Technical Director at Pub Games, maintaining Primal Carnage: Extinction.
Primarily working in C++, #UnrealEngine, #dotnet, #csharp
And if you're interested in hearing about adding UGC support to your UE game, come to my talk!
And if you're interested in hearing about adding UGC support to your UE game, come to my talk!
Notably the ushell powershell module that is installed is imported from Unreal Engine, which is all stuff thats on their GitHub repository.
Notably the ushell powershell module that is installed is imported from Unreal Engine, which is all stuff thats on their GitHub repository.
Setting up ushell as a Powershell module and figuring out how to display ushell project context as an Oh My Posh segment was fun. The ushell documentation here is a little fuzzy, but very cool to get it set up. #UnrealEngine #Gamedev
Setting up ushell as a Powershell module and figuring out how to display ushell project context as an Oh My Posh segment was fun. The ushell documentation here is a little fuzzy, but very cool to get it set up. #UnrealEngine #Gamedev