Darryl Gouder
Darryl Gouder
@dargouder.bsky.social
Light Transport PhD Student @ Charles University and Rendering Research @ Weta FX

Personal Website: https://dargouder.github.io/darryls-pixels/

All views/posts are my own.

Pronouns: he/him
Reposted by Darryl Gouder
After quite a bit of work, I am finally done with the first blog post about ocean rendering! You can find it here: rtryan98.github.io/2025/10/04/o...

I've also decided to create a video to showcase the ocean simulation in motion: www.youtube.com/watch?v=0OXm...
Ocean Rendering, Part 1 - Simulation · Robert Ryan - Graphics Programmer
rtryan98.github.io
October 5, 2025 at 1:05 PM
Reposted by Darryl Gouder
For quite a while I've been working on a Fast Fourier Transform based ocean simulation in my render engine.
Whilst there is still a lot to work on, I'm excited to see the result once I've added IBL to this renderer.
August 21, 2025 at 7:36 AM
I recently saw an interactive tutorial that incrementally built an introductory graphics application, but I cannot remember where I found it or what it was exactly. I thought it might be useful to share with some of our beginner students. Does anyone have a clue what I'm talking about?
February 16, 2025 at 1:03 PM