Jaime San Simón
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eslinchis.bsky.social
Jaime San Simón
@eslinchis.bsky.social
✏️ Redactor y streamer en @eurogamer-es.bsky.social
🎙️ Podcast @hablemosdevj.bsky.social
📢 Social Media en @preludethegame.bsky.social
☕ Arquitecto // Bien; cansado
🗣️ ExCM en Ankama Games, Blitworks y Campero
🔗Mis enlaces: linktr.ee/eslinchis
Reposted by Jaime San Simón
The Nuclear Throne Update 100 boom could falter without wider adoption, @vlambeer.com warns. store.steampowered.com/app/242680/N...
January 21, 2026 at 8:23 AM
Mood
January 21, 2026 at 10:06 AM
Reposted by Jaime San Simón
January 17, 2026 at 5:02 PM
Otra prueba más de que en inkle solo saben hacer juegos guapísimos:
January 21, 2026 at 9:02 AM
Incluye un pequeño cameo de mi personaje de AC, que viste mejor que yo y probablemente se debería ir poniendo gafas para parecerse más a mi.
January 21, 2026 at 8:36 AM
Es posible que el destino me ofrezca la posibilidad de volver a capturar las mejores escenas de Resident Evil por temas de trabajo.
January 20, 2026 at 6:52 PM
Reposted by Jaime San Simón
January 20, 2026 at 6:38 PM
Reposted by Jaime San Simón
First trailer for "Patlabor EZY" new anime series directed by Yutaka Izubuchi at JC Staff studio (feat. Akemi Takada & Kenji Kawai).
8 episodes, also coming as 3 feature films starting in May.
ezy.patlabor.tokyo
January 20, 2026 at 7:02 AM
Reposted by Jaime San Simón
When I finally get through all the spreadsheets I have to deal with at work (that's me on the right).
January 14, 2026 at 11:23 PM
Reposted by Jaime San Simón
☠️ WORLD OF HORROR: THE BOARD GAME ☠️ @ysbryd.net

The end is nigh.

Perplexing puzzles, nightmarish figures and a return to the tabletop origins of World of Horror's inception.

More information to follow... 📰⤵️
January 18, 2026 at 4:01 PM
Fuooooogo camina conmigo.
January 18, 2026 at 2:23 PM
Reposted by Jaime San Simón
How hard is it to make a good detective video game? The story behind the excellent The Seance of Blake Manor, whose developers were changing integral parts of the design six months before release, might help answer that question.

New column: www.bloomberg.com/news/newslet...
Making a Great Detective Video Game Is Really Hard
The makers of ‘The Seance of Blake Manor’ say it took years of iteration for their game to work
www.bloomberg.com
January 16, 2026 at 6:15 PM
Reposted by Jaime San Simón
Iran has killed all connections to the outside. But in the early morning the regular internet works briefly. In that time, @hackimi.bsky.social sent me a letter about what it's like being a developer without the internet as the government tries to squash everyone:

insertcredit.com/feature/a-ga...
A Game Developer Without Internet
Iran has been without internet for 9 days. Arash sent a letter as a developer without the internet, in the few moments when the great firewall faltered.
insertcredit.com
January 16, 2026 at 7:38 PM
Reposted by Jaime San Simón
persona / psx
atlus, 1996
January 16, 2026 at 12:01 PM
Estoy probando la función de avisar que estás en directo en Bsky y la verdad es que mejor idea que ejecución: tienes que poner el enlace manualmente e indicar de antemano cuánto va a durar tu directo (no lo detecta de forma automática) y en escritorio solo aparece el link clicando el propio perfil.
January 16, 2026 at 11:26 AM
Adivinad quién sacó ayer un vídeo donde aparece TEST TEST TEST, la base de este WORK WORK WORK youtu.be/BkQzvGHh2xE?...
January 15, 2026 at 6:31 PM
Reposted by Jaime San Simón
¡Empieza Hablemos de Videojuegos con @nachomol.bsky.social @mortemnyan.bsky.social @eslinchis.bsky.social!

🏆 Hoy hablamos de nuestros favoritos de 2025, los IOTY (nuevo nombre provisional: los Hablemitos)

www.twitch.tv/nachomol
Twitch
Twitch is the world
www.twitch.tv
January 15, 2026 at 2:08 PM
Una de las ideas de miniatura descartadas era poner a McPixel con pose sexy.
January 14, 2026 at 5:08 PM
Reposted by Jaime San Simón
🚨NEW DOC ALERT🕹️

Our Disco Elysium series continues with a 72 minute deep dive into Writing. From how characters were created, to the tech the team used, the collaborations between writers and editors, and the struggles they had along the way.

youtu.be/fpjHZc9bbFk
The Making of Disco Elysium - Part Three: Writing
YouTube video by /noclip
youtu.be
January 13, 2026 at 5:30 PM
Me gusta el tono de Pathologic 3 porque Daniil es un imbécil con observaciones hilarantes como "Cthonic creatures, like all children" encerrado en su peor pesadilla: una ciudad repleta de gente (y lo que no es gente) que no para de burlarse de él.
January 12, 2026 at 2:30 PM
Reposted by Jaime San Simón
Six hours into Pathologic and this is all that's on my mind:
January 11, 2026 at 4:56 PM
Reposted by Jaime San Simón
🏁TIME🏁 #AGDQ2026 has raised a total amount of $2,443,414 for @preventcancer.org!

Thank you to everyone who made this marathon possible, and to all of you for your amazing generosity & support!!

See you all next time at #SGDQ2026!!

We are SO BACK!!!!!!!
January 11, 2026 at 7:58 AM
Milagro: he ido a la tienda de cómics y solo tenía una grapa para recoger.
January 10, 2026 at 7:17 PM
El mayor peligro para mi cartera son los packs de Steam, estaba planteándome pillar Pathologic 3 de salida y resulta que por tener juegos guapos en la biblioteca me sale por 4€ menos y entra en el sweet spot de “bueno, esto son básicamente 20€”. Esto me pasa *demasiado* a menudo.
January 10, 2026 at 10:56 AM
Reposted by Jaime San Simón
I was asked to contribute to Eteo Archetypes and wrote about vacation towns and summertime in Persona 4. Enjoy!
With ever-shifting seasons, schedules and moods, Persona 4's vacation town of Inaba challenges you to spend your time there wisely.

Our second Archetypes feature on seasons, written by @emilyprice.bsky.social, is now live:

www.eteogames.com/seasons-bc-i...
Passing Time in Persona 4's Tourist Town
Inaba's shifting moods, schedules and seasons ask you to spend your time there wisely.
www.eteogames.com
January 8, 2026 at 6:59 PM