David Thompson
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dthompsoncs.bsky.social
David Thompson
@dthompsoncs.bsky.social
Game Director on unofficial mod project Tiberian Sun Rising. Game Designer & Producer, Formerly mod.io, Gameloft, PikPok, Wooga, Immutable. He/Him. Opinion's are my own. https://linktr.ee/dthompsoncs
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🎮 C&C turned 30 in 2025 — I spotlighted 30 iconic mods that kept the RTS flame alive, 3 decades

From Mental Omega to Renegade X, this community shaped my path from fan to dev.

Dive in and read the full feature: www.moddb.com/features/30-...

Celebrating Creators!

#CNC30
30 Mods for 30 Years: Command & Conquer’s 30th Anniversary feature
As 2025 comes to a close, we wanted to celebrate 30 years Command & Conquer mods. The most fitting way we felt to do this, was to spotlight 30 of the greatest mods ever made across all generations of ...
www.moddb.com
🎮 C&C turned 30 in 2025 — I spotlighted 30 iconic mods that kept the RTS flame alive, 3 decades

From Mental Omega to Renegade X, this community shaped my path from fan to dev.

Dive in and read the full feature: www.moddb.com/features/30-...

Celebrating Creators!

#CNC30
30 Mods for 30 Years: Command & Conquer’s 30th Anniversary feature
As 2025 comes to a close, we wanted to celebrate 30 years Command & Conquer mods. The most fitting way we felt to do this, was to spotlight 30 of the greatest mods ever made across all generations of ...
www.moddb.com
December 30, 2025 at 12:43 PM
🦂 Scarab design reveal (Pt. 3) is live! on @tibsunrising.bsky.social
A Nod unit built for chaos: adaptive, evasive, and unpredictable.
Repurposes weapons mid-fight, vanishes underground, then strikes again.

Read more 👉 tinyurl.com/TSRscarab

Fan project. Not EA-endorsed.
#TSR #CNC #RTS #GameDev
Classification Failure: Scarab Configuration — Field Engagement Analysis (Part 3) news - Tiberian Sun Rising mod for C&C3: Tiberium Wars
GDI reconnaissance has escalated to direct field engagement with the Scarab. Combat encounters confirm configuration variance, subterranean mobility, and weapon signatures previously believed to be ex...
tinyurl.com
December 27, 2025 at 10:26 AM
Reposted by David Thompson
GDI INTEL — Classification Failure

The Scarab adapts mid-battle, shifting roles and disengaging at will.

A heavy unit that behaves like something far more elusive — and very Nod.

tinyurl.com/TSRscarab
Classification Failure: Scarab Configuration — Field Engagement Analysis (Part 3) news - Tiberian Sun Rising mod for C&C3: Tiberium Wars
GDI reconnaissance has escalated to direct field engagement with the Scarab. Combat encounters confirm configuration variance, subterranean mobility, and weapon signatures previously believed to be ex...
tinyurl.com
December 26, 2025 at 5:57 PM
Reposted by David Thompson
🛰️ Tiberian Sun Rising — Part 2 is live

A previously deleted data fragment has restored.
What it shows doesn’t align with earlier recon or known configs.

Interference… or something more deliberate?

📡 Full intelligence report:
www.moddb.com/mods/tiberia...

#RTS #Modding #CommandAndConquer #GameDev
Unidentified Nod Configuration — Satellite Data Fragment Recovered (Part 2) news - Tiberian Sun Rising mod for C&C3: Tiberium Wars
GDI Intelligence reports a sharp escalation in Nod subterranean activity across high-Tiberium regions. While revised Devil’s Tongue platforms are now being observed in the field, recovered satellite d...
www.moddb.com
December 24, 2025 at 6:12 PM
🚨 New GDI intel — @tibsunrising.bsky.social 🚨

Nod unit “Scarab” detected. Data corrupted—ion storm interference.

EVA reconstructed signal scatter raises more questions than answers.

🛰️ Read Part 1: moddb.com/mods/tiberia...

Fan project, Not Affiliated with EA

#TiberianSunRising #Command&Conquer
Unidentified Nod Configuration — Signal Scatter Analysis news - Tiberian Sun Rising mod for C&C3: Tiberium Wars
GDI orbital reconnaissance has detected anomalous activity linked to the Nod unit designated “Scarab.” Severe interference and corrupted satellite data have prevented definitive identification, forcin...
www.moddb.com
December 23, 2025 at 12:11 PM
🕛 Final 12 hours of ModDB voting

Didn’t expect this at all, but Tiberian Sun Rising made it into the Top 100 Mods of 2025 ❤️
After a long year focused on deep optimisation, it honestly means a lot to know the project still resonates.

www.moddb.com/groups/2025-...
Top 100 - 2025 Mod of the Year Awards
The 24th installment of the Mod of the Year Awards has arrived, to crown the best new releases, updates, and upcoming mods from 2025. It's the biggest celebration of modding for developers and players...
www.moddb.com
December 20, 2025 at 11:56 AM
After a lot of hard work behind the scenes, the new @tibsunrising.bsky.social update live!

We finally solved our 32-bit engine stability issues, revealed new gameplay, and showcased our evolving Tiberium ecosystem

If you’re into C&C or modding, you’ll enjoy this one.
www.moddb.com/mods/tiberia...
Experiments in Evolution and C&C 30th Anniversary Showcase Recap news - Tiberian Sun Rising mod for C&C3: Tiberium Wars
Transmission from GDI Command: A full recap of our C&C 30th Anniversary Showcase, the optimisation breakthrough that's stabilising Tiberian Sun Rising, and new intel from our “Experiments in Evolution...
www.moddb.com
December 10, 2025 at 7:41 PM
Reposted by David Thompson
A great talk from @dthompsoncs.bsky.social at #NZGDC on how studios can approach UGC & mod support implementation, filled with valuable examples and case studies from all across the gaming landscape. ✨
www.youtube.com/watch?v=HHkJ...
Empowering Creators | David Thompson | NZGDC 2025
YouTube video by NZGDA
www.youtube.com
October 17, 2025 at 11:19 AM
🎮 From Passion Projects to Player Power

✨ My NZGDC 2025 talk is now live!

📺 Watch here: youtu.be/zbPLrGbXaRE

From building C&C mods to working with studios like Larian and Gearbox at @mod.io - this journey is about one thing: putting creative power in players' hands. 💜

#UGC #Modding #GameDev
From Passion Projects to Player Power | David Thompson | NZGDC 2025
YouTube video by NZGDA
youtu.be
October 10, 2025 at 3:27 AM
Come find me during MIGW! #MIGW25
October 5, 2025 at 8:57 PM
✨ Grateful Reflections on #NZGDC25

My first time speaking at a conference - 2 talks + 1 workshop! As a modder turned dev, it meant the world to see so much interest in UGC & modding.

Slides + resources:
📑 linktr.ee/dthompsoncs

💬 New UGC Dev Discord: discord.gg/CqDAfTnnXc

#UGC #Modding #GameDev
October 2, 2025 at 12:30 PM
🎉 Happy 30th Anniversary, Command & Conquer!

This series means more than games - it’s been a home, a passion, and lifelong friendships. From CnC Source to @tibsunrising.bsky.social , community has shaped my career & inspired me every step.

🎥 youtu.be/Kdz8XwgPagE

#CnC30 #CommandAndConquer #RTS
youtu.be
September 30, 2025 at 6:20 PM
🎮 Wrapping up #NZGDC25 tomorrow with my final talk:
🗓️ Saturday, Sept 27
🕤 9:30–10:00 AM
📍 Whataitai Room

From Passion Projects to Player Power
Mods and UGC aren’t just content — they’re culture.
This talk explores how creator communities fuel game longevity, shape ecosystems

#GameDev #UGC
September 26, 2025 at 9:10 PM
🟢 System Online 🟢

Tiberian Sun Rising joins the C&C 30th Anniversary Showcase Sept 22!

📅 1PM GMT+0 | 11PM AEST | 9AM EST | 3PM CET
🎥 Showcase | 🎤 Q&A (Twitch) | 💬 Discord

🎮 Event Hub: discord.gg/zktcZQY

#CnC30th #CommandAndConquer #CnCCommunity #TiberianSunRising #TSRising
September 16, 2025 at 9:23 AM
🎮 I’m running 3 UGC sessions at #NZGDC!

🚀 Workshop: Build your modding/UGC strategy (Unreal + Unity examples)
🎤 Talk 1: Empower creators w/ smart UGC design
🎤 Talk 2: How mods extend your game’s life

🎟️ Open to all devs: tinyurl.com/nzugcworkshop

#GameDev #Modding #NZGDC25 #UGC
September 14, 2025 at 7:30 PM
🚀 Still spots left for my #NZGDC25 Workshop open to devs in Wellington! Interested in UGC/mod support

🎮 Designing a UGC and Modding Strategy for Your Game
📅 Thursday, Sept 25 · 1–3pm NZST
📍 Wellington (open to all)
🔗Eventbrite: tinyurl.com/nzugcworkshop

✅ Plus examples in Unreal & Unity
#NZGDC
September 10, 2025 at 8:51 AM
Running a workshop at #NZGDC25 🎮 (Programming Track)
"Designing a UGC & Modding Strategy for Your Game"

For experienced devs adding UGC/mod support from technical setup to community, moderation & monetisation.

Details 👉 www.nzgdc.com/workshops
Tickets cheaper before 17 Aug, Hope to see you there!
August 15, 2025 at 4:04 AM
Reposted by David Thompson
The NZGDC 2025 Full Programme is out now on the website! Check it out here and plan your experience NOW!

https://www.nzgdc.com/programme
August 14, 2025 at 11:01 PM
Reposted by David Thompson
BRIEFS IS BACK!

The open call is NOW!
The theme is CHEESE!

Think 1500 EUR to make a short game! Think jam-sized, like 40 hours to make it over a couple months.

Pitch your game and get that cheese.

Apply until 22nd of May!
www.goldextra.com/en/briefs-20...

#indiedev #gamedev #art
BRIEFS 2025 - Cheese - Apply NOW! | gold extra
WHAT’S BRIEFS?Briefs is a micro-publishing initiative that gives out small grants for small digital games. Think jam sized.Think € 1500 for that effort. You will find a link to submit a project at the...
www.goldextra.com
April 24, 2025 at 3:51 PM
Our team put a ton of effort into this configurable, customizable mod browser, enabling studios to seamlessly tailor it to their game for a high-quality UGC experience.

The goal? Fast, efficient implementation with flexible theming for effortless mod support

Excited to see teams make it their own!
mod.io mod.io @mod.io · Feb 13
Catch up with the latest from mod.io in our newsletter; including our 2024 year in review, and highlight of our latest solution for easy custom UI integration using our Unity & Unreal plugins.
newsletter.mod.io/p/modio-news...
mod.io Newsletter: Component UI
Our 2024 year in review, and introducing our latest UI solution for easy integration of custom UI when using our Unity & Unreal plugins.
newsletter.mod.io
February 14, 2025 at 2:13 AM
Poured a lot of work into this over last two years with the dev team in my prior role as Product Owner at mod.io go get the Unreal plug-in and add mod support already to your game! (Or use the C++ SDK if your custom engine). Cross-platform mod support at its finest!
February 13, 2025 at 2:10 PM
Reposted by David Thompson
The Games Industry Gathering 2024 Holiday Party has now begun!!!

Feel free to drop in and drop out at any point over the next 12 hours, where one of our wonderful hosts will welcome you to the event and help you with anything you need!
December 6, 2024 at 7:53 PM
Reposted by David Thompson
Unreal Engine 5.5 is here 🦾

Check out what’s new, including major enhancements to animation authoring, rendering, ICVFX, mobile game dev, and developer iteration toolsets:
Unreal Engine 5.5 is now available
Check out the major enhancements to animation authoring, rendering, virtual production, mobile game development, and developer iteration toolsets—plus much, much more.
www.unrealengine.com
November 14, 2024 at 10:27 AM
Thanks everyone! Already at 100 followers awesome! Here’s a little treat we rendered up for @tibsunrising.bsky.social the Wolverine.
November 16, 2024 at 11:49 PM
Reposting to help out fellow Game Designers connect on BlueSky! #gamedesign
(1/2) Reposting these for the benefit of recent influx of users arriving on these blue sky shores:

Game Designers 101 - Starter Pack with 150 video game designers to follow in one click: go.bsky.app/KFBJn7C
#gamedesign #gamedev

(See thread for the sequel!)
November 16, 2024 at 12:23 AM