Anton Marini
@vade.info
ML / Video / Graphics / Complaining About Python™️ / Art / Politics / Detrash
Where The Thunder Lives
https://vade.info
https://ozu.ai
Where The Thunder Lives
https://vade.info
https://ozu.ai
Feel like I’m channeling @golan.bsky.social today
(Real-time hand tracking, effects and compositing in Fabric - my custom creative code environment)
(Real-time hand tracking, effects and compositing in Fabric - my custom creative code environment)
October 29, 2025 at 6:13 PM
Feel like I’m channeling @golan.bsky.social today
(Real-time hand tracking, effects and compositing in Fabric - my custom creative code environment)
(Real-time hand tracking, effects and compositing in Fabric - my custom creative code environment)
Clearly I’m team Sheptember
September 3, 2025 at 9:01 PM
Clearly I’m team Sheptember
Hey #datavis #infoviz #data #ml folks - sharing a wip preview of something I’ve been hacking on, a spatial visualization of stories in film and tv.
development.explore.ozu.ai
It’s "for my day job", but I'm posting here as a preview to get some feedback, so any thoughts welcome!
development.explore.ozu.ai
It’s "for my day job", but I'm posting here as a preview to get some feedback, so any thoughts welcome!
September 3, 2025 at 8:35 PM
Hey #datavis #infoviz #data #ml folks - sharing a wip preview of something I’ve been hacking on, a spatial visualization of stories in film and tv.
development.explore.ozu.ai
It’s "for my day job", but I'm posting here as a preview to get some feedback, so any thoughts welcome!
development.explore.ozu.ai
It’s "for my day job", but I'm posting here as a preview to get some feedback, so any thoughts welcome!
@bungiehelp.bsky.social @destinythegame.bungie.net @destiny2team.bungie.net @destinythegame.bungie.net
Y’all I’ve gotten 2 full games of control and 10 crashes.
How is this not a priority?
Y’all I’ve gotten 2 full games of control and 10 crashes.
How is this not a priority?
July 20, 2025 at 11:05 PM
@bungiehelp.bsky.social @destinythegame.bungie.net @destiny2team.bungie.net @destinythegame.bungie.net
Y’all I’ve gotten 2 full games of control and 10 crashes.
How is this not a priority?
Y’all I’ve gotten 2 full games of control and 10 crashes.
How is this not a priority?
If you’ve followed me on other platforms ( 🤢 ) you might know I’ve spent the last few years doing computational cinema / edit understanding.
I’m happy to say we’ve got the first public live narrative search engine for film and tv!
It’s early days. But check it out!
ozu.ai
I’m happy to say we’ve got the first public live narrative search engine for film and tv!
It’s early days. But check it out!
ozu.ai
May 30, 2025 at 8:50 PM
If you’ve followed me on other platforms ( 🤢 ) you might know I’ve spent the last few years doing computational cinema / edit understanding.
I’m happy to say we’ve got the first public live narrative search engine for film and tv!
It’s early days. But check it out!
ozu.ai
I’m happy to say we’ve got the first public live narrative search engine for film and tv!
It’s early days. But check it out!
ozu.ai
Been doing more work in the necessary evils of tool building. Organizing the UI, document serialization, bug fixes and easy but boring nodes that need making. Wiring up wires.
May 24, 2025 at 4:22 PM
Been doing more work in the necessary evils of tool building. Organizing the UI, document serialization, bug fixes and easy but boring nodes that need making. Wiring up wires.
Coffee Pro Tip:
When working with raw coffee beans to grind oneself (say for a French press) one must be careful to select the right beans for the best flavor profile.
Also be sure to chose coffee beans.
Yes I did genuinely just reach this level of tired/auto pilot. Yes that is dog food.
When working with raw coffee beans to grind oneself (say for a French press) one must be careful to select the right beans for the best flavor profile.
Also be sure to chose coffee beans.
Yes I did genuinely just reach this level of tired/auto pilot. Yes that is dog food.
May 21, 2025 at 2:11 PM
Coffee Pro Tip:
When working with raw coffee beans to grind oneself (say for a French press) one must be careful to select the right beans for the best flavor profile.
Also be sure to chose coffee beans.
Yes I did genuinely just reach this level of tired/auto pilot. Yes that is dog food.
When working with raw coffee beans to grind oneself (say for a French press) one must be careful to select the right beans for the best flavor profile.
Also be sure to chose coffee beans.
Yes I did genuinely just reach this level of tired/auto pilot. Yes that is dog food.
Yeah this is def gonna be fun. Made on the flight home with Fabric, a WIP soon to be open source Quartz Composer inspired environment built with the Satin engine. Cc @rezaali.bsky.social
May 7, 2025 at 8:22 PM
Yeah this is def gonna be fun. Made on the flight home with Fabric, a WIP soon to be open source Quartz Composer inspired environment built with the Satin engine. Cc @rezaali.bsky.social
Not necessarily the prettiest demo, but Fabric now supports render to texture passes for post processing a scene with another scene. Here a super shape is rendered as an image on a PBR Cube.
May 6, 2025 at 10:53 PM
Not necessarily the prettiest demo, but Fabric now supports render to texture passes for post processing a scene with another scene. Here a super shape is rendered as an image on a PBR Cube.
Some node execution optimizations and now things are pretty snappy.
May 6, 2025 at 4:33 PM
Some node execution optimizations and now things are pretty snappy.
Vacation vibe coding a QC Replacement Fabric, based of off @rezaali.bsky.social’s awesome Satin Pro metal engine.
PBR materials, geometry, scene graph, shadows, lighting and animation seems to be working.
Lot to do. Lot of fun already.
PBR materials, geometry, scene graph, shadows, lighting and animation seems to be working.
Lot to do. Lot of fun already.
May 6, 2025 at 8:07 AM
Vacation vibe coding a QC Replacement Fabric, based of off @rezaali.bsky.social’s awesome Satin Pro metal engine.
PBR materials, geometry, scene graph, shadows, lighting and animation seems to be working.
Lot to do. Lot of fun already.
PBR materials, geometry, scene graph, shadows, lighting and animation seems to be working.
Lot to do. Lot of fun already.
Fuck it. It’s time for a new Quartz Composer replacement courtesy Satin as the engine.
I can’t stand other modern node based visual tools for various reasons and I’m missing fucking around.
I can’t stand other modern node based visual tools for various reasons and I’m missing fucking around.
April 27, 2025 at 9:03 PM
Fuck it. It’s time for a new Quartz Composer replacement courtesy Satin as the engine.
I can’t stand other modern node based visual tools for various reasons and I’m missing fucking around.
I can’t stand other modern node based visual tools for various reasons and I’m missing fucking around.
Kicking it old school today:
April 11, 2025 at 7:43 PM
Kicking it old school today:
SDF text post processing via Lygia in V
April 10, 2025 at 7:02 PM
SDF text post processing via Lygia in V
New text renderer on GPU thanks to Satin, and Gaussian Splat improvements.
April 10, 2025 at 4:30 PM
New text renderer on GPU thanks to Satin, and Gaussian Splat improvements.
Whoops don’t forget about Code Mode
April 8, 2025 at 11:57 PM
Whoops don’t forget about Code Mode
Sorry did I say 8 I meant 14 4k video playback at 120hz
April 6, 2025 at 6:10 PM
Sorry did I say 8 I meant 14 4k video playback at 120hz
A bit of work on v - optimizing rendering and concurrency with mild changes to Satin gets us 8x 4k video playback with mixing and effects at 120 fps (video processing and ui).
April 6, 2025 at 5:56 PM
A bit of work on v - optimizing rendering and concurrency with mild changes to Satin gets us 8x 4k video playback with mixing and effects at 120 fps (video processing and ui).