Vencore
vencore3d.bsky.social
Vencore
@vencore3d.bsky.social
Pedro Marin | 3D Environment Artist @ Blue Gravity Studio
Spent the whole day trying to nail that retro cgi cinematic look, I was surprised to find out it's not that easy, still a long way to go, but it has been fun so far, I'll have to watch more old video game cinematics for reference
January 18, 2025 at 10:54 PM
I'm playing A Plague Tale: Requiem, and I find it quite jarring how the highlights constantly clip to almost pure white. Sometimes, this is so extensive that the whole ground feels like screaming at me. It's hard on the eyes.

I loved Innocence, so I hope this is just for the starting areas.
December 13, 2024 at 9:14 PM
In terms of melancholy, these song from Boa is a heavy hitter

#b3d #3d #blender
November 19, 2024 at 3:11 AM
better lighting
October 30, 2024 at 4:09 AM
Doing a favela brick wall on substance designer, still wip but I'm liking where this is going
October 30, 2024 at 3:43 AM
Hi!, Im Pedro Marin, I work as a 3D Generalist on Games but I have a special love for environments
October 20, 2024 at 1:53 AM