Wes McDermott
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wesmcdermott.bsky.social
Wes McDermott
@wesmcdermott.bsky.social
Principal Director, Creative 3D Evangelist & Community Advocate at Adobe - Love sharing tips and tutorials for 3D art and motion design. Instagram: @wesrmcdermott | Views are my own
New Free Material Drop! Moss. Check out my IG to grab the download. instagram.com/p/DGD79kauYG...
February 14, 2025 at 5:37 PM
Creating isometric illustrations can be a real challenge, but with Project Neo, you can create in 3D, with full control over perspective and lighting, while building amazing scenes from simple shapes. #ProjectNeo #CommunityxAdobe #AdobeNeo #isometric #vector #3Dart #3Dscene #3Ddesign #3DIllustration
February 13, 2025 at 1:14 AM
Making a crack brush for #substancepainter using the spline nodes from #substancedesigner
February 9, 2025 at 4:28 AM
Working on some stylized textures for this battle axe in #substancepainter
February 8, 2025 at 3:18 PM
Sculpting a stylized battle axe using ZBrush! From shaping to detailing, here's a look at my process starting with a base mesh from Substance 3D Assets. #zbrush #madewithzbrush #madewithsubstance3d #substancepainter #DigitalSculpting
February 3, 2025 at 2:52 PM
Which came first, the chicken or the egg? Checkout how I used #projectneo and #illustrator to bring this 3D illustration to life! 🐤🥚 #adobe
January 27, 2025 at 2:44 PM
Having fun with #projectneo #illustrator for my upcoming episode on #adobelive @adobelive.bsky.social
January 26, 2025 at 3:19 AM
Working on a new project for 2025! Excited for the new year. #characterdesign #adobe #substancepainter
December 30, 2024 at 2:23 AM
Happy Holidays Everyone!
December 24, 2024 at 3:00 PM
In a cozy corner of a town, stood a hipster snowman, with a quirky frown. His scarf was plaid, his hat was tweed, he sipped on lattes and read books with speed.

Here's a little holiday project created with Project Neo, Illustrator & After Effects! #projectneo #aftereffects #illustrator #digitalart
December 20, 2024 at 8:56 PM
I recently felt inspired to design some retro sci-fi gadgets with a modern twist. Check out this device I created using Substance Modeler, #substancepainter and #adobeaftereffects
I don't know what it does, but at least it powers on 😀
December 17, 2024 at 4:00 PM
Working on a new little sci-fi device created using #substancemodeler. The primitive workflow is so nice! Texturing is next. #3dartist
December 4, 2024 at 2:42 AM
Testing out the Parametric Filters in Photoshop (beta). I'm using Substance Designer to create a custom painterly effect filter for Photoshop I can apply to my 3D renders. #madewithsubstance #substancedesigner #Photoshop #adobe
November 27, 2024 at 9:08 PM
Chilling to a classic circa 1991. Slint was such an influential band for me growing up.
November 21, 2024 at 5:58 AM
More work on the Photoshop filter. It's so cool you can build any custom effect using #substancedesigner. #photoshop #3dartist
November 19, 2024 at 3:43 AM
Created this painterly #photoshop filter using #substancedesigner. Such a cool workflow to import parametric filters in Photoshop to create custom looks. #substance3d #3dartist
November 18, 2024 at 7:01 PM
Project I created to test out the new non destructive primitives in #substance3d Modeler and the 3D features in #aftereffects #3dartist
November 16, 2024 at 6:53 AM
Fun with #cinema4d and #substance3d. Flowers are from Substance 3D Assets and the stick is photogrammetry using Substance Sampler. #3dartist #motiondesign
November 16, 2024 at 6:42 AM
Breaking out an old character project. A character I call Tater. I don’t remember why he’s missing a boot and well a foot. #zbrush #3dartist
November 16, 2024 at 6:29 AM