Digital Production - The VFX Magazine
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digitalproduction.bsky.social
Digital Production - The VFX Magazine
@digitalproduction.bsky.social
Online magazine for VFX, postproduction, CGI, real-time graphics, game dev & animation. News, interviews & tools for people who actually use them. Est. 1996, still allergic to buzzwords.
Someone finally got tired of export menus and did something about it.
One click exports and zero patience for menus from Blender to Unreal, Unity and more.
A free Blender add-on offers fast exports to Unity, Unreal and Godot using collections and selection logic.
digitalproduction.com
February 6, 2026 at 6:02 AM
New RapidPipeline plugin for Unreal lets you prep heavy CAD models inside the Editor with one click. No external transfers needed.
RapidPipeline Plugin Brings One-Click CAD Prep to Unreal
RapidPipeline launches a native Unreal Engine plugin that lets artists import, clean and optimise CAD/3D assets locally inside the Unreal Editor.
digitalproduction.com
February 6, 2026 at 6:02 AM
Crocotile 3D 2.6.5 lands with projection UVs and workflow refinements for tile-based 3D creation.
Crocotile 3D Gets Projection UVs Tool and Workflow Additions
Crocotile 3D version 2.6.5 introduces a projection UVs tool, grid snapping, export options and animation control enhancements.
digitalproduction.com
February 6, 2026 at 6:01 AM
Another app promises to fix reference chaos. This one might actually stay out of the way.
Frame Ref tidies your reference mess
Frame Ref 1.0 launches with an infinite canvas for images, video, PDFs and GIFs, aimed at daily reference work for creatives.
digitalproduction.com
February 5, 2026 at 6:02 AM
Finally a way to see which blendshape is actually wrecking your rig.
BlendShape Monitor puts Maya rigs under a heat lamp
A new Maya plugin visualises blendshape influence in real time, targeting riggers dealing with dense and poorly documented rigs.
digitalproduction.com
February 5, 2026 at 6:02 AM
MetaTailor adds official engine bridges, cutting out repeated FBX exports in realtime character clothing pipelines.
MetaTailor adds engine bridges and less FBX fatigue
MetaTailor 2.5 introduces official engine bridges and workflow updates for realtime character clothing pipelines.
digitalproduction.com
February 5, 2026 at 6:01 AM
Animate lives. Barely. Adobe says it stays, just without new tricks.
Animate re-animated
Adobe confirms Animate remains available with support and fixes, but no new features.
digitalproduction.com
February 4, 2026 at 10:01 AM
Free Blender Geometry Nodes tool turns any mesh into a sponge and yes your cube can finally take a relaxing bath.
Blender turns meshes into sponges. Rubber duck not included
A free Blender Geometry Nodes setup converts meshes into sponge like forms using volumetrics and procedural subtraction.
digitalproduction.com
February 4, 2026 at 9:01 AM
glTF gets splats. Khronos tries to stop the format chaos before it starts.
glTF learns to splat without losing the plot
Khronos proposes a glTF extension for Gaussian splats, aiming to standardise how splat data is stored and exchanged.
digitalproduction.com
February 4, 2026 at 8:02 AM
Director Dimitri Vallein explains how he built a New Specimen in Unreal Engine, one frame at a time.
Unreal Reality: Building A New Specimen
Director Dimitri Vallein breaks down the real-time production of his Unreal Engine short film New Specimen, from motion capture to cloth sims.
digitalproduction.com
February 4, 2026 at 7:02 AM
Flash is gone, again. Adobe Animate now has an official end date. Not enough ways to push AI, presumably.
Adobe pulls the plug on Animate at last
Adobe has confirmed the end of life of Adobe Animate, setting clear dates for sales, access, and support wind-down.
digitalproduction.com
February 3, 2026 at 2:53 PM
Social Media Resolume adds 10 bit colour output and speed fixes aimed at serious realtime graphics.
Resolume adds 10 bit colour and speed fixes
Resolume update adds 10 bit output, faster loading, Wire usability changes, and capture updates for live graphics.
digitalproduction.com
February 3, 2026 at 10:01 AM
A free mobile game proves RGB sliders can be more stressfull than deadlines.
RGB sliders now judge your colour skills
A free Android game turns RGB value matching into a timed test of colour perception. No scopes. No mercy.
digitalproduction.com
February 3, 2026 at 8:01 AM
Free Houdini add-on GGro grows organic forms procedurally and costs nothing but your GPU time.
GGro grows strange things in Houdini, for free
Free Houdini add-on GGro generates procedural organic growth forms via custom solvers and influence nodes.
digitalproduction.com
February 3, 2026 at 6:02 AM
Endless stairs, digital snails, and surreal corridors: the HFF Munich students built a world between memory and madness.
Infinity Hotel: Endless Rooms, Endless Renders
HFF Munich’s VFX students built Infinity Hotel, a hybrid short film merging live action with CGI, LiDAR scans, and Dolby Atmos sound.
digitalproduction.com
February 2, 2026 at 2:40 PM
Photoshop gains new adjustment layers, sharper generative output and a text tool that finally bends without a fight.
Photoshop gets less destructive and slightly less vague
Adobe updates Photoshop with new adjustment layers, higher-resolution generative output and a new Dynamic Text feature.
digitalproduction.com
January 30, 2026 at 8:01 AM
When your “big TV” at work has 17 million pixels: DoorG’s team talks LED stages, Unreal, and creative sanity.
Virtual Production Without the Disney Budget
A Rhode Island studio proves virtual production isn’t just for sci-fi. DoorG’s team talks LEDs, Unreal, and the human side of real-time filmmaking.
digitalproduction.com
January 30, 2026 at 7:01 AM
FMX opens ticket shop and confirms collaboration track talks

FMX opens ticket sales, confirms new speakers, details pass options and highlights ongoing PANEURAMA industry research.
FMX opens ticket shop and confirms collaboration track talks
FMX opens ticket sales, confirms new speakers, details pass options and highlights ongoing PANEURAMA industry research.
digitalproduction.com
January 29, 2026 at 5:02 PM
Sequoia 2026 adds GPU video playback and workflow updates for professional audio post.
Sequoia 2026 gives audio post a video engine
Sequoia 2026 introduces GPU accelerated video, OSC control, Soundly integration and stability focused audio engine updates.
digitalproduction.com
January 29, 2026 at 4:17 PM
Dynamic Flow adds real time water to Blender with no baking and no simulation waiting.
Dynamic Flow makes water move without waiting
Dynamic Flow is a low cost Blender add-on that creates real time, terrain-aware water without baking or physics simulation.
digitalproduction.com
January 29, 2026 at 9:02 AM
Dosch Design releases Defense Truck Details, a set of high detail, brand neutral military logistics vehicles for visualization and simulation. Because apparently this is what realism looks like now.
Dosch Design Adds Defense Trucks to the Asset Library of Modern Cities
Dosch Design adds detailed defense logistics trucks to its 3D asset library, quietly acknowledging that modern realism now includes military vehicles in everyday urban environments.
digitalproduction.com
January 29, 2026 at 6:01 AM
Marvelous Designer introduces indie pricing for individual artists and small studios.
Marvelous Designer adds indie pricing, quietly
Marvelous Designer introduces a discounted indie licence with defined revenue limits and feature parity.
digitalproduction.com
January 28, 2026 at 10:01 AM
Godot 4.6 lands with Modern UI, better SSR, Jolt physics default, debugger upgrades and LibGodot embed support.
Godot 4.6 Arrives With Major CG-Friendly Updates
Godot Engine 4.6 ships with polished workflows, Modern UI, Jolt physics as default, improved reflections, debugger tools and LibGodot support.
digitalproduction.com
January 28, 2026 at 6:01 AM
Social Media Storm HydroFX ships as a standalone Windows GPU FLIP solver with whitewater, mesh export and subscriptions from €145 per year.
Storm HydroFX ships water without the node graph
Storm HydroFX 1.0 launches as a standalone GPU FLIP fluid solver for Windows with whitewater, mesh export and annual subscriptions.
digitalproduction.com
January 27, 2026 at 9:01 AM
Simply Cloth Studio 2.0 gets a full rebuild for Blender with adaptive wrinkles, faster cloth, and a smarter UI.
Simply Cloth Studio 2.0 rebuilds cloth in Blender
Simply Cloth Studio 2.0 is a full rebuild for Blender with new UI, adaptive wrinkle tools, and faster, more stable cloth simulation.
digitalproduction.com
January 27, 2026 at 7:01 AM