Personal account
Streamer, casual Gameboy game dev
New story content
New characters, and enemies
New sound effects
Levels, HP, EXP, and damage reworked
Status move fixes
Step counter fix
Napping added
👇follow the link to play👇
binarynine.itch.io/masterofnone...
Like melee and magic is a battle mage, ranged and stealth is like a spy or something
Like melee and magic is a battle mage, ranged and stealth is like a spy or something
New story content
New characters, and enemies
New sound effects
Levels, HP, EXP, and damage reworked
Status move fixes
Step counter fix
Napping added
👇follow the link to play👇
binarynine.itch.io/masterofnone...
New story content
New characters, and enemies
New sound effects
Levels, HP, EXP, and damage reworked
Status move fixes
Step counter fix
Napping added
👇follow the link to play👇
binarynine.itch.io/masterofnone...
Somehow the newest quest was more bug free than the other quests? Almost makes me wonder how buggy the previous releases were...
Somehow the newest quest was more bug free than the other quests? Almost makes me wonder how buggy the previous releases were...
Somehow the newest quest was more bug free than the other quests? Almost makes me wonder how buggy the previous releases were...
I've got a good enough system for what boss' stats should be when you encounter them. Base 5 stats +1 per level above 5 spread amongst their stats. This keeps them a few levels above the player, but the player has more stats because of the intro quiz so it evens out?
I've got a good enough system for what boss' stats should be when you encounter them. Base 5 stats +1 per level above 5 spread amongst their stats. This keeps them a few levels above the player, but the player has more stats because of the intro quiz so it evens out?
Gotta bring it back for Sabrina's Halloween performance
#SabrinaCarpenter #PixelArt #RetroRPG #GameBoy #8bit
Gotta bring it back for Sabrina's Halloween performance
When you take a step in an encounter area, the counter waits until the step is done, but it runs the step counter one tile outside of the area and sets the encounter group to 0 too. You could encounter a Thnake sprite with Pininchilla stats!
When you take a step in an encounter area, the counter waits until the step is done, but it runs the step counter one tile outside of the area and sets the encounter group to 0 too. You could encounter a Thnake sprite with Pininchilla stats!
DM VIA DISCORD: @ape-ahab
DM VIA DISCORD: @ape-ahab
You can take a nap
You can take a nap
And another who calls him out for trying to sell shields at a premium
And another who calls him out for trying to sell shields at a premium
Also saving works now 🙌
Also saving works now 🙌
Next update will be big 😅 and to think it was just the next story beat for the longest time. Now it's so much more