It's very useful for styling text while respecting localization, especially when the styled segments change per language.
I specify each attributed segment directly in my string catalog translation, and voilà! ✨
It's very useful for styling text while respecting localization, especially when the styled segments change per language.
I specify each attributed segment directly in my string catalog translation, and voilà! ✨
Of course the first thing I do is check is if we can get the ranks for a given keyword 😂
But a search only provides up to 12 results as static HTML, so I’m not sure we can get more ranks for a given keyword…
Wdyt? Let me know!
apps.apple.com
Of course the first thing I do is check is if we can get the ranks for a given keyword 😂
But a search only provides up to 12 results as static HTML, so I’m not sure we can get more ranks for a given keyword…
Wdyt? Let me know!
apps.apple.com
I renewed my Apple Developer Program membership!
Here’s to another year of learning, building, shipping, failing, sharing, succeeding and doing it all over again.
Let’s go! 🤪
I renewed my Apple Developer Program membership!
Here’s to another year of learning, building, shipping, failing, sharing, succeeding and doing it all over again.
Let’s go! 🤪
I renewed my Apple Developer Program membership!
Here’s to another year of learning, building, shipping, failing, sharing, succeeding and doing it all over again.
Let’s go! 🤪
I renewed my Apple Developer Program membership!
Here’s to another year of learning, building, shipping, failing, sharing, succeeding and doing it all over again.
Let’s go! 🤪
But I would definitely love if we had more visibility with a “review queue”, though it probably wouldn’t work with how the review process is done by Apple 🤔
We need 10x faster review times instead 🚀
A Product Page Optimization I created has been waiting for review for 48 hours. 2 days! 😱
I’m not sure how increasing the number of CPPs helps improve this situation…
But I would definitely love if we had more visibility with a “review queue”, though it probably wouldn’t work with how the review process is done by Apple 🤔
We need 10x faster review times instead 🚀
A Product Page Optimization I created has been waiting for review for 48 hours. 2 days! 😱
I’m not sure how increasing the number of CPPs helps improve this situation…
We need 10x faster review times instead 🚀
A Product Page Optimization I created has been waiting for review for 48 hours. 2 days! 😱
I’m not sure how increasing the number of CPPs helps improve this situation…
And it doesn’t seem to be available for macOS apps.
This seems very powerful and useful, I’ll make sure to débug my apps with that turned on.
And it doesn’t seem to be available for macOS apps.
Thank you for the tip Steven!
Thank you for the tip Steven!
This seems very powerful and useful, I’ll make sure to débug my apps with that turned on.
This seems very powerful and useful, I’ll make sure to débug my apps with that turned on.
Thank you for the tip Steven!
Thank you for the tip Steven!
This seems very powerful and useful, I’ll make sure to débug my apps with that turned on.
This seems very powerful and useful, I’ll make sure to débug my apps with that turned on.
I hope I’ll be able to watch it live as I’m not sure there will be any recording available for replay 🤔
developer.apple.com/videos/play/...
I hope I’ll be able to watch it live as I’m not sure there will be any recording available for replay 🤔
developer.apple.com/videos/play/...
For example, if I localize for Spanish, do I have to include also Spanish (Latin America) and Spanish (United States) or will it fallback to “es”?
For example, if I localize for Spanish, do I have to include also Spanish (Latin America) and Spanish (United States) or will it fallback to “es”?
Just hide the close “X” inside a whiteboard full of math symbols 😂
Just hide the close “X” inside a whiteboard full of math symbols 😂
Just hide the close “X” inside a whiteboard full of math symbols 😂
Just hide the close “X” inside a whiteboard full of math symbols 😂
But this bug doesn’t occur anymore on 26.1 beta 2 (23B5059e) so it seems Apple fixed it 🥳
On iOS 26, the touch gestures from a sheet are propagated below it and play the liquid glass effect on the controls 🫤 Luckily, it doesn’t trigger the button actions…
Is there a fix for that?
But this bug doesn’t occur anymore on 26.1 beta 2 (23B5059e) so it seems Apple fixed it 🥳
But this bug doesn’t occur anymore on 26.1 beta 2 (23B5059e) so it seems Apple fixed it 🥳
On iOS 26, the touch gestures from a sheet are propagated below it and play the liquid glass effect on the controls 🫤 Luckily, it doesn’t trigger the button actions…
Is there a fix for that?
But this bug doesn’t occur anymore on 26.1 beta 2 (23B5059e) so it seems Apple fixed it 🥳
Another shape appears when the button is touched & the finger is moved around 🤦🏻♂️
I only tested on a white background in light mode before but it’s clearly visible on a contrasting background…
Another shape appears when the button is touched & the finger is moved around 🤦🏻♂️
I only tested on a white background in light mode before but it’s clearly visible on a contrasting background…
On iOS 26, the touch gestures from a sheet are propagated below it and play the liquid glass effect on the controls 🫤 Luckily, it doesn’t trigger the button actions…
Is there a fix for that?
On iOS 26, the touch gestures from a sheet are propagated below it and play the liquid glass effect on the controls 🫤 Luckily, it doesn’t trigger the button actions…
Is there a fix for that?
buttonStyle(.glass) = .glassEffect(.regular.interactive(), in: .circle)
Using buttonStyle(.glass) + buttomBorderShape(.circle) shows another circle within the button when touched 🫤
And glassEffect(in: .circle) doesn’t render the same visual effect when touched 😞
buttonStyle(.glass) = .glassEffect(.regular.interactive(), in: .circle)
Using buttonStyle(.glass) + buttomBorderShape(.circle) shows another circle within the button when touched 🫤
And glassEffect(in: .circle) doesn’t render the same visual effect when touched 😞
Using buttonStyle(.glass) + buttomBorderShape(.circle) shows another circle within the button when touched 🫤
And glassEffect(in: .circle) doesn’t render the same visual effect when touched 😞
Conversion rate +19.51% 💪🏻
It took 1 month and 10K total impressions to get at least 90% confidence level (it probably could have been faster with only 2 variants, ie one treatment).
Conversion rate +19.51% 💪🏻
It took 1 month and 10K total impressions to get at least 90% confidence level (it probably could have been faster with only 2 variants, ie one treatment).
Lately, it warned developers running Apps Gone Free campaigns…
And removed apps buying keyword installs or ratings/reviews!
Apple is clearly cracking down on apps that manipulate or influence the App Store.
Lately, it warned developers running Apps Gone Free campaigns…
And removed apps buying keyword installs or ratings/reviews!
Apple is clearly cracking down on apps that manipulate or influence the App Store.