Concept designer, hard surface modeller.
#conceptart #hardsurface #b3d
https://artstation.com/varzov
https://cara.app/varzov
http://gumroad.com/varzov
It has to be converted to low poly before the question of the polybudgets comes up. In gamedev env harsurface meshes get the most ridiculous treatment, it's literally whatever gets through the pipeline faster
It has to be converted to low poly before the question of the polybudgets comes up. In gamedev env harsurface meshes get the most ridiculous treatment, it's literally whatever gets through the pipeline faster
jamajurabaev.gumroad.com/l/ngujya
jamajurabaev.gumroad.com/l/ngujya