Currently in production with a demo coming soon at:
https://dirkdazzler.itch.io/save-point
If you missed our video at Day of the Devs, check it out here:
📽️ www.youtube.com/watch?v=MS0I...
If you missed our video at Day of the Devs, check it out here:
📽️ www.youtube.com/watch?v=MS0I...
Here's hoping I can have a polished demo ready in the next few months!
Here's hoping I can have a polished demo ready in the next few months!
But first, something practical... adding a customizable idle/waste turn action for enemy movelists.
#gamedev #indiedev #pixelart
I'm going to continue the themes of both playing cards and King Crimson lyrics into the rest of the castle-based area
#gamedev #indiedev #pixelart #spriteart
I'm going to continue the themes of both playing cards and King Crimson lyrics into the rest of the castle-based area
#gamedev #indiedev #pixelart #spriteart
I'm considering having a few frames of animation, like hovering spears, on major opponents.
What do you think?
Can you guess the music/band reference?
#gamedev #indiedev #indiegames #pixelart
I'm considering having a few frames of animation, like hovering spears, on major opponents.
What do you think?
Can you guess the music/band reference?
#gamedev #indiedev #indiegames #pixelart
(image from Final Fantasy XIV)
#gamedev #indiedev #indiegame
(image from Final Fantasy XIV)
#gamedev #indiedev #indiegame
I worked through a few ideas for displaying status effects, but I think this was the right solution. A thought bubble which rotates though active status effects
#gamedev #indiedev #indiegame
I worked through a few ideas for displaying status effects, but I think this was the right solution. A thought bubble which rotates though active status effects
#gamedev #indiedev #indiegame
dirkdazzler.itch.io/save-point
dirkdazzler.itch.io/save-point