Today I hired one of the, if not the best 2D Artist in Azerbaijan - Natiq Kamal. He has worked with us previously on Revolution: The Spark. With him Do No Harm will look even better going forward.
#gamedev #indiedev #indiegames #DoNoHarmGame
Today I hired one of the, if not the best 2D Artist in Azerbaijan - Natiq Kamal. He has worked with us previously on Revolution: The Spark. With him Do No Harm will look even better going forward.
#gamedev #indiedev #indiegames #DoNoHarmGame
Finalized plans for our next iteration of the Gameplay Trailer today. The current one isn’t bad, but our attempt to channel the "Papers, Please" vibe missed the mark. This time, we’re doing our own thing. Hope it works better!
#gamedev #indiedev #indiegames #DoNoHarmGame
Finalized plans for our next iteration of the Gameplay Trailer today. The current one isn’t bad, but our attempt to channel the "Papers, Please" vibe missed the mark. This time, we’re doing our own thing. Hope it works better!
#gamedev #indiedev #indiegames #DoNoHarmGame
Today my job was meeting with a potential publisher. We have a few offers already, but I'm still open to new ones. Thankfully we are in a privileged position where even if all deals go wrong, we have enough funds to self-publish.
#gamedev #indiedev #indiegames #DoNoHarmGame
Today my job was meeting with a potential publisher. We have a few offers already, but I'm still open to new ones. Thankfully we are in a privileged position where even if all deals go wrong, we have enough funds to self-publish.
#gamedev #indiedev #indiegames #DoNoHarmGame
Today we worked on one of the doctor's tools in-game - the Stethoscope. Now enhanced with eerie visuals of organs, adding a creepy atmosphere while you listen to sounds and uncover eerie details.
#gamedev #indiedev #indiegames #DoNoHarmGame #DoctorSim #MedicalSim #Lovecraft
Today we worked on one of the doctor's tools in-game - the Stethoscope. Now enhanced with eerie visuals of organs, adding a creepy atmosphere while you listen to sounds and uncover eerie details.
#gamedev #indiedev #indiegames #DoNoHarmGame #DoctorSim #MedicalSim #Lovecraft
I'll be updating Playtest version soon, but for now, here is one of the newer Anomalies we're planning to add. Not going to tell you how or when you are going to encounter this Anomaly though.
#gamedev
#indiedev
#indiegames
#DoNoHarmGame
#Lovecraft
I'll be updating Playtest version soon, but for now, here is one of the newer Anomalies we're planning to add. Not going to tell you how or when you are going to encounter this Anomaly though.
#gamedev
#indiedev
#indiegames
#DoNoHarmGame
#Lovecraft
We’ve completed the internal demo build and will be sharing it with the publishers we’re in discussions with. There are still a few details to refine, and we want to run thorough internal tests first before making it public.
#gamedev #indiedev #indiegames #DoNoHarmGame
We’ve completed the internal demo build and will be sharing it with the publishers we’re in discussions with. There are still a few details to refine, and we want to run thorough internal tests first before making it public.
#gamedev #indiedev #indiegames #DoNoHarmGame
Today we added in Anomaly and Sanity systems. Miss an Anomaly brought by patients, and your Sanity drops—along with eerie hallucinations creeping in.
If your Sanity hits zero, an interesting (and creepy!) ending awaits.
#gamedev #indiedev #indiegames #DoNoHarmGame #Lovecraft
Today we added in Anomaly and Sanity systems. Miss an Anomaly brought by patients, and your Sanity drops—along with eerie hallucinations creeping in.
If your Sanity hits zero, an interesting (and creepy!) ending awaits.
#gamedev #indiedev #indiegames #DoNoHarmGame #Lovecraft
Today's update: We've added random Lovecraftian events that can strike any patient at any time. Players will have to stay sharp to spot these anomalies, or risk succumbing to Eldritch madness!
#gamedev #indiedev #indiegames #DoNoHarmGame
Today's update: We've added random Lovecraftian events that can strike any patient at any time. Players will have to stay sharp to spot these anomalies, or risk succumbing to Eldritch madness!
#gamedev #indiedev #indiegames #DoNoHarmGame
I'll share work that maybe isn't the most fun, but is important. We struggled with the visuals of the stethoscope for a while. We used "sound waves" as ugly wiggly circles, and it just looked uninspired. Now it can look Eldritch.
#gamedev #indiedev #indiegames #DoNoHarmGame
I'll share work that maybe isn't the most fun, but is important. We struggled with the visuals of the stethoscope for a while. We used "sound waves" as ugly wiggly circles, and it just looked uninspired. Now it can look Eldritch.
#gamedev #indiedev #indiegames #DoNoHarmGame