Matt
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bestatfailing.bsky.social
Matt
@bestatfailing.bsky.social
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Antique Zenith Radio
artstation.com/artwork/4Nrgwk
Modeled in Maya, textured in Substance Painter, rendered with Arnold.
#AutodeskMaya #MadeWithSubstance #ArnoldRenderer
Antique Zenith 10-S-130 Radio from 1937, Matt Stubbins
Antique Zenith radio modeled in Maya, textured in Substance Painter. Grill curves created with Bifrost. Logos created in Photoshop. Rendered with Arnold.
artstation.com
November 11, 2025 at 10:31 PM
Render of radio with textures. Made in Maya, textured in Substance Painter, rendered with Arnold.
#AutodeskMaya #MadeWithSubstance #ArnoldRenderer
November 9, 2025 at 9:39 PM
Render of the final radio model without textures. Made in Maya, rendered with Arnold. #AutodeskMaya #ArnoldRenderer
October 23, 2025 at 10:00 PM
WIP renders of the complete internal parts. Made in Maya, rendered with Arnold. #AutodeskMaya #ArnoldRenderer
October 23, 2025 at 6:25 PM
WIP test render of the interior parts. Made in Maya, rendered with Arnold. #AutodeskMaya #ArnoldRenderer
October 7, 2025 at 9:35 PM
WIP test render of the shapes for the interior parts. Made in Maya, rendered with Arnold. #AutodeskMaya #ArnoldRenderer
September 4, 2025 at 12:42 AM
Updated test render. Rendered with Karma XPU in Houdini. #Sidefx #Houdini
August 26, 2025 at 1:34 AM
Updated test render. Rendered with Arnold in Maya. #AutodeskMaya #ArnoldRenderer
August 26, 2025 at 1:34 AM
Updated test render. Rendered with Cycles in Blender. #b3d #blender
August 26, 2025 at 1:33 AM
WIP Test Render. Rendered with Karma XPU in Houdini. #Sidefx #Houdini
August 20, 2025 at 12:54 AM
WIP Test Render. Rendered with Arnold in Maya. #AutodeskMaya #ArnoldRenderer
August 20, 2025 at 12:54 AM
WIP Test Render. Rendered with Cycles in Blender. #b3d #blender
August 20, 2025 at 12:53 AM
Test render of grill curves made with Bifrost in Maya, rendered with Arnold. #AutodeskMaya #ArnoldRenderer
July 30, 2025 at 5:50 PM
WIP test render made in Blender. #b3d #blender
July 29, 2025 at 7:11 PM
Test render of grill curves made with geo nodes in Blender. #b3d #blender
July 28, 2025 at 8:27 PM
WIP test render with Karma XPU. #Sidefx #Houdini
June 3, 2025 at 11:25 PM
Test render of another angle. #Sidefx #Houdini
May 30, 2025 at 4:58 PM
Test render of a new grill. Couldn't get what I needed with textures or geo, so I had to make it with curves in Houdini. Rendered with Karma XPU #Sidefx #Houdini
May 30, 2025 at 2:54 AM
Test render of updated textures. #MadeWithSubstance #AutodeskMaya #ArnoldRenderer
May 16, 2025 at 12:53 AM
Test render of the start of a possible wood material for the cabinet. #MadeWithSubstance #AutodeskMaya #ArnoldRenderer
May 13, 2025 at 10:06 PM
Updated test render with some additional materials. #AdobePhotoshop #AutodeskMaya #ArnoldRenderer
May 10, 2025 at 1:36 AM
Test render of dial with glass. Rendered with Arnold. #AdobePhotoshop #AutodeskMaya #ArnoldRenderer
May 9, 2025 at 7:33 PM
Done with the characters, still needs some clean up and a few other small things. #AdobePhotoshop
May 5, 2025 at 9:58 PM
More progress creating the dial #AdobePhotoshop
May 1, 2025 at 9:46 PM
More progress creating the dial #AdobePhotoshop
April 30, 2025 at 1:28 AM