Sindi Breshani
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breshansi.bsky.social
Sindi Breshani
@breshansi.bsky.social
💌 https://linktr.ee/episodstudio
Designer, researcher, writer of meaningful games
Today, I shared with patrons the Diplomat's Land. Figuring an end to the game, a sense that everything you have found or accomplished is leading you somewhere, is a great inquiry for us.

If you'd like to receive biweekly devlogs join us 💌

www.patreon.com/posts/introd...

#indiegames #gamedev
October 24, 2025 at 9:26 AM
I think games are evolving faster than the language we have for it.

Partly review of the games featured at London Film Festival, and partly my reflection as a developer/player of games that will move me.

Read it here 💌 episod.substack.com/p/the-games-...

#games #indiegames #gamereviews
The Games of London Film Festival got me thinking: what do we call these games?
game reviews & how the medium has outgrown our language for it
episod.substack.com
October 15, 2025 at 4:52 PM
Huizinga argued in Homo Ludens that the very foundations of law, art, and ritual emerge from playful acts, where rules and imagination combine to shape meaning. To him, play wasn’t a distraction from culture, but the generative force at its core.

#play #design
October 6, 2025 at 7:03 PM
I loved writing this piece. It let me dive into the psychological difference between survival (instinctual) and resistance (choice). I look at some games and how they evoke the feeling of resistance in players.

Read here👇
open.substack.com/pub/episod/p...

#indiegames #gamedev #gamereview #writing
resistance in video games
how true stories transform survival into resistance
open.substack.com
September 30, 2025 at 6:23 PM
Reposted by Sindi Breshani
beyond excited to be a part of this kickass anthology, please check it out 🔥
INTRODUCING: Summer Eternal Anthology Volume One.

This incendiary tome is part cultural journal, part development diary, part exclusive game reveal. Built by firestarters, for firestarters.

summereternal.com/anthology
September 30, 2025 at 2:12 PM
Concept: all the objects that you find in the popup book connect to one another to open up stuff 🚢📖

#gamedev #indiegames #demo
September 24, 2025 at 12:37 PM
I want the game to feel like a road trip through the Arctic, but also like flipping through the scrapbook of someone who collected every fragment they could. Some elements literally pop up.

#indiegame #gamedev #demo #gamedemo
September 23, 2025 at 8:22 AM
Feminism x Serial Killers x Food 🧈

So far, my fav read of the year

#books
September 22, 2025 at 4:14 PM
It is not fair that I love Hades more than any game ever and I suck at it. There should be like a walking around and listening to music version of it please @supergiantgames.bsky.social #hades
September 22, 2025 at 7:38 AM
Given that 'Race for the Arctic' relies heavily on a narrative that resonates with players, I examine how we are creating different entry points into the story based on the unique needs of various players.

episod.substack.com/p/writing-as...

#game #narrativedesign #writing #indiegames
Writing (as) the Diplomat
How do you make a distant, complex story feel relevant and interesting?
episod.substack.com
June 19, 2025 at 9:44 AM
UI of the Collectibles Menu in our indie game in development

📸📸📸

#indiegame #gamedev
June 18, 2025 at 2:14 PM
Testing the transition of the opening screen of our indie game 🎥🎬🎞️

#indiegame #gamedev
June 6, 2025 at 7:27 AM
What inspired our indie game &&
What our indie game looks like

👀🔭☁️

#indiegame #gamedev
June 3, 2025 at 10:29 PM
The “Astronomy Level” in our indie game Race for the Arctic is created in collaboration with a scientist from Eureka Weather Station, one of the northern most research bases on Earth. The notice board in the game is designed by him!

#gamedev #indiegame #indiedev
May 29, 2025 at 6:30 AM
One of the most unique features of our game is that all characters are based on real people who live & work in the Arctic. In this post, I share how we apply Participatory Design to bring their stories to life.

💌 open.substack.com/pub/episod/p...

#indiegame #gamedev #indiedev #writer #narrative
Participatory Design: How we co-create characters
Designing with, not just about the people who live and work in the Arctic
open.substack.com
May 28, 2025 at 11:10 AM
Our game begins with the last letter that The Diplomat wrote 💌 This is the only time she speaks directly to players.

#indiegame #gamedev #writer
May 18, 2025 at 10:05 AM
Me looking at people testing my game at @amazefest.bsky.social 🤓👀
#indiedev #gamedev
May 15, 2025 at 12:53 PM
Reposted by Sindi Breshani
We are testing our demo publicly for the first time at AMAZE 💌
Come say hii, we’re the The Village 💌

@amazefest.bsky.social
#indiegame #indiedev
May 14, 2025 at 3:58 PM
There’s no data on meaningful games 🕵🏻‍♀️ This $200m market is not only real, it’s growing

www.patreon.com/posts/127656...

#impactgames #indiegames #cozy #games
Games That Change You: Inside the Rise of a $200m Market | Episod Studio
Get more from Episod Studio on Patreon
www.patreon.com
May 3, 2025 at 5:16 PM
Reposted by Sindi Breshani
Our game 'Race for the Arctic' is a travel adventure happening inside the journal of the Diplomat. It will feel something like this 🔍 #screenshotsaturday #indiedev #indiegame #gamedev
March 8, 2025 at 9:31 AM
Happy International Womens Day.

The main character in our game the Diplomat writes in one letter: The Arctic doesn’t need saving. What it needs is to be heard.

I realised she says this as a woman. Because as women, we only need to be heard.
💌 www.patreon.com/posts/creati...

#gamedev #indiegame
March 8, 2025 at 9:27 AM
Reposted by Sindi Breshani
If you're looking for games to play this weekend, especially games that will offer a meaningful experience, you can start by checking these three Impact Games as part of the Women's Day Steam Sale by @wingsfund.me
💌 www.patreon.com/posts/three-...

#gamedev #games #indiegames
March 7, 2025 at 4:04 PM