Daniel
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vennnot.bsky.social
Daniel
@vennnot.bsky.social
⭐ Berlin Producer by day, Godot GameDev by night, podcast host, person on earth (sometimes)⭐


👉 Wishlist now! https://store.steampowered.com/app/2834520/Typing_Tales/
👉 https://vennnot.me/devlog
👉 podcast: feeds.buzzsprout.com/2395944.rss
Cool! Looks like the invite has expired though. Could you dm me a new one?
October 1, 2025 at 6:47 AM
Just for fun or a game?
August 27, 2025 at 7:43 AM
SMALL GAME GANG LET'S GOOO.

Just need beautiful art 😭
August 17, 2025 at 11:26 AM
Hahaha. The original goal was one month right?
August 16, 2025 at 6:44 PM
The irony of how much AI has to learn
August 16, 2025 at 8:47 AM
What about the dev story made u take the leap?
August 13, 2025 at 4:32 PM
It's also that the chores and progressions are clear unlike real life.

Before that satisfaction could come from taking those steps outside video games; nowadays things are more turbulent so that nice loop became effective in games.
August 13, 2025 at 7:58 AM
Do you work in GDscript or C#?
August 12, 2025 at 11:33 AM
I also started snake casing node names. Changing this in project settings also helped a lot. My code is all over the place, but consistency is a huge load off my mind and it just allows me to work faster
August 12, 2025 at 6:25 AM
Thursday gonna be 35+ in northern europe. Climate change do be changing things
August 11, 2025 at 6:05 PM
Oh nice!

I think my codebase, since I'm solo, follows the "makes sense to me" format.

The formatter PR will be a godsend though!
August 11, 2025 at 6:03 PM
NANI?
August 11, 2025 at 6:01 PM
August 11, 2025 at 4:00 PM
Ah damn! This means a lot coming from you guys, thanks!
August 4, 2025 at 6:01 PM