CheeseOnCheese
cheeseoncheese.bsky.social
CheeseOnCheese
@cheeseoncheese.bsky.social
I needed a break this weekend, so I cooked up a little incremental game prototype where you build a data center, ruin the world, and doom humanity with AGI
#godot #indiegamedev
November 17, 2025 at 8:11 PM
Just finished up this prototype for Beach Chummers: a game about feeding trash to seagulls, so you can have a nice day at the beach!

It's free and you can play it in your browser
cheeseoncheese.itch.io/beach-chummers
#godot #indiegamedev #pixelart
Beach Chummers: Calm before the Swarm by CheeseOnCheese
When tourists crowd every inch of paradise, a lone townie must harness raw seagull power to reclaim what was once his.
cheeseoncheese.itch.io
November 5, 2025 at 7:09 PM
Reposted by CheeseOnCheese
In Boxes update 4 is now up on itch!

2 more cat varieties have shown up wanting boxes of their own bringing with them 8 new puzzles to solve.

Full update info over at: elladisenchanted.itch.io/in-boxes/dev...

And play the game here: elladisenchanted.itch.io/in-boxes

#gamedev #indiedev #solodev
September 14, 2025 at 5:32 AM
Reposted by CheeseOnCheese
✨ I just published a brand-new post! It’s about the notorious SVG <path> element.

With its compact Regex-style syntax, <path> can be super intimidating. But they’re also *incredibly* powerful, letting us draw (and animate!) curved lines.

You can read it here, and I’ll share more info in thread. 🧵
An Interactive Guide to SVG Paths • Josh W. Comeau
SVG gives us many different primitives to work with, but by far the most powerful is the <path> element. Unfortunately, it’s also the most inscrutable, with its compact Regex-style syntax. In this tut...
www.joshwcomeau.com
August 18, 2025 at 3:27 PM
Try my GMTK2025 game jam submission Hotwire Hospital here: itch.io/jam/gmtk-202...
#GMTKjam #godot #gamedev
Rate Hotwire Hospital by CheeseOnCheese for GMTK Game Jam 2025
Repair some stupid robots by LOOPing their tubes and circuits. Please don't make a mess.
itch.io
August 4, 2025 at 7:05 PM
Writeup on Hotwire Hospital - my first ever game jam submission! This one was for the 2025 GMTK game jam, which asked developers to complete a game in only 4 days! #GMTK #gamedev #godot #gamejam #indiegame

www.tumblr.com/tomyancey/79...
Post by @tomyancey · 11 images
💬 0  🔁 0  ❤️ 0 · GMTK 2025, and my first game jam submission! ·  Last week I participated in the 2025 Game Maker's Toolkit game jam - a 4 day event where the game community is asked to make a comp…
www.tumblr.com
August 4, 2025 at 6:36 PM
My weekly update - last week involved building out a feature, then throwing most of it away!

www.tumblr.com/tomyancey/79...
Post by @tomyancey · 6 images
💬 0  🔁 0  ❤️ 0 · Weekly Update: Make something, throw it away · Last week, I was focused on getting ready for scaling up some puzzle creation and ensuring that users have a reliable game to come ba…
www.tumblr.com
July 28, 2025 at 5:34 PM
Revisiting a game prototype for a disgusting ant simulator.

#screenshotsaturday #godot #indiedev #pixelart
July 26, 2025 at 4:37 PM
Experimenting with some shader-like effects on the context.

What was in those brownies?
#gamedev #JavaScript #css
July 23, 2025 at 2:09 AM
I have once again attempted to blog. Here's an update of how my first week of being a solo dev went, with a lot of under-the-hood changes for ZebraTables!

www.tumblr.com/tomyancey/78...
Post by @tomyancey · 8 images
💬 0  🔁 0  ❤️ 0 · Weekly update: Quality of Life · Last week was my.. first week going full-time on independent game development. I clocked 37 hours of dev time, which is a small achievement for me…
www.tumblr.com
July 21, 2025 at 5:36 PM
A new, free blogpost/tutorial on svgs just dropped from @joshwcomeau.com. His stuff is always a delight and worth a look, as there's always knobs and animation for a toybox-like experience! www.joshwcomeau.com/svg/friendly...
A Friendly Introduction to SVG • Josh W. Comeau
SVGs are one of the most remarkable technologies we have access to on the web. They’re first-class citizens, fully addressable with CSS and JavaScript. In this tutorial, I’ll cover all of the most imp...
www.joshwcomeau.com
July 21, 2025 at 3:06 PM
Working on a logbook concept for my logic puzzle game, ZebraTables. This can give players additional context for clues they are unfamiliar with. Did you know that it ain't a corndog if it ain't on a stick?
July 9, 2025 at 1:17 AM
Some exploration rendering 2d sprites in a 3d world. The hardest part was getting the little shadow sprite to project on the ground
#gamedev #godot #pixelart
July 7, 2025 at 6:33 PM
I set up a linktr.ee for my other socials
linktr.ee/tomyancey
Tom Yancey | Instagram, Facebook | Linktree
🎮 Game & web developer | 🪵 Woodworker
linktr.ee
July 2, 2025 at 2:10 AM
A scary bilbo desktop pet
June 30, 2025 at 4:10 AM
I finally hooked up a CI/CD pipeline for a personal project. I can push iterative changes to GitHub pages thyancey.github.io/zebratables/, or use GitHub releases to push baked builds to my AWS hosted zebratables.com!
ZebraTables
A puzzle of clues and crime in the animal kingdom
zebratables.com
June 29, 2025 at 11:27 PM