vfxNev
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vfxnev.bsky.social
vfxNev
@vfxnev.bsky.social
3D Generalist | Level Design | Motion Design
#blender #gamedev #3D #counterstrike #cs2
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Here's another animated #cs2 prop to chew on (possible embed in de_Echolab map made by Grum1x). Last september, I created bone baised curtain strips with baked in animations, filtered by a specific trigger. Instead of network heavy ragdoll physics. #b3d #gamedev #indiedev #games #blender
SCREAM if you love POLAND! De_jura map was added by @valvesoftware.com to @counter-strike.net official matchmaking what makes it the first official cs2 map set in Poland! You can find more screens and behind the scenes on my ArtStation, link in comments. Thank you! @proagressive.bsky.social #gamedev
May 9, 2025 at 9:50 AM
Here's another animated #cs2 prop to chew on (possible embed in de_Echolab map made by Grum1x). Last september, I created bone baised curtain strips with baked in animations, filtered by a specific trigger. Instead of network heavy ragdoll physics. #b3d #gamedev #indiedev #games #blender
February 6, 2025 at 7:04 PM
So I made these pipes for the #cs2 game. You can find them already in use on the „de_echolab” map. #gamedev #indiedev #games #mapcore
October 18, 2024 at 5:27 PM
Just look at the detail and resolution of this 3D scan of a tree trunk for my #gamedev projects. You can read it’s tag. This is by far the tallest object I have photo scanned and brought into the #game. #blender #3dmodel
October 18, 2024 at 2:51 PM
Hi folks. My name is Przem. Make yourself comfy on my profile. I’ll be posting a lot of behind the scenes from my #gamedev projects, memes and my DIY tech stuff. #blender #leveldesign #diy #dev #graphic #memes #designer
October 18, 2024 at 2:17 PM
A little behind the scenes of the photogrammetry #lowpoly process. #blender #gamedev
October 18, 2024 at 1:40 PM
The snail does make it stand out… #cs2 #photogrammetry #gamedev #prop
October 18, 2024 at 9:36 AM