demojpn
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demojpn.bsky.social
demojpn
@demojpn.bsky.social
just a nobody trying to make fun games.
3DS finally kicked the bucket. Sleep well old friend… or i guess i can just replace the battery?
November 20, 2025 at 8:45 AM
two hours of sudden free time to kill. should i blender up a new 3D horror environment or a new 3D horror game antagonist??
November 11, 2025 at 5:26 AM
Yay. Godot 4.5! Time to update and re-release all zero of those game projects I released from 4.0 and up! I reallllly should finish something before 5.0 comes out...

#godotengine #godot #indiedev #gamedev #indiegamedev
September 17, 2025 at 12:21 AM
does anyone else think lipton earl grey milk tea tastes exactly like fruitloops cereal? i dunno, maybe a hint of fruity pebbles in there as well…

#fruitloops #snacktime #milktea
August 31, 2025 at 4:29 AM
ran out of time to work on pogonoa. really hope i can use the full jam time in the future. out of the 2 weeks i only had like 5 days to give. i'm still happy with the result and i had fun working on this silly idea.

#LOWREZJAM #IndieDev #PixelArt

demogamejams.itch.io/pogonoa
PogoNoa (Jam Version) by DemoGameJams
A playful, perilous pogo stick adventure!
demogamejams.itch.io
August 16, 2025 at 12:46 AM
i can finally start on #wannajam and #LOWREZJAM. why are they at the same timeeee???? good thing i hate sleeping...
August 10, 2025 at 1:18 AM
Yuuuuuuuuum. Pasta Day!!!
August 8, 2025 at 8:25 AM
going to ignore every responsibility i have this weekend and practice drawing feet...
August 7, 2025 at 4:18 AM
nothing special. just happy when my stupid team deathmatch #uefn map passes review and gets published.

#fortnite #indiedev
August 5, 2025 at 3:55 AM
testing an outline shader, but my outline mesh is still way too dense. does it look alright in #godot?

#gamedev #indiedev
August 4, 2025 at 11:07 AM
building a horror game in #godot around a rewind mechanic. here's a demo of it in action. still needs a lot of work, but pulls the effect off nicely.

#gamedev #indiedev
August 1, 2025 at 10:05 AM
i like spending my day off to play with #godot. i made this simple demo to test how i can integrate time_scale into my games. still not sure what to use it for though. maybe a cutscene or something? any ideas?

#gamedev #indiedev
July 31, 2025 at 9:52 AM
katamari damacy is one of my favorite games. i had some free time so i made this in #godot. any feedback is appreciated.

#gamedev #indiedev
July 31, 2025 at 6:31 AM
this ends right now. no more procrastinating on my gamedev projects. from next month, i’m going to start finishing stuff…
July 31, 2025 at 1:26 AM
My relatively quiet Fortnite experience got a huge bump last weekend. The average playtime was 25 minutes. I’m super motivated now!
May 27, 2025 at 5:11 AM
my dying words (probably): “spend all your lunch money on pokemon cards… lunch is overrated.”
May 27, 2025 at 5:05 AM
i really don’t understand game keycards for switch 2. who on earth wants to wait a hour to download their ‘physical’ game? it just feels like a key to a door where the locks can change at any time…
May 23, 2025 at 1:05 AM
There will be two new pokemon boxes (sv11W & sv11B). You’ll be able to buy packs in 7 card and 35 card quantities. The 35 card pack will have a guaranteed art rare card. Is the 35 card pack trying to squash resellers?
May 9, 2025 at 5:14 AM
Two packs per person where I live now. Still got a nice pull!
May 8, 2025 at 1:23 PM
i stopped for lunch at a rural seven eleven and bought the last pack of pokemon cards… i didn’t even know this was a thing. what do i do????
May 1, 2025 at 5:49 AM
I’ve been programming with verse for about a year and I still feel like a total moron…
April 18, 2025 at 1:41 PM
anyone else starting to hate collecting pokemon cards? the one nerdy hobby i’ve had for 15 years, i can’t do anymore because it’s been ruined by resellers. *old man yells at clouds*
April 18, 2025 at 1:19 PM
hello, world.
November 24, 2024 at 2:45 AM