#Lookdev
Modeling and sculpting wip. - stridiggi
Testing Nomad Sculpt, second approach on pc.
about 2 hours. part 3
#3d #3dart #blender modeling #sculpting illustration conceptart fantasy mistery #creatures art arte characterdesign #characterart fineart #wipart #noai #cgi #lookdev
November 9, 2025 at 10:45 PM
Showreel time!

I'm Pojo, I do art direction, lookdev and VFX for #bnpr animation

Open for comissions, freelance work, mentorship and consulting!

#b3d #blender3d

(check it on youtube for better quality youtu.be/JD67AFo7IVc )
November 3, 2025 at 7:29 PM
October 31, 2025 at 4:27 PM
Still looking for a new job! I'm a Tech Artist / Generalist who loves pushing visual side of things, 13 years of #UnrealEngine, Tech Art, Lighting, Lookdev, Env, Cinematics, HLSL, BP, PCG, Niagara, Python as well as a Houdini & Substance skillset

Avaliable mid Dec

#GameDev #VFX #FX #GameArt
October 26, 2025 at 10:12 PM
Some #StarCraft 2 development art of the Zergling. After Sam Didier did the concept (1), other artists on various would interpret it at different levels of detail/styles for the in-game unit (2), portrait (3), and later, super high detail cinematics version (4).
#gameart #conceptart #art #gaming
October 27, 2025 at 3:43 PM
Some lookdev...

I'm trying to soften the environment of my game.
I'm not really satisfied with the appearance of the vegetation.

#godotengine #gamedev #wildcosmos
October 25, 2025 at 1:53 PM
October 15, 2025 at 6:20 PM
Hi it’s #portfolioday
For #ghostofyotei I created the Character team’s & OS’s painting & lookdev pipeline, provided feedback on OS, I painted all the horses, half the saddles, atsu’s bare ass, dyes for the dragonfly armor, dyes for the undying armor, the Kitsune
Cont.
October 15, 2025 at 6:07 AM
I'm avaliable from Mid Dec for full time work, also looking to get some small gigs going in the meantime to also help bridge any gap I end up having to eat.
#GameDev #TechArt #VFX #Lighting #EnvironmentArt #FX #LookDev #Shaders #RealTime #UnrealEngine #UE5 #Houdini #Substance
In need of a new job! I'm a Tech Artist who loves pushing visual side of things in real time, with 13 years of #UnrealEngine, Tech Art, Lighting, Lookdev, Env, Cinematics, HLSL, BP, PCG, Niagara, Python as well as a Houdini & Substance skillset

Avaliable mid Dec

#GameDev #VFX #FX #GameArt
October 12, 2025 at 10:56 PM
First Man (2018): Moon surface

Anton Borisov: "I was responsible for the moon surface creation in these shots. Full CG approach. Blocked out in Maya. Sculpted in Zbrush. Lookdev, Scattering in Clarisse. Light Rig tweaks to enhance looks of the surface."
October 12, 2025 at 4:36 PM
October 11, 2025 at 9:09 AM
"...there yet in DD's lookdev, so Ben had me paint over their render to show what the final look should be in context. A fun assignment where I got to just focus on material indication, weathering (literally) and how the vehicle should be lit to most dramatic effect."
Tron: Legacy (2009) - Recognizer Style Guide, Phil Saunders
I never got around to posting this one. This was a paint-over I did of a Digital Domain VFX render of Ben Proctor's detailing of the original recognizer model developed by Production Designer Darren G...
www.artstation.com
October 11, 2025 at 3:36 PM
October 10, 2025 at 7:22 AM
In need of a new job! I'm a Tech Artist who loves pushing visual side of things in real time, with 13 years of #UnrealEngine, Tech Art, Lighting, Lookdev, Env, Cinematics, HLSL, BP, PCG, Niagara, Python as well as a Houdini & Substance skillset

Avaliable mid Dec

#GameDev #VFX #FX #GameArt
October 1, 2025 at 1:27 AM
Some recent lookdev art for a vinyl figure
September 29, 2025 at 2:45 PM
Currently looking for a new job! I'm a Tech Artist who loves pushing the rendering side of things, with 13 years of #UnrealEngine experience, Lighting, Lookdev, Cinematics, HLSL, BP, PCG, Niagara, Python as well as a solid Houdini & Substance skillset. #GameDev #VFX. Avaliable from November/December
Another Sunday project, Ravine, full Houdini -> Unreal workflow, scatters cached out and read by PCG, Hardware Lumen, Real-Time on 4090.

#EnvironmentArt #UE5 #UnrealEngine #GameDev #Houdini #Lookdev #Lighitng
September 26, 2025 at 3:41 AM
Another Sunday project, Ravine, full Houdini -> Unreal workflow, scatters cached out and read by PCG, Hardware Lumen, Real-Time on 4090.

#EnvironmentArt #UE5 #UnrealEngine #GameDev #Houdini #Lookdev #Lighitng
September 21, 2025 at 10:40 AM
creature feature
todays practice and a lot of fun to do
#conceptart #conceptartist #lookdev #productionart #gamedev #freelanceartist #freelancedesigner
September 18, 2025 at 5:16 PM
September 18, 2025 at 11:04 AM
The Royal Barge.
few shots in here and some of the design work. again this will be in 2 post :)

#Conceptart #gamedev #productiondesign #filmmaking #freelancedesigner #lookdev #conceptartist
September 18, 2025 at 11:03 AM
currently looking for a new gig. I work in film, Tv and Games.
Give me a shout if you think i maybe able to help you out. here's a quick sample and also a link to my site
coldesign.co.uk

#conceptartist #freelancedesigner #conceptart #productionart #lookdev #Artdirector
September 18, 2025 at 11:35 AM
Modeling and sculpting wip. - stridiggi
Testing Nomad Sculpt, firt approach on pc.

#3d #3dart #blender modeling #sculpting illustration conceptart fantasy mistery #creatures art arte characterdesign #characterart fineart #wipart #noai #cgi #lookdev
September 18, 2025 at 8:23 PM
some new stuff form over the last few days.
this ones called "dust off " ive included the ship design variants and a couple of realized frames

few more posts to come :)

#conceptart #conceptdesign #gamedev #lookdev #freelancedesigner #artdirector
September 18, 2025 at 10:57 AM