Álvaro García
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binarynonsense.com
Álvaro García
@binarynonsense.com
I make games, graphic art, software... and here I post about my newest creations and interesting links I find relating to #gamedev, #art, #programming...

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steampowered.com/app/1389630
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Update 1.4 of "High Entropy: Challenges" is now available! store.steampowered.com/app/1389630/... adding gamepad support to the game and more accessibility options. #gamedev #indiedev #unity3d
Interesting video: "Gothic 1 Remake | Making Of #05: Bringing the World to Life" www.youtube.com/watch?v=q8sx... #gamedev #gameart
Gothic 1 Remake | Making Of #05: Bringing the World to Life
YouTube video by THQ Nordic Inside
www.youtube.com
February 8, 2026 at 6:30 PM
Interesting video: "Rogue Review" www.youtube.com/watch?v=JkyI... #gaminghistory
Rogue Review
YouTube video by MandaloreGaming
www.youtube.com
February 7, 2026 at 8:17 PM
Interesting video: "Duke Nukem 3D 30th Anniversary Tribute | The Voice, Creators, and Legends Behind the Kin" www.youtube.com/watch?v=70mZ... #gamedev #gaminghistory
Duke Nukem 3D 30th Anniversary Tribute | The Voice, Creators, and Legends Behind the King
YouTube video by Apogee Entertainment
www.youtube.com
February 4, 2026 at 8:09 PM
Interesting video: "Making Catacomb 3-D" www.youtube.com/watch?v=ZcUq... #gamedev #gaminghistory
Making Catacomb 3-D
YouTube video by John Romero
www.youtube.com
February 3, 2026 at 8:56 AM
Version 3.15.0 of "ACBR - Comic Book Reader" is now available: github.com/binarynonsen... Among other things, this update significantly increases the speed of conversions that require image processing (scale, image format..) in the Convert Comic Books tool. #opensource #comicbooks #reader #converter
Releases · binarynonsense/comic-book-reader
ACBR - A comic book reader and converter for CBZ, CBR, CB7, EPUB and PDF files (Windows & Linux) - binarynonsense/comic-book-reader
github.com
January 19, 2026 at 9:07 PM
Interesting read: "ASCII characters are not pixels: a deep dive into ASCII rendering" alexharri.com/blog/ascii-r... #programming #computergraphics
ASCII characters are not pixels: a deep dive into ASCII rendering
A look at how I used shape vectors to achieve sharp, high-quality ASCII rendering.
alexharri.com
January 18, 2026 at 10:46 AM
Interesting video: "Everything WRONG With The Sun In San Andreas" www.youtube.com/watch?v=Avku... #gamedev #gameart
Everything WRONG With The Sun In San Andreas
YouTube video by TJGM
www.youtube.com
January 9, 2026 at 6:10 PM
Interesting video: "James Cameron (with Michael Biehn) on Avatar: Fire and Ash, Aliens, Terminator, The Abyss, AI, Meta, & 3D Technology" www.youtube.com/watch?v=8vEY... #movies #computergraphics
James Cameron on Avatar: Fire and Ash, Aliens, Terminator, The Abyss, AI, Meta, & 3D Technology
YouTube video by Just Foolin About with Michael Biehn
www.youtube.com
January 9, 2026 at 6:09 PM
Version 3.14.0 of "ACBR - Comic Book Reader" is now available: github.com/binarynonsen... #opensource #comicbooks #reader #converter
Releases · binarynonsense/comic-book-reader
ACBR - A comic book reader and converter for CBZ, CBR, CB7, EPUB and PDF files (Windows & Linux) - binarynonsense/comic-book-reader
github.com
January 2, 2026 at 11:35 AM
Interesting video: "Coding Trance Music (Full Narrated)" www.youtube.com/watch?v=GWXC... & read: "Strudel - Getting Started" strudel.cc/workshop/get... #programming #music
Coding Trance Music (Full Narrated)
YouTube video by Switch Angel
www.youtube.com
December 27, 2025 at 8:11 PM
Version 3.13.0 of "ACBR - Comic Book Reader" is now available: github.com/binarynonsen... #opensource #comicbooks #reader #converter
Releases · binarynonsense/comic-book-reader
ACBR - A comic book reader and converter for CBZ, CBR, CB7, EPUB and PDF files (Windows & Linux) - binarynonsense/comic-book-reader
github.com
December 22, 2025 at 9:29 AM
Interesting read: "Inverse Kinematics Returns to Godot 4.6" godotengine.org/article/inve... #gamedev #indiedev #godotengine #opensource
Inverse Kinematics Returns to Godot 4.6 – Godot Engine
Now Godot has Inverse Kinematics in 3D.
godotengine.org
December 17, 2025 at 10:46 AM
Interesting video: "A behind the scenes look at the use of ZBrush in the creation of iconic character designs for Doom: The Dark Ages (ZBrush Summit 2025 - id Software)" www.youtube.com/watch?v=6ucz... #gamedev #gameart #computergraphics
ZBrush Summit 2025 - id Software
YouTube video by Maxon ZBrush
www.youtube.com
December 12, 2025 at 9:36 AM
Interesting read: "You Can Now Make PS2 Games in JavaScript" jslegenddev.substack.com/p/you-can-no... #gamedev #indiedev #programming #javascript
You Can Now Make PS2 Games in JavaScript
I recently discovered that you could make PS2 games in JavaScript.
jslegenddev.substack.com
December 4, 2025 at 4:15 PM
Interesting video: "Every James Cameron Movie, Explained by James Cameron" www.youtube.com/watch?v=1Vjd... #movies
Every James Cameron Movie, Explained by James Cameron | Vanity Fair
YouTube video by Vanity Fair
www.youtube.com
December 3, 2025 at 12:15 PM
Interesting video: "What's New in Blender 5.0! Official Overview" www.youtube.com/watch?v=4wEq... #gameart #blender3d #digitalart #computergraphics #opensource
What's New in Blender 5.0! Official Overview
YouTube video by Blender
www.youtube.com
November 19, 2025 at 8:45 AM
Interesting read: "Unlocking Access to Game Publishing Documentation for All Developers - Xbox" developer.microsoft.com/en-us/games/... #gamedev #indiedev
Unlocking Access to Game Publishing Documentation for All Developers
We’re removing barriers to learning and making it easier for teams of all sizes to understand what it takes to ship a game on Xbox.
developer.microsoft.com
November 16, 2025 at 9:45 AM
GodotFest 2025 - YouTube
www.youtube.com
November 14, 2025 at 11:28 AM
Interesting read: "Changes to subscription plans in 2026 - Unity" unity.com/products/pri... #gamedev #indiedev #unity3d
Unity Pricing Changes & Runtime Fee Cancellation | Unity
The latest news and updates related to Unity pricing, subscription plans, and the cancellation of the Unity Runtime Fee.
unity.com
November 10, 2025 at 8:30 PM
Interesting read: "Store pages, now officially wider" store.steampowered.com/news/group/4... #gamedev #indiedev #steam
Steamworks Development - Store pages, now officially wider - Steam News
A set of updates coming out of beta, plus some visual refresh along the way
store.steampowered.com
November 7, 2025 at 7:49 PM
Interesting repository: "mesh2motion - Import a 3D Model and automatically assign and export animations" github.com/scottpetrovi... #gamedev #gameart #opensource
GitHub - scottpetrovic/mesh2motion-app: Import a 3D Model and automatically assign and export animations
Import a 3D Model and automatically assign and export animations - scottpetrovic/mesh2motion-app
github.com
November 6, 2025 at 11:38 AM