You may have played something I made.
I guess I am here now, Resist...
All thoughts and opinions are my own; subject to change. Terms and conditions apply.
@ghost.org is a great open-sourced blogging platform and website builder
Pixelfed is doing great work for images and runs on the social web
Support open social projects so your homes on the web don't fall apart
@ghost.org is a great open-sourced blogging platform and website builder
Pixelfed is doing great work for images and runs on the social web
Support open social projects so your homes on the web don't fall apart
It's coming from the sorrow in the street,
the holy places where the races meet;
from the homicidal bitchin'
that goes down in every kitchen
to determine who will serve and who will eat...
Democracy is coming to the U.S.A.
-Leonard Cohen
It's coming from the sorrow in the street,
the holy places where the races meet;
from the homicidal bitchin'
that goes down in every kitchen
to determine who will serve and who will eat...
Democracy is coming to the U.S.A.
-Leonard Cohen
I’m proud to showcase blockouts for the levels I designed in STAR WARS Jedi: Survivor – Bygone Settlement, and the Shattered Moon Array Channel & Republic Research Laboratory
(1/X)
#blocktober #leveldesign #gamedev
I’m proud to showcase blockouts for the levels I designed in STAR WARS Jedi: Survivor – Bygone Settlement, and the Shattered Moon Array Channel & Republic Research Laboratory
(1/X)
#blocktober #leveldesign #gamedev
x.com/LD_Sandersen...
#gamedev
Super excited to get a chance to show off the blockouts for the two levels I designed in STAR WARS Jedi: Survivor, Dredger Gorge and Stone Spires! (1/5🧵)
#Blocktober #GameDev #LevelDesign
#gamedev
It's Blocktober & I'm excited to show you some of my work from Jedi: Survivor. Specifically the opening to Jedha.
Everything in GD is a team effort. In these areas you see the work of Env. Artists Nate Rulli & Brain Gao and Lighting by Sam Santillo.
#blocktober #gamedev #leveldesign
It's Blocktober & I'm excited to show you some of my work from Jedi: Survivor. Specifically the opening to Jedha.
Everything in GD is a team effort. In these areas you see the work of Env. Artists Nate Rulli & Brain Gao and Lighting by Sam Santillo.
#blocktober #gamedev #leveldesign