twitch.tv/werewolfdev
I created an item inventory prototype that works with the branching dialogue and the point-and-click navigation; it persists between sessions. #gamedev
I created an item inventory prototype that works with the branching dialogue and the point-and-click navigation; it persists between sessions. #gamedev
I made a branching (and reactive) dialogue system that works with the existing point-and-click navigation. #gamedev
I made a branching (and reactive) dialogue system that works with the existing point-and-click navigation. #gamedev
I made a basic 3D point-and-click prototype for my late friend's game. #gamedev
I made a basic 3D point-and-click prototype for my late friend's game. #gamedev