Matt Stafford
wraiyth.bsky.social
Matt Stafford
@wraiyth.bsky.social
Head of Engineering at mod.io, helping developers implement UGC support and distribution in their games.
Technical Director at Pub Games, maintaining Primal Carnage: Extinction.
Primarily working in C++, #UnrealEngine, #dotnet, #csharp
Ah yes, a classic of the genre....
November 7, 2025 at 12:37 AM
No, Bluesky. I am definitely not writing in Swedish.
October 14, 2025 at 8:19 AM
Nop. Normally they stand in line with the crease like this. But for the past few years (I guess normally in short form cricket) they stand more in line with the stumps.
August 12, 2025 at 10:42 AM
Exhibit 1A of why competitive games are just completely broken. 47-4 Baptiste on the opposition team. Smurf or hacking, multi-billion dollar companies can't fix this shit.
July 27, 2025 at 9:08 AM
Josh Dunkley named in the Ruck is wild guys.
July 26, 2025 at 2:29 AM
Sandy has discovered that fidget spinners are fun.
July 21, 2025 at 11:16 PM
FanFooty having a normal one @paulmontgomery.bsky.social
July 19, 2025 at 8:57 AM
Turns out Windows does not know the time zone for Australia.
June 28, 2025 at 1:26 AM
Weather in Bali is beautiful. Can't wait for #UnrealFest to get underway tomorrow!
And if you're interested in hearing about adding UGC support to your UE game, come to my talk!
June 24, 2025 at 7:25 AM
I guess Sandy wants to come to Bali with me...
June 22, 2025 at 12:32 AM
Went to link a colleague to the Decoder interview with Splice CEO and... perfect, no notes @reckless.bsky.social
June 3, 2025 at 11:22 PM
What are we even doing? June 7th is a Saturday this year...
May 31, 2025 at 10:07 AM
Good to see there's finally a PR template @unrealengine.bsky.social !
May 31, 2025 at 4:57 AM
oh i see today is #caturday
May 17, 2025 at 10:40 AM
I wonder if the revamped Windows 11 start bar has a change that makes it work.
May 15, 2025 at 1:04 AM
Shit is real now! Come listen to me talk about mods at UnrealFest in Bali! #UnrealEngine
May 2, 2025 at 10:47 AM
this thread took a turn
April 21, 2025 at 3:53 AM
good trades this week #supercoach
April 20, 2025 at 9:41 AM
when the queue times are longer than the actual game
April 19, 2025 at 11:28 AM
So these are the env vars that ushell documents. My ps profile and ohmyposh profile are at gist.github.com/Wraiyth
Notably the ushell powershell module that is installed is imported from Unreal Engine, which is all stuff thats on their GitHub repository.
April 6, 2025 at 9:32 AM
Had some fun playing around with UShell and Oh My Posh today.
Setting up ushell as a Powershell module and figuring out how to display ushell project context as an Oh My Posh segment was fun. The ushell documentation here is a little fuzzy, but very cool to get it set up. #UnrealEngine #Gamedev
April 6, 2025 at 12:36 AM
suck shit elon
April 2, 2025 at 3:02 AM
yes thanks copilot this is exactly what i was looking for, so smart
February 10, 2025 at 9:21 PM
February 10, 2025 at 4:21 AM
I love waiting 89 and a half hours for a game! Thanks, Fortnite!
February 8, 2025 at 11:20 AM