Remember the 10 seconds rule.
If something interesting doesn't happen every 10 seconds, players may become bored.
#gamedev #gamedesign #gameplay
Remember the 10 seconds rule.
If something interesting doesn't happen every 10 seconds, players may become bored.
#gamedev #gamedesign #gameplay
Don’t focus on optimization and graphics at the beginning just focus on Gameplay and making your game fun.
#gamedesign #gamedev #indiedev #indiegamedev
Don’t focus on optimization and graphics at the beginning just focus on Gameplay and making your game fun.
#gamedesign #gamedev #indiedev #indiegamedev
"𝐘𝐨𝐮𝐫 𝐚𝐮𝐝𝐢𝐞𝐧𝐜𝐞 𝐢𝐬 𝐠𝐨𝐨𝐝 𝐚𝐭 𝐫𝐞𝐜𝐨𝐠𝐧𝐢𝐬𝐢𝐧𝐠 𝐩𝐫𝐨𝐛𝐥𝐞𝐦𝐬 𝐚𝐧𝐝 𝐛𝐚𝐝 𝐚𝐭 𝐬𝐨𝐥𝐯𝐢𝐧𝐠 𝐭𝐡𝐞𝐦."
Mark Rosewater; Magic the gathering head designer.
#gamedesign #indiegame #gamedevelopment
"𝐘𝐨𝐮𝐫 𝐚𝐮𝐝𝐢𝐞𝐧𝐜𝐞 𝐢𝐬 𝐠𝐨𝐨𝐝 𝐚𝐭 𝐫𝐞𝐜𝐨𝐠𝐧𝐢𝐬𝐢𝐧𝐠 𝐩𝐫𝐨𝐛𝐥𝐞𝐦𝐬 𝐚𝐧𝐝 𝐛𝐚𝐝 𝐚𝐭 𝐬𝐨𝐥𝐯𝐢𝐧𝐠 𝐭𝐡𝐞𝐦."
Mark Rosewater; Magic the gathering head designer.
#gamedesign #indiegame #gamedevelopment
Think twice before purchasing a core asset for your game from a developer / artist who isn't using their real name.
Because there are only 3 reasons he is doing that for:
1. He is ready to jump ship
2. He is breaking his non-compete
3. Both
#Unitytip #gamedev #indiedev
'Clean Code' has different definition to different groups of developers.
Some believe it's easy to read code, while others believe it's the usage of the latest concise syntax.
Know what group your interviewer belongs to before a technical interview.
#programming #gamedev
'Clean Code' has different definition to different groups of developers.
Some believe it's easy to read code, while others believe it's the usage of the latest concise syntax.
Know what group your interviewer belongs to before a technical interview.
#programming #gamedev
Find YOUR game genre and dedicate your life to it.
Most famous game designers like Kojima, Sid Meier and Miyamoto were all known for specific genres.
Do experiment with different genres but don't forget to choose one eventually.
Use the Ikigai concept.
#tips #gamedesign
#gamedev
Find YOUR game genre and dedicate your life to it.
Most famous game designers like Kojima, Sid Meier and Miyamoto were all known for specific genres.
Do experiment with different genres but don't forget to choose one eventually.
Use the Ikigai concept.
#tips #gamedesign
#gamedev
Marketing can be the secret ingredient for a game (financial) success.
…even for bad games.
#IndieGameDev #gamedev #IndieDev
Marketing can be the secret ingredient for a game (financial) success.
…even for bad games.
#IndieGameDev #gamedev #IndieDev
I want to share what I've learned in this thread 🧵, as a reminder for myself and in hopes of helping others.
Feedback is welcome and appreciated 🙏
#gamedev #gamedesign
I want to share what I've learned in this thread 🧵, as a reminder for myself and in hopes of helping others.
Feedback is welcome and appreciated 🙏
#gamedev #gamedesign