Acesse bibliotecas nativas e chame funções nativas diretamente de #GDScript via #FFI!
godotengine.org/asset-librar...
#gamedev #indiegamedev #indiedev #GodotEngine
Acesse bibliotecas nativas e chame funções nativas diretamente de #GDScript via #FFI!
godotengine.org/asset-librar...
#gamedev #indiegamedev #indiedev #GodotEngine
Access native libraries and call native functions directly from #GDScript via #FFI!
godotengine.org/asset-librar...
#gamedev #indiegamedev #indiedev #GodotEngine
Access native libraries and call native functions directly from #GDScript via #FFI!
godotengine.org/asset-librar...
#gamedev #indiegamedev #indiedev #GodotEngine
Although given how much effort this took to write, perhaps they already did
(thanks to this blog post for how to approach this : akrzemi1.wordpress.com/2015/03/02/a... the author Andrzej Krzemieński doesn't seem to be on here)
Although given how much effort this took to write, perhaps they already did
(thanks to this blog post for how to approach this : akrzemi1.wordpress.com/2015/03/02/a... the author Andrzej Krzemieński doesn't seem to be on here)
- Array/Dictionary tipados
- Objetos inválidos -> nil
- Escolha se editor executa script ou não
- Simplifica conexão de signals
- Correções de crash, mem leak e mais!
Baixe agora!
#gamedev #indiedev #indiegamedev #LuaJIT #GodotEngine
- Array/Dictionary tipados
- Objetos inválidos -> nil
- Escolha se editor executa script ou não
- Simplifica conexão de signals
- Correções de crash, mem leak e mais!
Baixe agora!
#gamedev #indiedev #indiegamedev #LuaJIT #GodotEngine
- Typed Arrays/Dictionaries
- Freed objects are now nil
- Toggle evaluation of scripts in editor
- Easier signal connection
- Crashes, mem leak and other fixes
Download now!
#gamedev #indiedev #indiegamedev #LuaJIT #GodotEngine
- Typed Arrays/Dictionaries
- Freed objects are now nil
- Toggle evaluation of scripts in editor
- Easier signal connection
- Crashes, mem leak and other fixes
Download now!
#gamedev #indiedev #indiegamedev #LuaJIT #GodotEngine
They're operating now from a different version hosted exclusively on their github and not the assetlibrary.
I want to perish.
Still don't know how it works.
They're operating now from a different version hosted exclusively on their github and not the assetlibrary.
I want to perish.
Still don't know how it works.
Tenho um já funcional, maomen 90% pronto, mas que não mexo muito e ainda não submeti pra #AssetLibrary de #Godot. Por favor me avisem se alguém interessar!
github.com/gilzoide/cff...
#gamedev #indiedev #indiegamedev
Tenho um já funcional, maomen 90% pronto, mas que não mexo muito e ainda não submeti pra #AssetLibrary de #Godot. Por favor me avisem se alguém interessar!
github.com/gilzoide/cff...
#gamedev #indiedev #indiegamedev
I have one that's already usable, around 90% done, but I don't work on it much and haven't submitted it to #Godot #AssetLibrary yet. Let me know if there's any interest!
github.com/gilzoide/cff...
#gamedev #indiedev #indiegamedev
I have one that's already usable, around 90% done, but I don't work on it much and haven't submitted it to #Godot #AssetLibrary yet. Let me know if there's any interest!
github.com/gilzoide/cff...
#gamedev #indiedev #indiegamedev
godotengine.org/asset-librar...
#gamedev #indiegamedev #indiedev #GodotEngine
godotengine.org/asset-librar...
#gamedev #indiegamedev #indiedev #GodotEngine
godotengine.org/asset-librar...
#gamedev #indiegamedev #indiedev #GodotEngine
godotengine.org/asset-librar...
#gamedev #indiegamedev #indiedev #GodotEngine
- Função await em Lua
- Setup de hooks em GDScript
- Builds Web e Windows ARM64
- Fix uso de xcframework no iOS
- E mais!
Em breve na #Godot #AssetLibrary também!
github.com/gilzoide/lua...
#gamedev #indiegamedev #indiedev #GodotEngine
- Função await em Lua
- Setup de hooks em GDScript
- Builds Web e Windows ARM64
- Fix uso de xcframework no iOS
- E mais!
Em breve na #Godot #AssetLibrary também!
github.com/gilzoide/lua...
#gamedev #indiegamedev #indiedev #GodotEngine
- await function in Lua
- Set hooks from GDScript
- Web and Windows ARM64 builds
- Fix use xcframework in iOS
- And more!
Soon in the #Godot #AssetLibrary as well!
github.com/gilzoide/lua...
#gamedev #indiegamedev #indiedev #GodotEngine
- await function in Lua
- Set hooks from GDScript
- Web and Windows ARM64 builds
- Fix use xcframework in iOS
- And more!
Soon in the #Godot #AssetLibrary as well!
github.com/gilzoide/lua...
#gamedev #indiegamedev #indiedev #GodotEngine
"Novidades?" você deve se perguntar. Bom, UM MONTE de fixes em código C# gerado e um novo entrypoint pra gerar os bindings pela #CLI!
Como sempre, em breve na #AssetLibrary!
github.com/gilzoide/god...
#gamedev #Godot #GodotEngine #indiedev #indiegamedev
"Novidades?" você deve se perguntar. Bom, UM MONTE de fixes em código C# gerado e um novo entrypoint pra gerar os bindings pela #CLI!
Como sempre, em breve na #AssetLibrary!
github.com/gilzoide/god...
#gamedev #Godot #GodotEngine #indiedev #indiegamedev
¿What's new? - you may ask. Well, LOTS of fixes in generated C# code and a new entrypoint for generating bindings from the #CLI!
As always, soon in the #AssetLibrary!
github.com/gilzoide/god...
#gamedev #Godot #GodotEngine #indiedev #indiegamedev
¿What's new? - you may ask. Well, LOTS of fixes in generated C# code and a new entrypoint for generating bindings from the #CLI!
As always, soon in the #AssetLibrary!
github.com/gilzoide/god...
#gamedev #Godot #GodotEngine #indiedev #indiegamedev
godotengine.org/asset-librar...
#gamedev #indiegamedev #indiedev #GodotEngine
godotengine.org/asset-librar...
#gamedev #indiegamedev #indiedev #GodotEngine
godotengine.org/asset-librar...
#gamedev #indiegamedev #indiedev #GodotEngine
godotengine.org/asset-librar...
#gamedev #indiegamedev #indiedev #GodotEngine
Menções honrosas:
- Lua REPL
- Documentação da API direto no editor
- Suporte a "res://" em package.path/cpath e loadfile
github.com/gilzoide/lua...
Logo mais na #Godot #AssetLibrary \o/
#gamedev #godotengine #indiedev #indiegamedev
Menções honrosas:
- Lua REPL
- Documentação da API direto no editor
- Suporte a "res://" em package.path/cpath e loadfile
github.com/gilzoide/lua...
Logo mais na #Godot #AssetLibrary \o/
#gamedev #godotengine #indiedev #indiegamedev
Some highlights:
- Lua REPL tab
- API documentation directly in Godot
- Support "res://" in package.path/cpath and loadfile
github.com/gilzoide/lua...
Soon in #Godot #AssetLibrary \o/
#gamedev #godotengine #indiedev #indiegamedev
Some highlights:
- Lua REPL tab
- API documentation directly in Godot
- Support "res://" in package.path/cpath and loadfile
github.com/gilzoide/lua...
Soon in #Godot #AssetLibrary \o/
#gamedev #godotengine #indiedev #indiegamedev
An extension on top of Spatie/laravel-medialibrary which allows to attach an asset on multiple models. Also ocalized assets are supported.
🔗 https://github.com/thinktomorrow/assetlibrary
An extension on top of Spatie/laravel-medialibrary which allows to attach an asset on multiple models. Also ocalized assets are supported.
🔗 https://github.com/thinktomorrow/assetlibrary
godotengine.org/asset-librar...
Agora você pode instalar o plugin diretamente do editor de #Godot 🚀
#gamedev #indiedev #indiegamedev #CSharp #GDExtension #Godot4 #GodotEngine
godotengine.org/asset-librar...
Agora você pode instalar o plugin diretamente do editor de #Godot 🚀
#gamedev #indiedev #indiegamedev #CSharp #GDExtension #Godot4 #GodotEngine
godotengine.org/asset-librar...
Now you can install it directly from the #Godot editor! 🚀
#gamedev #indiedev #indiegamedev #CSharp #GDExtension #Godot4 #GodotEngine
godotengine.org/asset-librar...
Now you can install it directly from the #Godot editor! 🚀
#gamedev #indiedev #indiegamedev #CSharp #GDExtension #Godot4 #GodotEngine
Deve ficar disponível na #AssetLibrary em breve
Por favor me contem o que vocês acham! \o/
#gamedev #indiedev #indiegamedev #CSharp #Godot4 #GodotEngine
Deve ficar disponível na #AssetLibrary em breve
Por favor me contem o que vocês acham! \o/
#gamedev #indiedev #indiegamedev #CSharp #Godot4 #GodotEngine