Wolfmyths
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wolfmyths.bsky.social
Wolfmyths
@wolfmyths.bsky.social
🏳️‍⚧️ Indie gamedev/software programmer
🎮 Creating a game called Photophantasma
😺 I love cats and progressive rock/metal

Profile picture by @sketchthewitch.bsky.social

Ko-fi: https://ko-fi.com/wolfmyths
#godot #indiegamedev
I'm finally ready to show some stuff for my next project, remember this is all prototype placeholder stuff, but this is the gist of it

The scope of this project is very small, and no I won't explain what's going on

#HorrorGame #IndieGameDev #GodotEngine
September 29, 2025 at 9:33 AM
Something funny I ended up doing just in-case I forgot to include a sound for a material, it plays a certain sound

So if your footsteps end up sounding a little strange in the final product... my mistake 😂

#GodotEngine #IndieGame #HorrorGame
June 24, 2025 at 7:41 PM
Practicing some lighting techniques, I'm using the light object's distance fade params to try and achieve a stylized effect

In the video, the lights in the distance slowly turn on as the player gets closer

This also has a performance bonus so thats cool too 😀
#GodotEngine #IndieGameDev #HorrorGame
June 11, 2025 at 2:52 AM
Haven't been active lately on here, but I've been making some nice progress in my game Photophantasma (I don't know if I made an official name drop)

This is the game over sequence, text isn't final but I want it to give at least a similar message to this

#IndieGameDev #HorrorGame #GodotEngine
May 2, 2025 at 10:18 PM
Working on some SFX and a new enemy, these squares are supposed to be giant air ducts, I wonder what's in them? 🤨

#GodotEngine #IndieGameDev
April 14, 2025 at 8:54 AM
Experimenting with some cool stuff, cool enough for a #screenshotsaturday
I'm finding it addicting picking these up tbh (As you can tell from the coin counter at the bottom-left of the screen)

#GodotEngine #IndieGameDev
March 8, 2025 at 7:46 AM
Thanks for pointing this out, the results are good but it looks like the points like to end up being towards a specific spot of the polygon that gets chosen per pickup
March 6, 2025 at 3:06 AM
Yup, this game will have hidden doors
They will be chosen with some randomness each run

#GodotEngine #IndieGameDev
February 10, 2025 at 9:04 AM
Its been a while since I've done a #screenshotsaturday !

Messing with particles and shaders in this video, it's pretty simple but I think it looks cool

#godotengine #indiegamedev
February 8, 2025 at 6:50 AM