Marcel Klee [WuotanStudios]
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wuotanstudios.bsky.social
Marcel Klee [WuotanStudios]
@wuotanstudios.bsky.social
GameArt & #Game #Developing |
#Godot Game Engine

Website: https://wuotanstudios.com
Pinned
#RIAD [WIP]

npc ai update:

the state run_to_hide now also do update the target position, for better..... hiding positions :-D

#GodotEngine #madewithgodot #IndieGameDev #gamedev #indiegame
Tf
I broke my right hand.
I won't be able to work on my project for the next 6 weeks....
November 1, 2025 at 5:54 PM
#RIAD [WIP]

npc ai update:

the state run_to_hide now also do update the target position, for better..... hiding positions :-D

#GodotEngine #madewithgodot #IndieGameDev #gamedev #indiegame
October 28, 2025 at 12:35 PM
#RIAD [WIP]

npc ai update:
now the enemy searches a hiding point when the health status gets bad.
Currently it stops at the first target position, soon it will update depending if the player is in sight.

#GodotEngine
#madewithgodot
#indiegame
#indiegamedevelopers
#gamedev
#fps
October 28, 2025 at 10:08 AM
#RIAD [WIP]

NPC AI - update

The enemy ai has now:
- main states
- sub-states
- conditions
- tasks

first tests after redesigning the npc-ai,
with idle, investigate, follow, attack, flee (hide behind a pillar).

#GodotEngine
#madewithgodot
#IndieGameDev
#gamedev
#indiegame
October 24, 2025 at 8:43 PM
Just made a little sketch about my npc states.

The sketch helps me to better understand how I can call the main states and it's sub-states.
(Main states have their own sub states)
October 23, 2025 at 11:18 AM
cleaning up the npc ai....

Remind myself:
1) always, REALLY ALWAYS keep the code inside _process() as small as possible!
2) Rely mainly on events!
October 23, 2025 at 9:28 AM
#RIAD [WIP]

the enemie ai has all the states prepared.
They must be connected next + the logic implemented

#GodotEngine
October 22, 2025 at 9:25 AM
#RIAD [WIP]

Soon, the enemies will act differently,
not just path-follow the player and attack....

#GodotEngine #madewithgodot #indiegame #indiegamedevelopers #gamedev
October 22, 2025 at 8:26 AM
#RIAD [WIP]

nothing special, just preparing NPC AI helpers for hiding, take cover, or hide-before-attack functions.
This node can be used for pillars, obstacles, walls, corners and whole rooms.

#GodotEngine
#madewithgodot
#indiegame
#indiegamedevelopers
#gamedev
October 22, 2025 at 7:58 AM
October 16, 2025 at 11:59 AM
October 15, 2025 at 12:15 PM
A good water shader does soooo much to the mood 😍

#GodotEngine #gamedev #gamedevelopment #IndieGameDev
September 26, 2025 at 10:55 AM
A little fast made test for a #Horror special using parts of my project R.I.A.D. .... b'casue october is near.... 🤡

p1/2

#GodotEngine #gamedev #gamedevelopment #IndieGameDev
September 21, 2025 at 8:55 PM
#RIAD [WIP]

i want walls, floors and ceilings to have more "3d depth".
I am happy with this test, but will try more.
Edges shall not appear flat!

The goal: best possible quality, but without making it to cpu/gpu expensive
#GodotEngine #gamedev #gamedevelopment #IndieGameDev
September 20, 2025 at 7:52 AM
#RIAD [WIP]

i am happy with the graphics in Godot 4.5 so far

This green is spooky btw.

#GodotEngine #gamedev #gamedevelopment #IndieGameDev
September 18, 2025 at 9:49 PM
THIS IS INSANE GOOD!
#GodotEngine
#Godot #IndiDev #GameDev #Shaders
Been keeping an eye on this dev for a bit, he showcased some amazing skin examples using Godot's shader system and kept promising to release them. Now is that day! FOR FRODO!
From the godot community on Reddit: My Skin and Eye Shaders are Available for FREE on GitHub! DEMO on Itch.io
Explore this post and more from the godot community
www.reddit.com
September 18, 2025 at 6:55 PM
project file size reached 50GB 🫠
September 18, 2025 at 10:35 AM
#RIAD

new cuttergate sound.
the old one was a placeholder,... an annoying one.
Now it fits better, and doesn't distract at all.

#GodotEngine #gamedev #gamedevelopment #IndieGameDev
September 18, 2025 at 7:17 AM
#RIAD [WIP]

Laserpointer update.
Now with some structure and "laser light scattering" at the hit point.

#GodotEngine #gamedev #gamedevelopment #IndieGameDev
September 17, 2025 at 6:53 PM
#RIAD [wip]

now with laser light for the pistol,
much smoother camera,
and some bug fixes

#GodotEngine #gamedev #gamedevelopment #IndieGameDev
September 17, 2025 at 12:03 PM
What type of weapon would you like to see in this type of game?

#RIAD
#GodotEngine #gamedev #gamedevelopment #IndieGameDev
September 16, 2025 at 5:37 PM
R.I.A.D. - reborn in a dungeon
Episode "Roland"
Development status: alpha 09_2025

#GodotEngine #gamedev #gamedevelopment #IndieGameDev

youtu.be/oro3Ilz8ZZw?...
R.I.A.D. Reborn In A Dungeon - Ingame Alpha 09_2029, Godot 4.4.1
YouTube video by WuotanStudios
youtu.be
September 16, 2025 at 5:22 PM
#RIAD

I am well aware that my game is still missing a lot.
There is still so much to do.

However, the current game will be the little side story game to introduce R.I.A.D. - reborn in a dungeon and its "universe".

#GodotEngine #gamedev #gamedevelopment #IndieGameDev
September 14, 2025 at 8:38 AM
#RIAD [WIP]

this orc died with style 🫠

#GodotEngine #gamedev #gamedevelopment #IndieGameDev
September 14, 2025 at 8:09 AM
since i've added a stamina system the orcs do kill my player character from time to time, if i run and powerslide too much before the fight 😭

#RIAD
#fps
September 13, 2025 at 4:40 PM