(February 2002, he/she/they)
I'm also a/an:
* GoldSRC mad scientist
* generalist gamedev
* small YouTuber
* Arctic-fennec fox
* VR enjoyer
a VR fox that teaches you Half-Life mapping
a VR fox that teaches you Half-Life mapping
Here: microfox.dev/blog/10-25-l...
Well, it's more like a bunch of notes along the way, with a few editor notes here and there.
3 weeks ago, I finally gave it a proper try. Not in a VM, not on my old laptop, but on my main PC, dualbooting nixOS alongside Windows.
It went well! (1/6)
Here: microfox.dev/blog/10-25-l...
Well, it's more like a bunch of notes along the way, with a few editor notes here and there.
This will be my first video produced fully on Linux, so let's hope nothing goes wrong(tm)
This will be my first video produced fully on Linux, so let's hope nothing goes wrong(tm)
3 weeks ago, I finally gave it a proper try. Not in a VM, not on my old laptop, but on my main PC, dualbooting nixOS alongside Windows.
It went well! (1/6)
3 weeks ago, I finally gave it a proper try. Not in a VM, not on my old laptop, but on my main PC, dualbooting nixOS alongside Windows.
It went well! (1/6)
So I took my HostFxr wrapper from 2022, polished it up real good and tested a few basic things on .NET 8. Works perfectly fine in x86.
After a bit of messing around with calling conventions, I got printing to Half-Life's console to work!
So I took my HostFxr wrapper from 2022, polished it up real good and tested a few basic things on .NET 8. Works perfectly fine in x86.
After a bit of messing around with calling conventions, I got printing to Half-Life's console to work!
Translated all the engine headers to C# (edict_t, entvars_t...), set up Coral (C++/C# interop library), only to realise Coral doesn't work in 32-bit apps? Yay!
Translated all the engine headers to C# (edict_t, entvars_t...), set up Coral (C++/C# interop library), only to realise Coral doesn't work in 32-bit apps? Yay!