emaudio
emaudio.bsky.social
emaudio
@emaudio.bsky.social
VO Talent, Audio Engineer, Composer, Curious Mind
Reposted by emaudio
Our future is so bright, we need bigger sunglasses. Happy New Years from my awesome devs, @emaudio.bsky.social and @tapir2342.bsky.social -Goostavo
January 1, 2026 at 5:15 AM
Fun Christmasy Co-Stream with thatmanrobin! Working on level design for @rhythmandgoose.com
Thanks for all the raids from nujank_,
@gnomable.bsky.social
@robotsmakegames.bsky.social
@jddoesdev.bsky.social

Appreciate you stopping by!

Happy Holidays Everyone!
December 24, 2025 at 1:17 PM
Reposted by emaudio
December 23, 2025 at 2:32 AM
Been a busy week of dev! We're working through your playtest feedback with more FMOD'ing, more Blender assets, and @tapir2342.bsky.social co-streams! (and a little goosein’ off here and there of course)
December 18, 2025 at 9:00 PM
Reposted by emaudio
Godot is cool. Need to extend the editor to fit your workflow? Sure. We created this editor plugin to get a nice overview about the models we use in our game. It's definitely nicer than the file system tab.

#godot #screenshotsaturday
December 13, 2025 at 12:12 AM
Reposted by emaudio
We need to reduce draw calls / state changes for @rhythmandgoose.bsky.social , so naturally I've been busy working on a material browser. The previews look bad because it's using #godot s built-in previewer, not using our custom previewer yet. Working on that next. :) #screenshotsaturday
December 5, 2025 at 3:25 PM
Today on stream, we gave potato life!! It's amazing how well Mixamo works. Potato will be for the "couch potato" level of rhythmandgoose.com He also needs a name! Comment your name ideas!

Also, thanks to @plobby3d.com for the raid! Always good to see you!
December 4, 2025 at 6:15 PM
Today's stream had a lil VO work, followed by Blender banana making for rhythmandgoose.com
Thanks for hanging out, guys!
December 3, 2025 at 5:05 PM
How 'bout dem apples?! On today's stream, we started making some food for Level 2 of rhythmandgoose.com which led us to talking about bread, which led us all to be hungry.
#rhythmandgoose
December 2, 2025 at 9:54 PM
Reposted by emaudio
December 1, 2025 at 7:32 PM
Y'all, boy do I miss LuEm. Had so much fun voicing her for this game! Sometimes I'll just let her out while I'm doing things around the house. Now y'all scoot your boots and go play this game!
krikit.itch.io/rootin-tubein
Rootin' Toobin'! by KriKit, emaudio
Innertube Score-chasing ACTION!
krikit.itch.io
November 21, 2025 at 10:13 PM
There's been a lot going on behind the scenes and I'm way overdue for an update! I'm making a rhythm game with @tapir2342.bsky.social , Rhythm and Goose! We're making fast progress and recently discovered it plays flawlessly on the Steamdeck! Playtesters wanted soon, so stay tuned!
October 26, 2025 at 5:47 PM
Gibberish style dialogue system in FMOD! Started with a set of beginning, mid and end sounds. Then tell FMOD to select a random clip from the starting group, a random clip to the middle group, and then when you want the speech to end, activate the ending parameter.
youtu.be/aQsrPHHpRRw
Gibberish Style Dialog System in FMOD
YouTube video by Emily Audio
youtu.be
June 3, 2025 at 11:43 PM
Reposted by emaudio
I have decided to open-source Chordel, my synthesizer and chord trainer for the Ableton Push 2. This has been quite some work - let me know what you think; or if you have a Push 2 and wanna try it.

Code: github.com/kai-kuehne/c...

#screenshotsaturday #yolo #zlib
GitHub - kai-kuehne/chordel
Contribute to kai-kuehne/chordel development by creating an account on GitHub.
github.com
May 31, 2025 at 2:25 PM
Some of my latest VO work! Such a talented 3D artist!
www.youtube.com/watch?v=zeeD...
Let it rain (3D short film)
YouTube video by Jamal Pennant
www.youtube.com
May 30, 2025 at 8:03 PM
Done with the next FF song: Wizard Tower! I wanted "wizard chilling" vibes. I see wizards as mysterious, flighty and unpredictable. I went with a mixed meter ,using a compound meter and irregular meter. (b/c wizards and their compounds and the irregular magic!)

on.soundcloud.com/Tdi7BNzdVoeW...
Wizard Tower
Part of the soundtrack for the video game Fortress Flipper, coming out soon!
on.soundcloud.com
April 8, 2025 at 11:19 AM
16 measures today done for the next Fortress Flipper Song. This one is stumping me for whatever reason, but you gotta start somewhere!
#screenshotsaturday
March 29, 2025 at 9:40 PM
Reposted by emaudio
I made a synthesizer! This is written in C, using libusb, portmidi, SDL, etc. - the hardest part was to get something onto the screen. I wrote more about this on my blog: kaikuehne.net/chordel/

#ableton #push #synthesizer
March 28, 2025 at 11:48 AM
The latest composition for Fortress Flipper is done!
on.soundcloud.com/qPfVfUmnz5YE...
Fortress Flipper War Camp
The score to the War Camp Quest for the Fortress Flipper Videogame
on.soundcloud.com
March 23, 2025 at 6:01 PM
I've been trying to do these 60 min composition challenges for myself recently. I've found it helps me get out of my perfectionist mindset and is starting to also help me get faster. Here is today's!
#screenshotsaturday
March 15, 2025 at 8:20 PM
Feeling compelled to share this spot that I had the honor to work on as part of their campaign. For no particular reason, of course.
www.youtube.com/watch?v=rZwX...
No Wrong Reason
YouTube video by Emily Audio
www.youtube.com
March 3, 2025 at 1:34 PM
More Fortress Flipper sound work in FMOD. Experimenting with the best FMOD/Unity workflow.
#screenshotsaturday
March 1, 2025 at 9:25 PM
Let's get started on this Fortress Flipper music!
#screenshotsaturday
February 1, 2025 at 12:45 PM
It's here! The demo for Fortress Flipper by @diannara.dev is available to play! Starting as a simple game jam game (demo) will soon turn into a commercial release. Yours truly composed the music and did the sound design in FMOD. Can't wait to get into the full game!
diannara.itch.io/fortress-fli...
Fortress Flipper by Diannara
Late Entry - Cozy Game Jam
diannara.itch.io
January 14, 2025 at 2:22 PM
Testing 1, 2. Testing 1, 2. Is this thing on?!
January 4, 2025 at 7:24 PM