Artist.Veve
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artistveve.bsky.social
Artist.Veve
@artistveve.bsky.social
Hi, I'm Veve, an indie developer from Taiwan. I'm currently working on our first indie game 《TiyaAndEagle》, a cinematic visual novel ARPG.

Follow our official game account: @tiyaandeagle.bsky.social

#ARPG #PixelArt #インディーゲーム #IndieGame
Hey everyone, long time no see! 🙌🙌
We recently finished setting up our new workspace, and moving was really exhausting. This week, I’ll be revamping some animations and scene visuals.

@tiyaandeagle.bsky.social

#screenshotsaturday #IndieGame #PixelArt #ゲーム制作
November 8, 2025 at 3:00 PM
HappySaturday! 🎉
We’re currently preparing to move, so updates will be paused for a little while.
Here’s the map I’ve been working on these past few days! Thanks for your support and patience! 🙏
@tiyaandeagle.bsky.social

#screenshotsaturday #IndieGame #PixelArt #ゲーム制作
October 19, 2025 at 10:36 AM
#screenshotsaturday Happy weekend! This week I finally finished the UI slicing work! 🎉🎉
I also made some small changes to the original map — what do you think of this new style? 🧐

@tiyaandeagle.bsky.social

#IndieGame #PixelArt #ゲーム制作
October 4, 2025 at 7:41 PM
Great news! The map is finally done! 🎉 🎉
I also made a small animation, fixed some UI, and added new content.
Working on the map was super exciting and fun!😁😁

@tiyaandeagle.bsky.social

#IndieGame #PixelArt #ゲーム制作 #ui #screenshotsaturday
September 28, 2025 at 12:25 PM
Got stuck a bit on the game map this week, so I worked on another page instead~
Hopefully I can finish the map next week! It’s quite a challenge!😁😁

@tiyaandeagle.bsky.social

#IndieGame #PixelArt #ゲーム制作 #ui #screenshotsaturday
September 21, 2025 at 1:40 PM
Hi! This week I’ve been working on the animated loading screen design, and I finally created a version I’m really happy with 😁😁

@tiyaandeagle.bsky.social

#IndieGame #PixelArt #ゲーム制作 #ui #screenshotsaturday
#獨立遊戲
September 14, 2025 at 2:01 PM
Hey! Long time no see~ I’ve been working on the game UI, and now it’s time to refine it!
Thanks for waiting—I can’t wait to see the final result!

@tiyaandeagle.bsky.social

#IndieGame #PixelArt #ゲーム制作 #ui #screenshotsaturday
#獨立遊戲
September 7, 2025 at 10:15 AM
嘿!~大家這週過得如何呢?😁
經過了兩週的畫面製作,我試著使用Adobe photoshop進行了整體的繪製,包含了動態的模擬製作。

我嘗試了多樣性的排版方式,並完成了我最滿意的畫面!!🎉 🎉
下週,我會開始進行其他版面的UI製作,我越來越期待遊戲成品的樣子了!

@tiyaandeagle.bsky.social

#IndieGame #PixelArt #ゲーム制作 #ui #獨立遊戲#screenshotsaturday
August 24, 2025 at 11:36 AM
Ta-daa! After two weeks of tinkering,I finally pulled off a motion mock-up in Photoshop! 🎉 🎉
I played around with all sorts of layouts, and at last—here it is, the final screen!

@tiyaandeagle.bsky.social

#IndieGame #PixelArt #ゲーム制作 #Godot #ui #screenshotsaturday
August 24, 2025 at 11:14 AM
These past few days, I’ve been working on backgrounds~ While drawing, I somehow ended up adding sound effects to the animations.
The result turned out really fun! 😆

嘿!這幾天繪製畫背景期間~畫著畫著,出於好奇心將原本的動畫加上了音效。
結果整個畫面變得生動起來!!😆

#ゲーム制作 #PixelArt #IndieDev #GameDev #獨立遊戲
August 20, 2025 at 1:08 PM
August 17, 2025 at 11:06 AM
Whoosh, whoosh, whoosh~
Whose arrows could be faster than mine? 🏹🏹🏹

@tiyaandeagle.bsky.social

#IndieGame #PixelArt #ゲーム制作 #今週のゲーム制作進捗 #screenshotsaturday
August 10, 2025 at 11:31 AM
Hi, happy Saturday~ I unfortunately caught the flu last week and spent most of the time recovering
But this week I finally got back on track and made some progress on development! 💪💪

@tiyaandeagle.bsky.social

#IndieGame #PixelArt #ゲーム制作 #今週のゲーム制作進捗 #screenshotsaturday
August 3, 2025 at 11:23 AM
Hey everyone, how’s your Saturday going?

I made a small tweak to the character animation—each time I adjust it, I get more excited about how the final game will look! 😆😆

@tiyaandeagle.bsky.social

#IndieGame #PixelArt #ゲーム制作 #今週のゲーム制作進捗 #screenshotsaturday
July 20, 2025 at 9:54 AM
After a long week of work, the attack animation is finally done! 🎉🎉🎉
The new version makes the combat feel so much more impactful!
Here’s a comparison between the old and new—

@tiyaandeagle.bsky.social

#IndieGame #PixelArt #ゲーム制作 #今週のゲーム制作進捗 #screenshotsaturday
July 13, 2025 at 1:00 PM
I reworked the attack animation again — this time focusing on improving the combat rhythm! 🙃 🙃

@tiyaandeagle.bsky.social

#IndieGame #PixelArt #ゲーム制作 #今週のゲーム制作進捗 #screenshotsaturday
July 6, 2025 at 1:58 PM
Hey! I’ve finished polishing the village map and started testing some dynamic events!
My awesome programmer buddy is now working on core features—it’s really starting to feel like a real game! 🔥
Can’t wait for the day it all comes together!
#IndieGame #PixelArt #ゲーム制作 #今週のゲーム制作進捗 #screenshotsaturday
June 29, 2025 at 5:52 PM
I’m working hard to bring a crumbling village to life!😆

This time, I’ve fine-tuned many scene details and added some brand-new objects.

@tiyaandeagle.bsky.social

#IndieGame #PixelArt #ゲーム制作 #今週のゲーム制作進捗 #screenshotsaturday
June 22, 2025 at 9:35 AM
Happy weekend!
Working on the village destruction scene—lots of destructible objects and character reactions involved, so it’ll take some time to polish.
Thanks for your patience—I’ll share updates soon!

@tiyaandeagle.bsky.social

#IndieGame #PixelArt #ゲーム制作 #今週のゲーム制作進捗 #screenshotsaturday
June 15, 2025 at 12:10 PM
Hey everyone! I added the character into the scene this week—what do you think? 👀

The damaged map version is still in progress. Stay tuned! 😆✨

@tiyaandeagle.bsky.social

#IndieGame #PixelArt #ゲーム制作 #今週のゲーム制作進捗 #screenshotsaturday
June 8, 2025 at 11:16 AM
Caught a little cold this week 🤧, but my passion for map design hasn’t faded at all!
The village map is now complete — next week, I’ll be working on an alternate version!

@tiyaandeagle.bsky.social

#IndieGame #PixelArt #ゲーム制作 #今週のゲーム制作進捗 #screenshotsaturday
June 1, 2025 at 5:55 PM
Happy Saturday! ☀️
Continuing last week’s map overhaul—engine changes led to a full design revamp.
Sharing a before-and-after comparison—let me know what you think! 😆

@tiyaandeagle.bsky.social

#IndieGame #PixelArt #GameDev #screenshotsaturday
May 25, 2025 at 2:03 PM
Hey everyone, happy Saturday!
This week I used Figma to block out some story scenes and doodled a few animations along the way~
After too much story work, my brain needed a break—so I sneaked off to sketch a village map 😆

Follow us:
@tiyaandeagle.bsky.social
May 18, 2025 at 1:40 PM
First time using Figma for story design, and it flowed smoothly while sparking a lot of creativity!
Every detail is coming to life, and even the small events feel more meaningful.
Development is shaping up—have a creative weekend! 🎉🎉

@tiyaandeagle.bsky.social

#IndieGame #screenshotsaturday
May 11, 2025 at 9:23 AM
Happy Saturday! 😆

There will be no visual updates for the next few weeks as we focus on story and event scripting, pushing forward the demo development.

Thank you all for your continued support! 🙏

Follow us:
@tiyaandeagle.bsky.social

#IndieGame #GameDev #screenshotsaturday
May 4, 2025 at 12:37 PM