Brian Fetter
brianfetter.bsky.social
Brian Fetter
@brianfetter.bsky.social
Co-creator of Keep Talking and Nobody Explodes

Now just mostly trying to figure out what I'm doing.
Reposted by Brian Fetter
ever since I learned about three-cueing I've developed infinitely more patience for replies on social media. mfers literally do not know how to read. people are walking around conjuring random meanings into words they don't know, and they don't know a lot of words. it's crazy
November 11, 2025 at 6:15 PM
Reposted by Brian Fetter
To hell with my pride.

I need work. Desperately. Game dev is my thing, but I’ll clean your basement if that’s what you need.
Programmer (10+ yrs), full-service music/sound.

Credits: Keep Talking And Nobody Explodes, Wytchwood, some cancelled AAA projects.

Please repost.

website -> liamsauve.com
LIAM SAUVÉ
liamsauve.com
September 5, 2025 at 6:54 PM
I never considered that household income could include roommates.

Technically average household income increases when people make too little money to live alone.
April 8, 2025 at 6:11 AM
Hitman on PSVR2 is actually really good.

Still some jank, but much better than the previous attempts.

The environments look amazing and exploring the maps to figure out all of the tricks feels great.
March 28, 2025 at 11:26 PM
All of the big Internet companies are now just like IBM.

All of the things that allowed them to innovate internally are gone.

No matter how much pay they offer none of their employees will take even the smallest risk required to innovate now.
February 14, 2025 at 8:13 PM
It's the 11th anniversary of the Global Game Jam where we came up with Keep Talking and Nobody Explodes.

The first manual code of 241 is a reference to January 24th.
January 24, 2025 at 7:42 PM
Tech CEOs really hate the more progressive culture their companies had when they were actually innovating and making good products.

They're desperate to double down on a new culture where everyone is miserable, they can't accomplish anything and they're just coasting on prior success.
January 17, 2025 at 3:11 PM
It's still wild to me that It Takes Two combined some of the best co-op gameplay with possibly the most uncomfortable story and characters of any game ever.
December 3, 2024 at 8:14 PM
My parents taught me to read with a set of Gremlins books that had a record that you could read along to.

Still kind of wild to think about, as Gremlins isn't what I'd give to a 3 year old.
November 24, 2024 at 6:52 AM
So far my bluesky feed is really reminding me of what my Twitter feed looked like pre-2022.
November 13, 2024 at 4:24 PM