Wild Man Games
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wildmangames.bsky.social
Wild Man Games
@wildmangames.bsky.social
Wild Man Games is a ferally independent games studio developing strategy, simy, buildy, tycoony games on Steam.

We're heads down making Haggle: A Medieval Tycoon Simulator

https://linktr.ee/wildmangames
#Haggle News. How many peasants can you squeeze into a market street? Quite a few it turns out.

Happy #screenshotsaturday folks!

#gamedev #indiegame #indiedev
August 2, 2025 at 1:01 PM
#Haggle News. Gold is being made! Some road-side stalls being supplied and selling to passing peasants. We'll have proper marketplaces soon. ooof!

Happy #screenshotsaturday folks!

#gamedev #indiegame #indiedev

Reminds me of the "Haggle" scene in the Life of Brian :D
July 19, 2025 at 1:01 PM
#Haggle News. We have deliveries. Productions are consuming items and creating new ones. We also added roads and some map gen.

Happy #screenshotsaturday folks!

#gamedev #indiegame #indiedev
June 28, 2025 at 1:57 PM
#Haggle News this week. We have some new item graphics, loads more to come, you can drop serfs into job roles, continuing our tactile approach and some beginnings of deliveries, we'll maybe show that next week.

Happy #screenshotsaturday folks!

#gamedev #indiegame #indiedev
June 21, 2025 at 2:01 PM
It's the beginnings of character animations in #Haggle this week. So welcome to The Funky Walk (TM). Who's funkiest? Happy #screenshotsaturday folks!

#gamedev #indiegame #indiedev
June 14, 2025 at 4:04 PM
#Haggle has felt a bit like an episode of Mr Benn this week (you know if you know). Drop a peasant into the serf school and abracadabra you have a serf ready to work! Oh and females, and hairstyles and beards... :)

#screenshotsaturday #gamedev #indiegame #indiedev
June 7, 2025 at 12:12 PM
We want to make #Haggle super tactile, so we've been playing with picking up serfs and throwing them around. A distraction has emerged that's like Serf Golf! I'm spending a bit too long trying to land serfs on a blue square. 🤨 #screenshotsaturday #gamedev #indiegame #indiedev
May 24, 2025 at 2:04 PM