at Lucasfilm and ILM !!
December 9, 2024 at 1:53 AM
Congratulations @sonyplaystation.bsky.social for your 30th anniversary! Super excited I was able to be part of your life and contributed a little bit to your growth!
December 3, 2024 at 5:23 AM
Watched the John Williams documentary on Disney+ tonight with the family. Very inspiring and somewhat sad to realize this craft is getting valued less and less with the digital era.
December 1, 2024 at 4:18 AM
One of my favorite things about Florida is the reptiles. So much fun finding snakes in the neighborhood and looking go alligators and lizards/skinks. Found so many varieties it’s great!
December 1, 2024 at 3:23 AM
It’s so complicated to write an asset tracker tool. There are so many use cases and corner cases. Between tracking source assets, runtime assets, assets built in the game editor, assets built in Maya/substance. Not even mentioning designer and audio assets.
November 30, 2024 at 11:07 PM
Went to see Moana2 with the family today. It was good, but not as good as the first one. Rendering and animation is flawless as usual. But story was not as tight.
November 30, 2024 at 8:57 PM
I’m looking forward to Blackwell when it comes out. Biggest benefit for us is PCIe 5 support. When talking about multi-GPU, bandwidth is our biggest bottleneck.
November 29, 2024 at 1:46 AM
Joined blue sky under the wife’s pressure, but happy to see posts about game dev. Sick of the political negativity on X.
November 28, 2024 at 1:17 AM