Feel free to share/repost these Maniac Mansion prototype tidbits without having to give me credit.
Click on a pic to bring up the alt text, which explains more than what I can fit into a 300-character post.
The screens were output with a NTSC 2x filter in FCE Ultra, not native rez/color.
Feel free to share/repost these Maniac Mansion prototype tidbits without having to give me credit.
Click on a pic to bring up the alt text, which explains more than what I can fit into a 300-character post.
The screens were output with a NTSC 2x filter in FCE Ultra, not native rez/color.
Thanks for reading! ^_^
Thanks for reading! ^_^
The first one involves the doormat at the front door of the mansion itself. The prototype has scripting to be executed when the player "turns on" the doormat...
The first one involves the doormat at the front door of the mansion itself. The prototype has scripting to be executed when the player "turns on" the doormat...
The prototype of the NES version of Maniac Mansion is legendary as it features things that Nintendo wanted removed or altered. Like this statue for instance...
The prototype of the NES version of Maniac Mansion is legendary as it features things that Nintendo wanted removed or altered. Like this statue for instance...
In its 1983 catalog, Radio Shack introduced this Country Mouse to complement its existing line of AM radios built into kid-friendly plush animals. She was featured in the 1984 catalog, but by 1985 she was gone. I wonder why... 😏
In its 1983 catalog, Radio Shack introduced this Country Mouse to complement its existing line of AM radios built into kid-friendly plush animals. She was featured in the 1984 catalog, but by 1985 she was gone. I wonder why... 😏