AK-8
banner
andrewkeight.bsky.social
AK-8
@andrewkeight.bsky.social
$-/ Amateur game dev in Godot
$-/ Software Engineering student
$-/ Itch profile page -> https://andrewkeight.itch.io/
Pinned
NEW Update for Holy Signal is LIVE now!
- Added several bug fixes
- New lore content
\(⁀▽⁀ )/

#GithubGameOff #gamedev #gamejam #godot
andrewkeight.itch.io/holy-signal/...
Update 1.1.0 is HERE!
The 1.1.0 Update is LIVE! Here is what’s new: Bug fixes Fixed a Major bug with the Second Control panel Fixed a bug with the AudioStreamPlayer3D position when throwing an object Fixed long text bug...
andrewkeight.itch.io
Reposted by AK-8
Godot 4.6 is here with a fresh look and a promise to prioritize workflow
Godot 4.6 is here with a fresh look and a promise to prioritize workflow
Godot has described 4.6 as the release that "puts you and your workflow first."
www.gamedeveloper.com
January 27, 2026 at 3:29 PM
Player's tactical vest, that will serve as a diegetic inventory system in my game, It Leads Down!

#gamedev #godot #indiedev #indiehorror #blockbench
January 27, 2026 at 1:10 PM
January 25, 2026 at 4:05 PM
Trying some stuff out with the world environment node properties. What do you think?

#gamedev #godot #indiedev #indiehorror
January 24, 2026 at 9:08 PM
Here in game, setup and ready to go!
January 23, 2026 at 10:12 PM
Does this lamp look enough like a PS1 Horror prop? If anyone has any tips, I'm all ears!

#gamedev #godot #indiedev #indiehorror #blockbench
January 23, 2026 at 9:54 AM
Watched a couple of videos on how Valve makes games/their game design and written a few I would like to use in my game, It Leads Down

#gamedev #godot #indiedev #gamedesign
January 21, 2026 at 12:56 PM
While working on the first level of my horror game, It Leads Down, I also started working on a "mood" board for the main monster design. Got a lot of inspiration from ROUTINE on how to make an unsettling monster.

#gamedev #godot #indiedev #indiehorror
January 14, 2026 at 1:17 PM
Here’s a brief look at the Player Controller features in our game, It Leads Down! Just the basics for now. (¬‿¬ )

#gamedev #godot #indiedev #indiehorror
December 11, 2025 at 8:14 PM
Reposted by AK-8
Cooking.

#indiegames
December 4, 2025 at 4:13 PM
Writing a narrative for a game dev colab with @egeltorp.com. Stay tuned! (>ᴗ•)

#gamedev #godot #indiedev #indiehorror
December 6, 2025 at 8:18 PM
Reposted by AK-8
Soooo, after a few (7) months of not uploading to #YouTube I put together this opinion piece on the state of indie horror games rn. Give it a watch and let me know what you think! #gamedev #indiegames #dev #contentcreation #horrorgames

youtu.be/yNI5RpE7CDY?...
Stop Making the Same Horror Game
YouTube video by egeltorp
youtu.be
November 30, 2025 at 10:22 PM
NEW Update for Holy Signal is LIVE now!
- Added several bug fixes
- New lore content
\(⁀▽⁀ )/

#GithubGameOff #gamedev #gamejam #godot
andrewkeight.itch.io/holy-signal/...
Update 1.1.0 is HERE!
The 1.1.0 Update is LIVE! Here is what’s new: Bug fixes Fixed a Major bug with the Second Control panel Fixed a bug with the AudioStreamPlayer3D position when throwing an object Fixed long text bug...
andrewkeight.itch.io
November 29, 2025 at 6:33 PM
Just found out from a video, that even after testing and 50 downloads, there are still some bugs in my #GithubGameOff submission ヽ( `д´*)ノ
November 29, 2025 at 8:52 AM
The full model of the “Ä̷̼̩́̔͘n̶͎̆g̴͍̐́̓e̶̖̬͑l̷̩̪̈́” that i created for Game Off 2025 submission called Holy Signal -> andrewkeight.itch.io/holy-signal

#GithubGameOff #blockbench #lowpoly #gamedev #gamejam
November 28, 2025 at 5:56 PM
If this is what I'm up against, I might be screwed fr...
Great work <3
Huge progress made today on the environment in my upcoming game Dead Air! Added a ton of models and visual tweaks. There is so much potential!

#gamedev #indiegame #itch #gamejam #deadair #godot #dev
November 28, 2025 at 2:35 PM