Signals rendered as text/props & effects only "pull" as fast as needed for rendering. Since computeds run as-needed, they now only re-run as often as their downstream DOM output can be painted.
H/t to @jovidecroock.com for making this happen.
Signals rendered as text/props & effects only "pull" as fast as needed for rendering. Since computeds run as-needed, they now only re-run as often as their downstream DOM output can be painted.
H/t to @jovidecroock.com for making this happen.
Spent too much time on this.
Spent too much time on this.
Example: running a go test command, it seems to get the directory wrong on the first try and works on the second.
Example: running a go test command, it seems to get the directory wrong on the first try and works on the second.
For example, I have a Go test that requires passing in a typed nil value instead of “nil” into some methods. It for some reason never picks that up on the first go in generating tests, always uses nil.
For example, I have a Go test that requires passing in a typed nil value instead of “nil” into some methods. It for some reason never picks that up on the first go in generating tests, always uses nil.
(Check out the Standalone Preact Builder at standalonepreact.satge.net, it's really cool ✨)
(Check out the Standalone Preact Builder at standalonepreact.satge.net, it's really cool ✨)
With tailwinds making it easier to style with “just css”, this make shadow dom style encapsulation less compelling to me. Less to wrangle with, and probably easier styling DX. I’ve yet to experiment though.
With tailwinds making it easier to style with “just css”, this make shadow dom style encapsulation less compelling to me. Less to wrangle with, and probably easier styling DX. I’ve yet to experiment though.