DragonEngineer
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dragonengineer.bsky.social
DragonEngineer
@dragonengineer.bsky.social
I make indie games. Also an outdoor adventure lover and tabletop games enjoyer.
🎮 https://dragonengineer.itch.io/
🎥 https://youtube.com/@dragonengineer_
Hey everyone! Over the past 9 days, we took part in a Heritage Game Jam to celebrate Singapore's heritage. Our game features the world's most renowned Mass Rapid Transit system. Can you manage an incoming crowd of MRT Passengers?

dragonengineer.itch.io/mrt-rush-hour

#gamejam #gamedev #indiegame
MRT: Rush Hour by DragonEngineer, Jagureo, Artistic Wendy, CyanVal, SgtWeirdo
Can you manage an incoming crowd of MRT Passengers?
dragonengineer.itch.io
November 9, 2025 at 2:37 PM
Hey all, I've updated one of my game jam submission from 2024 - Third Tier, in update 1.1.0.
- Maximum tier is now 5, but anything 3+ is scorable.
- 8 gamemodes
- Statuses
- and more!
Works on mobile web browser too!

Try it out here: dragonengineer.itch.io/third-tier

#indiegame #gamedev #gamejam
Third Tier by DragonEngineer
Score as high as you can by merging 1s and 2s and pushing 3s into the goal.
dragonengineer.itch.io
August 29, 2025 at 3:14 PM
Hey all, made a minor patch to ChronoBots, now when past bot does an uppercut action, all nearby future bots will get launched up. Previously only 1 bot gets affected so it was quite random. Other QoL features will come later.

Try it here: dragonengineer.itch.io/chronobots

#gamedev #indie #gamejam
ChronoBots by DragonEngineer
The ChronoBots are stuck in an infinite time loop, use past clones to overcome obstacles.
dragonengineer.itch.io
August 9, 2025 at 3:03 AM
Now that #GMTKJam 2025 is almost over, I've gathered a lot of feedback regarding the ChronoBots game I did. Most common requests are some sort of fast forward and reduced wait time. There's also a couple of bug reports about replays not happening correctly.

#indie #gamedev #gamejam #indiegame
August 8, 2025 at 3:52 PM
Reposted by DragonEngineer
These are the engines used to make 9,724 games for the GMTK Game Jam in 2025!

1️⃣ Unity - 41%
2️⃣ Godot - 39%
3️⃣ Other / No Engine - 11%
4️⃣ Game Maker - 5%
5️⃣ Unreal Engine - 4%
August 4, 2025 at 8:35 AM
Hey all, just finished my game for GMTK Game Jam 2025: ChronoBots! A puzzle platformer where your past actions replay as clones to help solve puzzles.

Play it here: dragonengineer.itch.io/chronobots

#gmtkjam #gmtk #indiegame #gamedev #puzzleplatformer #gamejam #godot
ChronoBots by DragonEngineer
Play in your browser
dragonengineer.itch.io
August 3, 2025 at 2:22 PM
It's been a while since I've updated Third Tier, a game jam game I did back in Dec 2024. Since the last post, I've added some polish and new gamemodes. Also been playing around with some simple shaders as it's something rather new for me.

#indie #gamedev #indiegame
July 29, 2025 at 2:56 PM
Been updating one of my #gamejam game (from December 2024) lately. Looking kinda neat! Original version will be available.

#gamedev #indie #indiegame
July 5, 2025 at 9:27 AM
Hey all, new #game from me for Coco Code #gamejam #2. Made a game themed around "Tower" in 7 days. Hope you enjoy it! #gamedev #indiedev #indiegame

dragonengineer.itch.io/suburb-signal
Suburb Signal by DragonEngineer
Set up Cell Towers to provide Signals to the neighbourhood!
dragonengineer.itch.io
May 31, 2025 at 4:11 PM
After seeing Marblr's video on an interesting #overwatch workshop content, I kinda want to go back to doing overwatch workshop again. Even though it's kinda been neglected and buggy af since #ow2 released. I still have some WIP stuff and new ideas to put out.
youtu.be/OQL_CrEkEbA
Overwatch with Limited Ammo
YouTube video by Marblr
youtu.be
January 31, 2025 at 6:58 AM
Unfortunately I did not have the chance to take part in Global Game Jam 2025 due to other commitments, but I hope to take part in other #gamejam this year. Congrats to everyone who participated!

Also getting burnt out from coding in general as my full-time job involves writing codes everyday.
January 26, 2025 at 3:30 PM
Been playing #tabletop games for the past few weeks with random strangers through the meetup app. Lots of fun playing those card and board games while meeting new people, and occasionally munching off provided snacks (no cards were dirtied in the process).
January 20, 2025 at 11:28 PM
I had this funny/satirical small-scale #indiegame idea where the game has intentionally bad UIUX, and the player's objective is to navigate through various scenarios like filling up a form or unsubscribing from some services. Got this inspiration while browsing through r/BadUIBattles.

#gamedev
December 30, 2024 at 4:54 AM
Went to visit #vietnam over the Christmas break. Crossing the traffic road is certainly an experience - lots and lots of motorcycle. But I absolutely enjoyed the Mekong River tour and some of the food like Banh Mi. Looking forward to #travel to other parts of Vietnam some day!
December 27, 2024 at 10:07 AM
Took part in a local #gamejam last week and managed to make a game with the theme "1,2,3" in 7 days. Really excited to see the playtesters enjoying the game and achieving as high score as possible.

Try it out here (Playable in browser): dragonengineer.itch.io/third-tier

#gamedev #indie
Third Tier by DragonEngineer
Score as high as you can by merging 1s and 2s and pushing 3s into the goal.
dragonengineer.itch.io
December 22, 2024 at 12:30 PM
Currently in a 1 week game jam but I also have full-time job. Not sure how much can I commit but I will try my best.
December 14, 2024 at 4:03 PM
In August, I took part in GMTK Game Jam 2024, the theme is "Built to scale". I made a game about expanding a city with some placement restrictions.

But the first game idea I had was "You must be this tall to ride" (a roller coaster), being a greedy carnival operator, you just let everyone in! (1/2)
December 3, 2024 at 4:11 PM
Never really used social media much, but I saw Bluesky has been trending lately so I decided to check it out. Hoping to leverage it for my journey as an indie game developer and occassionally post #Overwatch workshop content which was what boosted my passion for #gamedev.
December 2, 2024 at 2:46 PM