MoGIC cuts Fréchet Inception Distance by 34.6% on its Mo440H benchmark and 38.6% on HumanML3D, adding intent modeling and visual context to text‑driven motion synthesis. Read more: https://getnews.me/mogic-boosts-motion-generation-via-intention-and-visual-context/ #mogic #motiongeneration
October 6, 2025 at 7:22 AM
MoGIC cuts Fréchet Inception Distance by 34.6% on its Mo440H benchmark and 38.6% on HumanML3D, adding intent modeling and visual context to text‑driven motion synthesis. Read more: https://getnews.me/mogic-boosts-motion-generation-via-intention-and-visual-context/ #mogic #motiongeneration
We're demoing monocular 3D #MotionCapture & #MotionGeneration with #SMPL live at Booth #1333 @cvprconference.bsky.social
Serious about production-ready 3D human motion? Drop by or book a meeting slot with us: calendar.app.google/6qzVxMgezCXQ...
#SyntheticData #AI #Robotics #Healthcare #Simulation
Serious about production-ready 3D human motion? Drop by or book a meeting slot with us: calendar.app.google/6qzVxMgezCXQ...
#SyntheticData #AI #Robotics #Healthcare #Simulation
June 13, 2025 at 9:31 PM
We're demoing monocular 3D #MotionCapture & #MotionGeneration with #SMPL live at Booth #1333 @cvprconference.bsky.social
Serious about production-ready 3D human motion? Drop by or book a meeting slot with us: calendar.app.google/6qzVxMgezCXQ...
#SyntheticData #AI #Robotics #Healthcare #Simulation
Serious about production-ready 3D human motion? Drop by or book a meeting slot with us: calendar.app.google/6qzVxMgezCXQ...
#SyntheticData #AI #Robotics #Healthcare #Simulation
Attending @cvprconference.bsky.social?
We're going to be 🚀 LIVE showing our #MotionCapture & #MotionGeneration demos TOGETHER! 👉 Booth #1333. 👈
Our AI Avatar seamlessly switches between #MoCapade and #MoGen in 3D, streaming realtime in the @UnrealEngine.
#SMPL #Simulation #Robotics #Gamedev
We're going to be 🚀 LIVE showing our #MotionCapture & #MotionGeneration demos TOGETHER! 👉 Booth #1333. 👈
Our AI Avatar seamlessly switches between #MoCapade and #MoGen in 3D, streaming realtime in the @UnrealEngine.
#SMPL #Simulation #Robotics #Gamedev
#CVPR2025 EXPO starts TOMORROW!
⚡ Real-time 3D mocap demos
📄 SMPL dev cheat sheets
🧠 AI-ready synthetic data
🏗️ On-prem deployment
📍Booth 1333 — Meshcapade
🔗 Book meeting slot here: lnkd.in/eYYPF-M7
#DigitalHumans #SMPL #AI #Robotics #SyntheticData #CVPR
⚡ Real-time 3D mocap demos
📄 SMPL dev cheat sheets
🧠 AI-ready synthetic data
🏗️ On-prem deployment
📍Booth 1333 — Meshcapade
🔗 Book meeting slot here: lnkd.in/eYYPF-M7
#DigitalHumans #SMPL #AI #Robotics #SyntheticData #CVPR
June 12, 2025 at 4:58 PM
Attending @cvprconference.bsky.social?
We're going to be 🚀 LIVE showing our #MotionCapture & #MotionGeneration demos TOGETHER! 👉 Booth #1333. 👈
Our AI Avatar seamlessly switches between #MoCapade and #MoGen in 3D, streaming realtime in the @UnrealEngine.
#SMPL #Simulation #Robotics #Gamedev
We're going to be 🚀 LIVE showing our #MotionCapture & #MotionGeneration demos TOGETHER! 👉 Booth #1333. 👈
Our AI Avatar seamlessly switches between #MoCapade and #MoGen in 3D, streaming realtime in the @UnrealEngine.
#SMPL #Simulation #Robotics #Gamedev
🎮 Motion Generation in Unreal, made SMPL.
Experience real-time reactive behavior—characters adapt instantly to your input. With controllable generative 3D motion, every move is unique. Real-time motion blending keeps it smooth.
🚀 See it at Booth C1821!
#3DAnimation #MotionGeneration #GameDev #GDC
Experience real-time reactive behavior—characters adapt instantly to your input. With controllable generative 3D motion, every move is unique. Real-time motion blending keeps it smooth.
🚀 See it at Booth C1821!
#3DAnimation #MotionGeneration #GameDev #GDC
March 13, 2025 at 11:03 AM
🎮 Motion Generation in Unreal, made SMPL.
Experience real-time reactive behavior—characters adapt instantly to your input. With controllable generative 3D motion, every move is unique. Real-time motion blending keeps it smooth.
🚀 See it at Booth C1821!
#3DAnimation #MotionGeneration #GameDev #GDC
Experience real-time reactive behavior—characters adapt instantly to your input. With controllable generative 3D motion, every move is unique. Real-time motion blending keeps it smooth.
🚀 See it at Booth C1821!
#3DAnimation #MotionGeneration #GameDev #GDC