Res
arcres.bsky.social
Res
@arcres.bsky.social
An indie game developer.

https://arc-res.itch.io/

they/them
The map for Nimue and the Green Knight. Only six locations are actually used in-game, but it was fun to fill out the rest of them.
August 11, 2025 at 6:29 AM
The two battle backgrounds for Nimue and the Green Knight.
August 7, 2025 at 7:32 PM
Each of the shopkeepers at the Linn County Renaissance Faire has a chance of offering a special deal. In Arsene's case, you might obtain a pair of pieces of evidence...
May 26, 2025 at 1:55 AM
Reposted by Res
Check out the Crips for eSIMs for Gaza itch.io bundle: itch.io/b/2965/crips... One of the many things included is a PDF of the comic anthology Cartoonists for Palestine which I contributed to :) All proceeds raised go to purchasing and topping up eSIMs.
April 30, 2025 at 8:10 PM
Made some updates to the art for the antagonist of Nimue and the Green Knight—the titular Green Knight. Old art is at left; new at right.
April 14, 2025 at 9:04 AM
Reposted by Res
Here's a sneak peak of my VN staring Italian cat girl zombie, Miami, FL!! Huge shout out to @arcres.bsky.social for letting me use their code implementing the point n click sequences in Ren'py!
March 18, 2025 at 8:50 PM
Spruced up the UI in the shops and battles a bit ago, plus additional combat sprites for each character. The basic gist of the game is that you're stuck looping through a tournament at a ren faire for Plot Reasons, and must duel a variety of foes in card-based combat to prove yourself a true knight.
March 15, 2025 at 5:30 AM
When legitimate businessman Todd Goodmann isn't around, his assistant Arsene is ready to help sell fenced goods. Er, fencing goods.
February 19, 2025 at 10:25 AM
Some talk and battle sprites for Sir Nimue's six main rivals as well.
February 4, 2025 at 9:40 AM
A jumble of battle sprites for Sir Nimue, the protagonist of Fairquest. She's slightly less irresponsible than my past comedy protagonists, but only slightly.
February 4, 2025 at 9:23 AM
Now seems like a suitable time to finish permanently migrating off Twitter. Here's a quick look one of a few projects I've been juggling lately.
January 21, 2025 at 3:53 AM