xUnit v3 supports TestContext.Current.CancellationToken and assembly-level logging attributes.
Upgrade in minutes, reduce boilerplate, get clearer integration test results.
xUnit v3 supports TestContext.Current.CancellationToken and assembly-level logging attributes.
Upgrade in minutes, reduce boilerplate, get clearer integration test results.
👉 Learn more: hubs.li/Q03Rldpl0 #dotnet #OSS
👉 Learn more: hubs.li/Q03Rldpl0 #dotnet #OSS
More information: github.com/xunit/xunit/...
#DotNet #MicrosoftTestingPlatform
More information: github.com/xunit/xunit/...
#DotNet #MicrosoftTestingPlatform
ESET環境ですがウィルス判定を受けるので注意してください。
5.4.5は大丈夫ですが、気になる方は使用を注意するか、自己責任で使用しましょう。
github.com/bbepis/XUnit...
ESET環境ですがウィルス判定を受けるので注意してください。
5.4.5は大丈夫ですが、気になる方は使用を注意するか、自己責任で使用しましょう。
github.com/bbepis/XUnit...
In this post, we'll show how to setup and run automated tests with your favorite test framework. #mstest #xunit #nunit #dotnet #security
duende.link/a4rs979
In this post, we'll show how to setup and run automated tests with your favorite test framework. #mstest #xunit #nunit #dotnet #security
duende.link/a4rs979
Does the following xUnit test:
1. Always passes
2. Always fails
3. Sometimes passes/fails
4. More information needed
#dotnet
Does the following xUnit test:
1. Always passes
2. Always fails
3. Sometimes passes/fails
4. More information needed
#dotnet
PC上のpythonとラズピコ上のmicropythonの両方で動作するのを確認
PC上のpythonとラズピコ上のmicropythonの両方で動作するのを確認
https://stackoverflow.com/questions/79408782/cannot-remove-dbcontext-from-di
#c# #asp.net-core #testing #entity-framework-core #xunit
Event Attributes
https://stackoverflow.com/questions/79408782/cannot-remove-dbcontext-from-di
#c# #asp.net-core #testing #entity-framework-core #xunit
Event Attributes
Watch here:
https://www.youtube.com/watch?v=8N4uoaSBvDI
Watch here:
https://www.youtube.com/watch?v=8N4uoaSBvDI
No, there is no planned release date yet.
No, there is no planned release date yet.
#blazor #xunit #bunit #testing #csharp #dotnet
#dotnet
#dotnet
The game does quite a lot of procedural language composition, and quite a lot of the language isn't in data files but in code, so simply translating the static strings will only get you partway
The game does quite a lot of procedural language composition, and quite a lot of the language isn't in data files but in code, so simply translating the static strings will only get you partway
github.com/xunit/xunit/...
#DotNet #UnitTest #MicrosoftTestingPlatform
github.com/xunit/xunit/...
#DotNet #UnitTest #MicrosoftTestingPlatform