Danya Gonsales
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danyagonsales.bsky.social
Danya Gonsales
@danyagonsales.bsky.social
Interactive investigations.
POSLEDOVANIE @ A MAZE 25: danyagonsales.itch.io/posledovanie
x.com/danyagonsales
danyagonsales.myportfolio.com

#digitalart #gamedev
Pinned
Curious who’ll recognize what most of these objects reference.

If you’ve played that game as much as I have, you’ll probably get it instantly.

From BȢGENĒ, in development for A MAZE 2026.

#UE5 #IndieDev #ArtGame #IndieGame #GameDev #IndieGameDev @amazefest.bsky.social
February 16, 2026 at 8:35 PM
Finished a conceptual essay on BȢGENĒ for @amazefest.bsky.social

A short PDF outlining the experimental nature of the project: theory, visuals, aesthetics, sound, synthetic language.

Read here: anyflip.com/qtgdr/etti/

#ArtGame #IndieDev #GameArt #IndieGame #ExperimentalGame #IndieGameDev
February 14, 2026 at 1:01 AM
With the extra week from @amazefest.bsky.social, I pushed a new BȢGENĒ build after a sleepless Sunday night.
Still very experimental, still evolving.
A demo is planned for the coming months.

#ArtGame #GameArt #IndieDev #GameDev #IndieGame #IndieGameDev
February 10, 2026 at 7:44 PM
February 6, 2026 at 3:25 AM
February 2, 2026 at 4:31 PM
February 1, 2026 at 1:43 AM
Next place, early greyboxing.
Thinking in volume, not detail.

#EnvironmentArt #3DArt #Worldbuilding #Blender #gamedev #IndieDev #IndieGameDev
January 19, 2026 at 8:18 PM
I somehow missed that a new Pathologic by
@icepicklodge.bsky.social came out last week, made in collab with @polyarinov.bsky.social

The same Polyarinov who translated Infinite Jest into Russian.
Few games could make that kind of crossover feel this natural
#Pathologic #infiniteJest #indieGameDev
January 16, 2026 at 9:39 PM
Maybe I Shouldn't Have Gone Down the Rabbit Hole After All, shown at Playtopia last December.

I was thinking a lot about how simple forms and empty space can carry weight on their own.

#IndieDev #GameDev #ArtGame #IndieGame #IndieGameDev @playtopia.bsky.social
January 10, 2026 at 1:08 AM
Experimenting with RGB masks for environment texturing.
Really liking the results so far.

Next step: clean export to UE5.

#EnvironmentArt #blender #gamedev #IndieDev #IndieGameDev
January 3, 2026 at 7:03 PM
Studying atmosphere and space for a new project.

#EnvironmentArt #3DArt #Worldbuilding #IndieDev #IndieGameDev
December 22, 2025 at 1:31 AM
A small Russian-language community @gamin.me recently dropped 17 experimental jam games.

Lots of raw, honest ideas. Don’t let the language stop you. Many interesting voices here.

gamin.me/compos/gaminator/28

#IndieDev #IndieGame #IndieGameDev #AltGames #GameJam
December 12, 2025 at 10:40 PM
Bookmarking a project that caught my eye recently.

#IndieGame #ArtGame #ExperimentalGame #IndieDev #GameDev #IndieGameDev
#PitchYaGame

Below the cloud, pressure is crushing. Only machines survive in the open.

LAMINA BRUISE is a narrative-driven first-person adventure with puzzle elements.

A surreal sci-fi story experienced through oddly familiar organic interfaces, technologies and environments.
December 10, 2025 at 11:14 PM
I still have a free @playtopia.bsky.social pass to physically attend the festival right now: #CapeTown SA, 5-6 Dec.
Hit me up if you want to attend!

Reposts appreciated <3

#CapeTownEvents #IndieDev #gamedev #indieGameDev #SouthAfrica #CapeTownLife #GameDevZA #playtopia @amazefest.bsky.social
December 5, 2025 at 6:40 PM
The Rabbit Hole is getting a Portuguese translation—many thanks to @lea-far.bsky.social

And it will be exhibited at @playtopia.bsky.social in Cape Town this weekend.

BTW I’m giving away a free ticket to the fest—message me.

#IndieDev #Playtopia #CapeTown #indieGameDev #GameDev #indieGame
December 2, 2025 at 9:04 PM
November 29, 2025 at 3:52 PM
🚨 Cape Town friends!
I’ve got a free @playtopia.bsky.social pass (Dec 5–6).
If you’re seriously planning to go, let me know.

All I ask in return are a few photos/videos of my games at the event.

#Playtopia #CapeTown #IndieDev #ArtGame #gamedev #indiegame #indiegamedev @amazefest.bsky.social
November 27, 2025 at 3:41 PM
Working on the geometry of silence.
Early meshes and blockouts — the skeletons of the unknown.

for @amazefest.bsky.social #IndieGame #GameDev #IndieDev #UE5 #ArtGame
November 24, 2025 at 11:20 PM
A world of rust, concrete, and quiet light.
Still uninhabited — only echoes and dust.

for @amazefest.bsky.social #UE5 #IndieDev #GameDev #IndieGameDev #IndieGame #megastructure
November 17, 2025 at 10:47 PM
Join me in the bright socialist-network future on Perfectly Imperfect.

www.pi.fyi/subscribe/re...

#pi #PerfectlyImperfect #IndieDev #ArtGame
November 13, 2025 at 9:37 PM
Hard to believe The Rabbit Hole and Posledovanie are heading to @playtopia.bsky.social in Cape Town.

Both began as small, personal experiment—and now they’re traveling farther than I ever imagined.

Feels unreal, in the best way.

#IndieGame #ArtGame #GameDev #IndieDev #ExperimentalGame #Playtopia
November 11, 2025 at 11:16 PM
I’m planning a small physical edition of my experimental BOUGENĒ EP — CD + booklet.

If you’d like to support it or just stay in the loop, you can wishlist it here:
bougene.beehiiv.com

#ArtGame #SoundArt #ExperimentalMusic #IndieDev #IndieGame #GameDev
November 10, 2025 at 12:04 AM
Finished the portfolio page for my cinematic platformer Maybe I Shouldn't Have Gone Down the Rabbit Hole After All, exhibited at @playtopia.bsky.social this December!

A world assembled in one place:
danyagonsales.myportfolio.com/therabbithole

#IndieGame #ArtGame #GameDev #IndieDev #IndieGameDev
November 7, 2025 at 11:08 PM
Something new is forming.

Inside Unreal Engine 5, structures begin to rise from the fog.

In preparation for @amazefest.bsky.social.

#IndieDev #UE5 #GameDev #ArtGame #IndieGame #IndieGameDev
November 5, 2025 at 10:55 PM
Here's the BOUGENĒ booklet I made for my next @amazefest.bsky.social submission: it gathers the sketches, scores, and sound experiments.

📘 On Itch: danyagonsales.itch.io/bougene
🌐 Interactive version (flip): anyflip.com/qtgdr/vcuz/

#IndieDev #GameDev #IndieGameDev #ArtGame #indiegame
November 3, 2025 at 11:26 PM