まずは模倣とはいえ意味も分からず文字列リテラルを書かされていた不安が払拭された。説明も丁寧だし、なにより C++ でのコード例がある。
www.tomlooman.com/unreal-engin...
#GameDev #IndieDev #IndieGame #UE5 #UE5Study
まずは模倣とはいえ意味も分からず文字列リテラルを書かされていた不安が払拭された。説明も丁寧だし、なにより C++ でのコード例がある。
www.tomlooman.com/unreal-engin...
#GameDev #IndieDev #IndieGame #UE5 #UE5Study
やはり動いている実例があると安心感が違う。
#GameDev #IndieDev #IndieGame #UE5 #UE5Study
やはり動いている実例があると安心感が違う。
#GameDev #IndieDev #IndieGame #UE5 #UE5Study
#assetization #data #datagovernance #dataasset #bigtech
newbooksnetwork.com/data-enclaves
#assetization #data #datagovernance #dataasset #bigtech
newbooksnetwork.com/data-enclaves
It's still a lot of extra work compared to simply referencing the class somewhere if you wanted to use it. ;)
It's still a lot of extra work compared to simply referencing the class somewhere if you wanted to use it. ;)
#AI #WebApp #Codatta #Healthcare #Robotics #Fashion #DataAsset #DeSci
#AI #WebApp #Codatta #Healthcare #Robotics #Fashion #DataAsset #DeSci
To make one, create a DataAsset and select the TextureCollection class.
To make one, create a DataAsset and select the TextureCollection class.
A simple trick to make DataAssets modular, implementing a composite pattern via UObjects and some specifiers.
(When I wrote this I thought I was discovering something big, but my time on MPG proved me wrong. Like immediately)
Role: programmer
Engine: UE5
t.co/WrEMebJCw4
A simple trick to make DataAssets modular, implementing a composite pattern via UObjects and some specifiers.
(When I wrote this I thought I was discovering something big, but my time on MPG proved me wrong. Like immediately)
Role: programmer
Engine: UE5
t.co/WrEMebJCw4
> #ChangeManagement: Handle system changes safely. Use NoSQL dynamic schemas.
> #DataVersioning: Via JSON/YAML. Use DDL, SCDs, schema registry. Enable rollbacks.
> #DataLineage: Track data via catalogs & modeling.
#DataAsset: Track upstream data states. Needed for contracts.
> #ChangeManagement: Handle system changes safely. Use NoSQL dynamic schemas.
> #DataVersioning: Via JSON/YAML. Use DDL, SCDs, schema registry. Enable rollbacks.
> #DataLineage: Track data via catalogs & modeling.
#DataAsset: Track upstream data states. Needed for contracts.
💡Learn from experts, network with peers, and stay ahead of the curve. Register today at www.cybercheyenne.com
#cyberconference #datagovernance #riskmitigation #operationalefficiency #dataasset #cybercheyenne
💡Learn from experts, network with peers, and stay ahead of the curve. Register today at www.cybercheyenne.com
#cyberconference #datagovernance #riskmitigation #operationalefficiency #dataasset #cybercheyenne
Fun exercise, tweaked the pistol grip animation pose from the free asset pack I'm using to look as cool as I could make it.
Made a DataAsset to store the different weapon's settings and some C++ to swap guns, sounds, poses. #gamedev
Fun exercise, tweaked the pistol grip animation pose from the free asset pack I'm using to look as cool as I could make it.
Made a DataAsset to store the different weapon's settings and some C++ to swap guns, sounds, poses. #gamedev