ABA
abagames.bsky.social
ABA
@abagames.bsky.social
I've just released the playable showcase for algo-chip, a high-quality automatic chiptune BGM composition engine available as an npm library. The demo lets you audition motifs, and regenerate loops. abagames.itch.io/algo-chip
algo-chip by ABA Games
Automatic chiptune BGM composition engine
abagames.itch.io
November 9, 2025 at 9:05 AM
Tired of your AI coding assistant giving you confidently wrong answers? I built a simple slash command, /criticalthink, to make it doubt itself and check for risks, biases, and logical flaws. Stop blindly trusting and start thinking critically. dev.to/abagames/mak...
Making AI a Better Coder by Teaching It to Doubt Itself
Introducing /criticalthink: A Command to Sanity-Check Your AI's Suggestions We've all been...
dev.to
October 22, 2025 at 8:29 AM
I've created a custom slash command "criticalthink" to encourage critical thinking, as a play on "ultrathink". I find it quite useful, but this function itself requires critical thinking. github.com/abagames/sla...
GitHub - abagames/slash-criticalthink: The `criticalthink` command is a custom command that embeds healthy skepticism into the dialogue process itself as a countermeasure against AI's "confirmation bi...
The `criticalthink` command is a custom command that embeds healthy skepticism into the dialogue process itself as a countermeasure against AI's "confirmation bias" and humans' &q...
github.com
October 9, 2025 at 3:09 AM
Ever dreamed of a game that plays itself? I explored this idea by building a system where an AI creates, plays, and completes an entire RPG campaign on its own. Humans can then watch the story unfold. dev.to/abagames/ai-...
AI Creates and Plays a Game, Completing the "Game You Don't Have to Play"
"Is there a game you don't have to play?" This is a famous line from the Japanese manga...
dev.to
September 27, 2025 at 4:20 AM
Reposted by ABA
Another web game you shouldn't miss: 1x111 by @abagames.bsky.social

A collection of inventive and delightful tiny games. Think UFO-50 mixed with Wario Ware. Full of surprises, and actually pretty addictive. #gaming #videogame

abagames.itch.io/1x111
1x111 by ABA Games
1-button 111 minigames
abagames.itch.io
September 5, 2025 at 9:18 PM
Reposted by ABA
1X111 by @abagames.bsky.social
one of the classic japanese game hobbiests, Kenta Cho recently tied together 111 of his single-button games into an old-school wario-ware you can play on your phone (he's been making tiny free games since the 80s)

abagames.itch.io/1x111
August 15, 2025 at 4:49 PM
You are a switchboard operator. Quickly connect people to who they want to talk to. If you're too slow or make a wrong connection, you'll lose a contract. But don't worry, you can get it back by making another successful connection! abagames.itch.io/switchboard
SWITCHBOARD by ABA Games
Old-school operator: Connect fast or your contract is cut.
abagames.itch.io
August 23, 2025 at 1:23 AM
Ever wondered what a 'Rally-X Championship Edition' might play like? The goal is to grab all the flags on the left side of the screen. A special flag will then pop up on the right. Snag that special flag, and a whole new course will appear on the left. abagames.itch.io/labyracer
Labyracer by ABA Games
Speed Maze Survival
abagames.itch.io
June 23, 2025 at 9:29 AM
I've got a new snake game. Feel free to try it out if you're interested. www.metafilter.com/209055/Recor...
Recorded in SNAKESURROUND™
ABA, prodigious creator of plenty of awesome short games like the one-dimensional Pac-Man variant PAKU PAKU, has just released a new game, free to play in your browser on itch.io: BLASNAKE. Start...
www.metafilter.com
June 5, 2025 at 3:27 AM
It occurred to me that not having an 'About Me' page on my website might seem a bit unhelpful, so I went ahead and added it. www.asahi-net.or.jp/~cs8k-cyu/ab...
About Me - ABA Games
Learn more about Kenta Cho, the creator of ABA Games.
www.asahi-net.or.jp
June 3, 2025 at 10:52 AM
I contributed an article to "Jisaku Game Magazine 2025", magazine featuring introductions to Japanese indie/homebrew games. I wrote a column titled "Creating Homebrew Games to Enjoy Programming," discussing my activities over the last 40 years yareyare760-game.wixsite.com/home/magazin2
自作ゲームマガジン2025 | 8080 Games
yareyare760-game.wixsite.com
April 25, 2025 at 11:42 PM
We need to let generative AI play the games they create and experience that "What is this? This is boring!" feeling too dev.to/abagames/get...
Getting LLMs to Create, Play, Evaluate, and Improve Games
The fish powers up with bubbles and can crush rocks. I managed to make Claude handle everything from...
dev.to
March 21, 2025 at 3:50 AM
The fish powers up with bubbles and can crush rocks. I managed to make Claude handle everything from game concept creation and evaluation to implementation and improvement, creating all this without writing a single line of code, just through conversation abagames.github.io/chat-craft-c...
March 20, 2025 at 11:23 PM
1D Pac-Man x 8 players for Atari 2600 www.youtube.com/watch?v=SKZe...
Pac-Line x 8 (v0.91 Build) - Atari 2600 Homebrew
YouTube video by The Foreseen Arcade
www.youtube.com
February 21, 2025 at 11:22 PM
I just noticed that dev.to now supports Bluesky post embeds dev.to/devteam/you-...
You can now embed Bluesky on DEV/Forem
Just a heads up on a new feature: Embedding skeets! This feature is only a basic initial...
dev.to
February 7, 2025 at 12:20 PM
The idea that generative AI could create games completely autonomously remains a distant dream, but we're beginning to see early signs of this potential. dev.to/abagames/cre...
Creating Mini-Games in the Age of Generative AI - Generating Ideas, Code, Graphics, and Sound
In this context, what remains for humans to do... fine-tuning, perhaps? Dodge the incoming red...
dev.to
January 26, 2025 at 1:29 AM
Dodge the incoming red electrons and boost your score by navigating through the yellow paths between them! 🎮⚡️ abagames.github.io/crisp-game-l...
January 25, 2025 at 7:19 AM
Tap to jump, tap again to stomp! Crush the cactus to increase your score! Speed increases too! abagames.github.io/crisp-game-l...
January 22, 2025 at 11:56 AM
Inside the box, a box's jump direction sways back and forth. Tap with good timing to make the box jump, while collecting yellow blocks and avoiding red ones. abagames.github.io/crisp-game-l...
January 15, 2025 at 10:41 PM
When small integers are passed to Python's hash(), they typically return the same integer value. However, hash(-1) exhibits unusual behavior by returning -2. This is because CPython uses -1 as an error value, making it impossible to return -1 as an actual hash result. omairmajid.com/posts/2021-0...
Why is hash(-1) == hash(-2) in Python?
While browsing Reddit the other day waiting for my code to compile , I ran across this question on r/Python: is hash(-1) == hash(-2) an easter egg? Wait, is that really true? $ python Python 3.9.6 (...
omairmajid.com
January 11, 2025 at 12:22 AM
"Cuttle," a playing card game developed in the 1970s, already featured elements similar to Magic: The Gathering, including card-based attacks, interference, defense, permanent effects, and the existence of "2" cards that could neutralize effects. www.pagat.com/combat/cuttl...
Cuttle - card game rules
How to play Cuttle, a combat card game for two players using standard playing-cards.
www.pagat.com
January 10, 2025 at 11:54 PM
Reposted by ABA
Wrote an end-of-the-year post on my blog: www.hempuli.com/blog/index.p...
2024 in review
A post on Hempuliʼs blog
www.hempuli.com
December 31, 2024 at 1:05 AM
Summary of LLM developments in 2024: Key advances include the emergence of models surpassing GPT-4 and cost reductions. Challenges also emerged, such as low-quality AI-generated content, widening knowledge gaps, and environmental impact from data centers. simonwillison.net/2024/Dec/31/...
Things we learned about LLMs in 2024
A lot has happened in the world of Large Language Models over the course of 2024. Here’s a review of things we figured out about the field in the past …
simonwillison.net
January 1, 2025 at 2:27 AM
Human unpredictability based on experiential memory and intuition is fundamentally different from AI's, suggesting a new collaborative relationship between humans and AI. dev.to/abagames/a-n...
A New Relationship Between AI and Humans - Human Potential as a Source of Unpredictability
Humanity is approaching a historic turning point with the emergence of AI systems that surpass human...
dev.to
January 1, 2025 at 2:16 AM
"We’ll be releasing Claude 3.5 Haiku and Claude 3.5 Opus later this year"—if we don’t hurry, it might be too late to call it this year www.anthropic.com/news/claude-...
Introducing Claude 3.5 Sonnet
Introducing Claude 3.5 Sonnet—our most intelligent model yet. Sonnet now outperforms competitor models and Claude 3 Opus on key evaluations, at twice the speed.
www.anthropic.com
December 29, 2024 at 5:16 AM