• Ruse
• Ruse charges are now restricted to 1 maximum when Clove is dead
• Pick Me Up
• Overheal amount, while Pick Me Up is active, has been reduced from 100 HP -> 50 HP
• Ruse
• Ruse charges are now restricted to 1 maximum when Clove is dead
• Pick Me Up
• Overheal amount, while Pick Me Up is active, has been reduced from 100 HP -> 50 HP
RECKONING
EQUIP Reckoning. FIRE to unleash the full power of your artifact, releasing a surge of water that barrels forward to Nearsight and Slow enemies that are hit.
RECKONING
EQUIP Reckoning. FIRE to unleash the full power of your artifact, releasing a surge of water that barrels forward to Nearsight and Slow enemies that are hit.
STORM SURGE
EQUIP Storm Surge. FIRE to throw, creating an explosive whirlpool that Nearsights and Slows enemies within it after a short duration.
STORM SURGE
EQUIP Storm Surge. FIRE to throw, creating an explosive whirlpool that Nearsights and Slows enemies within it after a short duration.
HIGH TIDE
EQUIP High Tide. FIRE to send vision blocking Screen forward along the ground. HOLD FIRE to guide the Screen towards your crosshair. ALT FIRE to stop the Screen early. All players crossing High Tide are Slowed.
HIGH TIDE
EQUIP High Tide. FIRE to send vision blocking Screen forward along the ground. HOLD FIRE to guide the Screen towards your crosshair. ALT FIRE to stop the Screen early. All players crossing High Tide are Slowed.