Yzahkin Games - 2025: year of the 🐷
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yzahkin.games
Yzahkin Games - 2025: year of the 🐷
@yzahkin.games
🎮 Creating small games as a hobby
🤖 Active project: something in Godot

Wishlist Cupig on Steam! https://store.steampowered.com/app/2999220/Cupigs_Key_Collectathon/

Website: https://yzahkin.games
I assumed @godotengine.org on Linux will be an install. I unzipped it. Double click. It runs. I learning using Linux day-to-day next to Godot.
November 1, 2025 at 6:14 AM
After more than 10 years I started to play Spore again. And it is still fun. But as I play it I can not shake the feeling that there are nothing in it that I am not capable of doing with any modern game engine. Maybe the creature creator would be real challange to do.

#gamedev
February 24, 2025 at 11:54 AM
The classic
February 10, 2025 at 1:18 PM
This is much better. It will be not seen from aclose anyway so good enough.
February 5, 2025 at 6:59 AM
It is not a moon. It is a palceholder, I just needed a texture to it.

#gamedev
February 5, 2025 at 6:08 AM
2/3 After sign up it will drop you in a project. So when Steam tells you that you find the import button in the top right corner: they mean the home page, not the project page you are on.

also
January 23, 2025 at 6:34 AM
Okay okay I made a lemon pig too. It will surely helps to become a more productive #gamedev this year
January 2, 2025 at 5:13 PM
This is my day off. There are renovation in the next flat. Yet I am productive. I put bacon on the shark platforms so the player know what to expect. I played Tears of the Kingdom, beaten the Water Temple. Cooked food. Made two cosplay props in Blender for my friend. Worked on my Godot skills.
December 16, 2024 at 2:02 PM
@grantkirkhope.bsky.social put a lot of music in my head for life.
December 12, 2024 at 9:12 AM
#Unity question: how do I set up sprite particles so they always face the camera? I just can not seem to make it right

#gamedev
December 11, 2024 at 8:43 AM
Now I have to think about: should I mark the shark attack platforms? Or let the player learn the pattern? I myself like games where I have to learn where to go. But it could be frustrating too.

Sharks attack at the same place every time. Player have to move fast.

#gamedev
December 10, 2024 at 1:09 PM
It is already possible.
December 9, 2024 at 1:14 PM
So my random first #Godot project was a simple HTML blog post creator.

I write about it here: yzahkin.games/blog/posts/2...

It is open source: github.com/akosnikhazy/...

It creates HTML file in the posts/date/blogpost.html format, so I can build my github hosted static file blog even faster.
December 9, 2024 at 9:21 AM
In PHP this looks like this print(date("Y-m-d"))

#godot and every other language makes it way difficult.
December 9, 2024 at 7:48 AM
Finally I understand #godot signals. This thing is so powerful!
December 7, 2024 at 7:58 PM
I made a surprise very small and easy level in the middle of brainpain levels. Just for the fun of it.

#gamedev
December 5, 2024 at 12:21 PM
My masterful #Godot code for HTML template filling so far. I freestyle it, I know nothing yet.
December 2, 2024 at 4:49 PM
Ok, so #godot documentation is a struggle. I made an UI button. I attached a script by intuition. I want to press it.

The button documentation's code creates a whole button, while most people will make a button node.

I solved it, from the doc I realized I should "self.pressed" it.
December 1, 2024 at 9:26 AM
And now I am playtesting the levels I have already created. I was afraid it will be not challenging enough. But I just spent almost 2 minutes in a very small level, failing ten times, because I wasn't precise enough. It is not too hard but you have to get used to the dash move.

#gamedev
November 30, 2024 at 7:14 AM
There are series like Devs, that inspire me to make a game about physics. Not a physics puzzle game. Something that explains physics. That show does a great job to visually explain the problems of free will in quantum physics and has a really good idea around it.
November 30, 2024 at 6:41 AM
This is kinda sad they kill avatars. I remember making website that put a text bubble over the avatar's head and you can make it say things then share the image. It was overtaken by spambot filling my database at some point.

My #Xbox pfp is still my avatar.

www.trueachievements.com/news/xbox-av...
November 28, 2024 at 4:37 PM
Tiles liek these. 9s are the road tiles, 3s are keys and 8s are teleports.
November 27, 2024 at 10:39 AM
I made a small spiral level, because not all levels have to be serious. Some should just be fun because of their shape. But at the end I sprinkled a teleport on it, so the player has to try to find an optimal order of how to do it.

#gamedev

If you squint, you can see the spiral in the code:
November 27, 2024 at 6:41 AM
Itch has Blue Sky link too? Nice!
November 25, 2024 at 8:46 AM
And even the smallest code can have a dumb bug. It has to be id-1 because I check for level number not List index.

#code
November 20, 2024 at 4:21 AM